Assassin's Creed
About the Game
In the year 2012, a seemingly ordinary bartender named Desmond Miles is abducted by a mysterious organization. The captors attach Desmond to a strange device called "Animus", which allows him to access the memory of his ancestor, an assassin named Altaïr. For some reason, the reconstruction of Altaïr's memories is vital to the captors. After accessing Altaïr's memory, Desmond is able to experience the events that took place in the Holy Land in the year 1191, the time of the Third Crusade.
Gameplay & Core Systems
During most of the game, players controls Altaïr; however, it is clearly indicated that controlling him is a part of Desmond's experience. players is also able to control Desmond between his sessions in the "Animus". The game's most innovative feature is the freedom of choice and movement. Every architectural detail like window ledges, carvings in the stone or wooden bars can be used to move on the walls. This allows players to have intense chase scenes if by any chance you're hunted by the guard.
Standout Features
- There are several ways you can reach your goal in the game.
- Using eavesdropping, interrogation and pickpocketing, you can find out information about your next target.
- You can then use this information to choose whether you take on the targets by full frontal assault or with a properly placed throwing knife from the cover of the rooftops.
- Depending on your choice, you'll have to deal with the citizens and knights of the cities who will become suspicious of a cloaked person wondering on the rooftops or near the mission targets.
- There are several situations where you can blend in the crowd, with luck, you can take out your target without anyone looking your way.
- Altaïr has a small but effective arsenal of weapons, such as swords and throwing knives and he can learn new combat skills to help him on his mission.
Presentation & Atmosphere
Display support includes HDTV 720p, HDTV 1080i, and HDTV 1080p. Audio support includes Custom Soundtracks and Dolby Digital.