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EA Sports Active 2 | Nintendo Wii

EA Sports Active 2 | Nintendo Wii

Regular price $4.96
Regular price Sale price $4.96
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About the Game

The sequel to EA Sports Active , EA Sports Active 2 adds new exercises, workout plans, and brings the series to the Xbox360 and PS3 alongside the Wii. The major inclusion to Active 2 is a wireless heart rate monitor worn on the arm.

Gameplay & Core Systems

Active 2 's major change from the previous title is to move away from using handheld sensors (the Wiimote and nunchuck) to track activity. The PS3 and Wii versions include additional wireless sensors worn on the arm and leg ("Total Body Tracking" system), while the Xbox360 version uses only the heart rate monitor and the Kinect to track movement. All three platforms thus allow players to freely use hand weights and perform floor exercises - two limitations of the first game. Players can choose from three week or nine week programs. These programs are rigidly guided systems (unlike user-selected "classes") that track players through the range of weeks selected.

Standout Features

  • EA Sports Active: The sequel to EA Sports Active , EA Sports Active 2 adds new exercises, workout plans, and brings the series to the Xbox360 and PS3 alongside the Wii.
  • Total Body Tracking: The PS3 and Wii versions include additional wireless sensors worn on the arm and leg ("Total Body Tracking" system), while the Xbox360 version uses only the heart rate monitor and the Kinect to track movement.
  • Players can choose from three week or nine week programs.
  • These programs are rigidly guided systems (unlike user-selected "classes") that track players through the range of weeks selected.
  • Users can also customize separate workouts if the choose, or deselect specific exercises in a preset session (though they may not replace them with others).
  • 360 and PS3 also tie into an online tracking system, where players can track and share their workout from the web.
  • Workout Group: Players can also join a "Workout Group," tracking and contributing to a total group goal.
  • Active 2 's major change from the previous title is to move away from using handheld sensors (the Wiimote and nunchuck) to track activity.

Modes & Ways to Play

The 360 and PS3 versions include online multiplayer, allowing two players to perform the same workout session at the same time. 360 and PS3 also tie into an online tracking system, where players can track and share their workout from the web.

Player support includes Free-for-all / One-on-one (VS).

Presentation & Atmosphere

A global setting (easy, medium, and hard) affects the intensity of all workouts, directly raising the number of reps or time spent on the virtual track.

Display support includes Progressive Scan (480p) and Widescreen (16 x 9).

EXPLORE THE GAME

EA Sports Active 2

Wii

EA Sports Active 2

About the Game

The sequel to EA Sports Active , EA Sports Active 2 adds new exercises, workout plans, and brings the series to the Xbox360 and PS3 alongside the Wii. The major inclusion to Active 2 is a wireless heart rate monitor worn on the arm.

Gameplay & Core Systems

Active 2 's major change from the previous title is to move away from using handheld sensors (the Wiimote and nunchuck) to track activity. The PS3 and Wii versions include additional wireless sensors worn on the arm and leg ("Total Body Tracking" system), while the Xbox360 version uses only the heart rate monitor and the Kinect to track movement. All three platforms thus allow players to freely use hand weights and perform floor exercises - two limitations of the first game. Players can choose from three week or nine week programs. These programs are rigidly guided systems (unlike user-selected "classes") that track players through the range of weeks selected.

Standout Features

  • EA Sports Active: The sequel to EA Sports Active , EA Sports Active 2 adds new exercises, workout plans, and brings the series to the Xbox360 and PS3 alongside the Wii.
  • Total Body Tracking: The PS3 and Wii versions include additional wireless sensors worn on the arm and leg ("Total Body Tracking" system), while the Xbox360 version uses only the heart rate monitor and the Kinect to track movement.
  • Players can choose from three week or nine week programs.
  • These programs are rigidly guided systems (unlike user-selected "classes") that track players through the range of weeks selected.
  • Users can also customize separate workouts if the choose, or deselect specific exercises in a preset session (though they may not replace them with others).
  • 360 and PS3 also tie into an online tracking system, where players can track and share their workout from the web.
  • Workout Group: Players can also join a "Workout Group," tracking and contributing to a total group goal.
  • Active 2 's major change from the previous title is to move away from using handheld sensors (the Wiimote and nunchuck) to track activity.

Modes & Ways to Play

The 360 and PS3 versions include online multiplayer, allowing two players to perform the same workout session at the same time. 360 and PS3 also tie into an online tracking system, where players can track and share their workout from the web.

Player support includes Free-for-all / One-on-one (VS).

Presentation & Atmosphere

A global setting (easy, medium, and hard) affects the intensity of all workouts, directly raising the number of reps or time spent on the virtual track.

Display support includes Progressive Scan (480p) and Widescreen (16 x 9).

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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