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Final Fantasy XIII | Xbox 360

Final Fantasy XIII | Xbox 360

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About the Game

The city of Cocoon is a flying utopia, floating high above the skies, separated from the world below which is known as Pulse. It was created with the intent of shielding humans from fal'Cie, mysterious beings who live on the Pulse. But from time to time, the fal'Cie find ways to contact inhabitants of Cocool, turning them into "l'Cie" - perceived by humans as slaves of the fal'Cie, destined to do their bidding. The Cocoon government, Sanctum, uses their own specialized army known as PSICOM to "Purge" citizens who are suspected of becoming l'Cie, and banishes them from Cocoon.

Story & Setting

Her fiancee Snow, leader of a rebel group that opposes the Purge, meets Lightning and a few other companions as they venture into a fal'Cie dwelling to rescue Serah.

Gameplay & Core Systems

Final Fantasy XIII abandons its predecessor's concept of battles taking place on the same screen as exploration, returning instead to the older separate battle screens triggered by contact with an enemy on the field, like in Xenosaga games. The Active Time Battle system from the previous Final Fantasy games returns with some changes. players only controls one character in battle; the other two should be assigned behavior patterns called Paradigms . Commands and attacks can now be stacked into battle slots, which allows for use of multiple commands in one turn for a devastating combo. Character growth is managed via a system called Crystarium , with players able to choose abilities to learn or parameters to increase.

Standout Features

  • Final Fantasy: The Active Time Battle system from the previous Final Fantasy games returns with some changes.
  • Commands and attacks can now be stacked into battle slots, which allows for use of multiple commands in one turn for a devastating combo.
  • Character growth is managed via a system called Crystarium , with players able to choose abilities to learn or parameters to increase.
  • Cocoon: The city of Cocoon is a flying utopia, floating high above the skies, separated from the world below which is known as Pulse.
  • Final Fantasy XIII abandons its predecessor's concept of battles taking place on the same screen as exploration, returning instead to the older separate battle screens triggered by contact with an enemy on the field, like in Xenosaga games.
  • Paradigms: players only controls one character in battle; the other two should be assigned behavior patterns called Paradigms .

Presentation & Atmosphere

Display support includes HDTV 720p, HDTV 1080i, and HDTV 1080p. Audio support includes Dolby Digital.

Game Details

Platform
Xbox 360
Release Date
2010-03-09
Genres
Role-playing (RPG), Behind view, Anime / Manga, Real-time, Turn-based, Japanese-style RPG (JRPG), Direct control, Menu structures, Fantasy, Sci-fi / futuristic
Developer
Square Enix Co., Ltd.
Publisher
Square Enix, Inc.
Region
North America

Historical game data: MobyGames.

EXPLORE THE GAME

Final Fantasy XIII

Xbox 360

Final Fantasy XIII

About the Game

The city of Cocoon is a flying utopia, floating high above the skies, separated from the world below which is known as Pulse. It was created with the intent of shielding humans from fal'Cie, mysterious beings who live on the Pulse. But from time to time, the fal'Cie find ways to contact inhabitants of Cocool, turning them into "l'Cie" - perceived by humans as slaves of the fal'Cie, destined to do their bidding. The Cocoon government, Sanctum, uses their own specialized army known as PSICOM to "Purge" citizens who are suspected of becoming l'Cie, and banishes them from Cocoon.

Story & Setting

Her fiancee Snow, leader of a rebel group that opposes the Purge, meets Lightning and a few other companions as they venture into a fal'Cie dwelling to rescue Serah.

Gameplay & Core Systems

Final Fantasy XIII abandons its predecessor's concept of battles taking place on the same screen as exploration, returning instead to the older separate battle screens triggered by contact with an enemy on the field, like in Xenosaga games. The Active Time Battle system from the previous Final Fantasy games returns with some changes. players only controls one character in battle; the other two should be assigned behavior patterns called Paradigms . Commands and attacks can now be stacked into battle slots, which allows for use of multiple commands in one turn for a devastating combo. Character growth is managed via a system called Crystarium , with players able to choose abilities to learn or parameters to increase.

Standout Features

  • Final Fantasy: The Active Time Battle system from the previous Final Fantasy games returns with some changes.
  • Commands and attacks can now be stacked into battle slots, which allows for use of multiple commands in one turn for a devastating combo.
  • Character growth is managed via a system called Crystarium , with players able to choose abilities to learn or parameters to increase.
  • Cocoon: The city of Cocoon is a flying utopia, floating high above the skies, separated from the world below which is known as Pulse.
  • Final Fantasy XIII abandons its predecessor's concept of battles taking place on the same screen as exploration, returning instead to the older separate battle screens triggered by contact with an enemy on the field, like in Xenosaga games.
  • Paradigms: players only controls one character in battle; the other two should be assigned behavior patterns called Paradigms .

Presentation & Atmosphere

Display support includes HDTV 720p, HDTV 1080i, and HDTV 1080p. Audio support includes Dolby Digital.

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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