NHL 2005
About the Game
EA sports long running hockey franchise continues for the 2005 season. This year tweaks features from last year and adds some new enhancements to the game engine. The graphics have been even more improved from last year.
Gameplay & Core Systems
Now the 'cyber players' look so close to their real life counterparts that their hard to distinguish. Player models are updated with more life like skin, hair and features. The in-game meanwhile adds a whole slew of new animations, cutscenes, goalie animations and enhancements to the fighting engine. In the control department, NHL 2005 adds a new feature called Open-Ice control. This feature lets you potentially control players without the puck, set up for picks, double team and more.
Standout Features
- This year tweaks features from last year and adds some new enhancements to the game engine.
- Player models are updated with more life like skin, hair and features.
- This includes more facial animations and emotions.
- The in-game meanwhile adds a whole slew of new animations, cutscenes, goalie animations and enhancements to the fighting engine.
- Open-Ice: In the control department, NHL 2005 adds a new feature called Open-Ice control.
- Shooting wrist shots and slap shots are also now mapped to separate buttons for more flexibility.
- The gameplay introduces a new feature as personalities for players.
- The dynasty mode has been redone with a new interface and tweaks.
Modes & Ways to Play
Player models are updated with more life like skin, hair and features. The dynasty mode has been redone with a new interface and tweaks. This year adds new modes such as the World Cup tournament and Free-for-All. Along with the modes come minor tweaks, such as the options for no touch icing, delayed offsides and shootout options for tied games.
Player support includes Same/Split-Screen, Free-for-all / One-on-one (VS), and Team.
Presentation & Atmosphere
This year adds new modes such as the World Cup tournament and Free-for-All.
Audio support includes Dolby Pro Logic II.
