Rayman Origins
About the Game
During what appears to be a normal day, Rayman and his friends are chilling out on a giant tree in their homeland, the Glade of Dreams. Their constant snoring however disturbs an old granny from a land located in the depths below, the Land of the Livid Dead. Determined to put an end to the never ending noises she sends an army of evil creatures across the land, capturing all Electoons and Nymphs that populate the world in the process. As Rayman and his friends are captured from the creatures, they must flee their prison and attempt to bring order back to the Glade of Dreams before it's too late.
Story & Setting
The main objective of each level is to rescue as many Electoons as possible similarly to the original game.
Gameplay & Core Systems
Its gameplay can be seen as a mixture between Mario and the first Rayman game. There's also a multiplayer option with up to four players which feels very similar to that of contemporary Mario games.
Standout Features
- Determined to put an end to the never ending noises she sends an army of evil creatures across the land, capturing all Electoons and Nymphs that populate the world in the process.
- Mario: Its gameplay can be seen as a mixture between Mario and the first Rayman game.
- Electoons: The main objective of each level is to rescue as many Electoons as possible similarly to the original game.
- There's also a multiplayer option with up to four players which feels very similar to that of contemporary Mario games.
Modes & Ways to Play
There's also a multiplayer option with up to four players which feels very similar to that of contemporary Mario games.
Player support includes Co-Op.
Presentation & Atmosphere
The game's atmosphere, however, is different from the original game and has a very "wacky" feel instead.
Display support includes Widescreen (16 x 9), PAL 50Hz, and PAL 60Hz.