Assassin's Creed: Odyssey
About the Game
The battle of Thermopylai, 480 BC. King Leonidas I of Sparta and his army of 300 stop the advance of an invading Persian army that counts tens of thousands soldiers. In the end, he falls, but not before costing the Persians so dearly that their conquest for Greece fails on the very shore they landed. Two generations later, Alexios and Kassandra were born.
Story & Setting
Depending on player's selection, one of them plays the protagonist while the other becomes an antagonist. The protagonist living in Kephallonia was rescued and raised by Markos, a shady character with a knack of making drachmae and getting himself into trouble, but with a good heart. Being raised by such a person made the protagonist took a path of becoming a mercenary. Feeling ready, it was time to venture into the world and find the answer to many questions that troubled the protagonist from the childhood.
Gameplay & Core Systems
But before they were shaped into mighty warriors, they were children, they were Spartan, and one of them was to be sacrificed to the gods at the behest of the Cult of Kosmos who works in the shadows yet controls the world through chaos. This is the the first time in the series where players gets to choose the protagonist. In Syndicate player could switch between sibling protagonists, but here the entire story is shaped around the single selectable protagonist, Alexios or Kassandra. The game also uses two main gameplay modes... one which helps players by showing where to go next for main quests, and the exploration mode which forces the players to explore Ancient Greece on their own and find out where the next goal is on their own. Similar to previous games in the series, players can move on foot, ride a horse, or commandeer a ship (or a smaller fishing boats that will break on open sea on big waves).
Standout Features
- Many RPG elements were taken directly from Origins so players has various weapons and armor which can be replaced or upgraded by the blacksmith.
- Weapons and armors can also be engraved with special abilities.
- RPGs: As with other RPGs, there is a leveling up system in this game, but the enemy levels up together with players so while players's attack, defense and overall strength increases, the same happens to the enemies so player never becomes strong enough to more easily or more quickly take out some fortress or a pack of wolves head on.
- Weapons and armor too have a level number assigned, but each piece of equipment can be upgraded to player's current level with enough money and resources.
- Experience points are earned by defeating enemies, solving quests and opening new regions and areas on the map.
- Experience points are used to level up which in turn lets players exchange skill points to upgrade existing or unlock new skills.
- After a while, additional upgrade system opens which lets players use skill points to upgrade warrior, ranger, or assassin type of attacks.
- Spent skill points can be reset at any time and re-used for entirely new selection.
Modes & Ways to Play
A photo mode is available and lets players post a photo online which appears on the part of the map where it was taken.
Presentation & Atmosphere
The quests are split into odyssey quests which are quests tied to the main story, add-on quests which are related to DLCs, world & characters which are quests given by characters you met on your travel, and bounties & contracts which are acquired from various bulletin boards. World map is initially covered and it shows various locations, towns, fortresses, bandit camps, and other points of interest by entering new region.
Display support includes HDTV 720p, HDTV 1080i, HDTV 1080p, 4K UHD (3840×2160), and HD Video Output. Audio support includes Dolby Digital and DTS.