Skip to product information
1 of 1

Dead to Rights: Retribution | Xbox 360

Dead to Rights: Retribution | Xbox 360

Regular price $39.96
Regular price Sale price $39.96
Sold out
Shipping calculated at checkout.
6 people are viewing this right now

AvailabilityLow stock: 1 left

State of Item
Vendor: Xbox
Category: Xbox Games

💵 Sell Your Games To Us Today

Get Cash or Store Credit for your Games. Learn More

⭐ Condition Explanations For Gaming Items

- Brand New/Sealed: Brand new, unopened, factory-sealed.

- Complete in Box*: Pre-Owned; this includes the game, original manual, and original box/case.
May lack other original inserts from retail package.

- Game Disc Only/Cartridge Only:
 Pre-Owned; this includes only the game, no manual or case. 

- Game & Case*: Pre-Owned; includes game disc & case with original artwork.

- Custom Case with Game*: Pre-Owned; includes original game disc, brand new case with reprinted cover-art, using photo paper & high quality print outs. 

- Cartridge with Manual: Pre-Owned; includes game and original manual.

- Cartridge with Box: Pre-Owned; includes game and original box/case.

-- *Note: The case for games, may be replaced with a brand new aftermarket case if the original was damaged or missing.

📦 Free & Speedy Shipping

Free US Standard Shipping available when cart total is equal to or
greater than $99 before tax and shipping.

Most items ship within 1-2 business days.

Shipping cost calculated at checkout.

🎖️ Peace of Mind 100% Guarantee - Risk Free Warranty

Buy with Confidence 🎮

Every pre-owned game item follows these strict guidelines:

✅ Guaranteed Authenticity – We only sell 100% genuine, original products.

✨ Cleaned & Ready to Play – Thoroughly inspected, professionally cleaned, and ready for action.

🔁 14-Day Hassle-Free Returns – Change your mind? Send it back within 14 days.

🛡️ 90-Day Warranty – Covers functional issues under normal use, so you can game worry-free.

Learn more about our Warranty & Return Policy

View full product details

Story: Jack is back, and apparently so is his father. What seemed like gangs at work turned out much more organized and conspiratory, reaching all the way back to the law enforcement and once again Jack and his deadly canine companion, Shadow, are in for a helluva night. Terrorists took over Temple Tower, and while G.C.P.D. were trying to negotiate, hostages were killed. Jack Slate went in to negotiate the only way he can, through chaos and destruction, right after he turned over his police badge and gun to his commanding officer, Captain Inness. After taking care of what at first sight seemed a bunch of unsatisfied gang members, he caught up with the mastermind who took off in an Osprey-like aircraft. Together with his father Frank Slate, and his dog Shadow, he was on the trail of the only one who escaped the Temple Tower, but his father got killed in the process. That's when story took the ugly turn... for the badguys. As Jack fights his way through veil of conspiracy, he starts to realize the friends he trusted may be the actual villains.

Gameplay: This is straight down action to the core where you control Jack Slate or his attack dog Shadow (you cannot switch at will, it will depend upon mission requirements). Both Jack and Shadow have different approach and tactics. When playing as Jack, you can fight the enemy with bare hands which consists of fast punch, hard punch, guard-breaking punch and the combos that can be created by chaining your punches up to five or six in a row. When surrounded, however, you can direct your hits and fight two or more enemies at once. But when odds are against you, you can command Shadow to attach enemy or watch your back. In most cases Shadow will take down enemies easily, but some tougher opponents will fend off dog's attacks unless they are nearly beaten.

You can carry up two two weapons plus grenades at the same time, but not any two weapons. One light weapon like pistols and small rifles, and one heavier like machine-guns, sniper rifles or shotguns. As you fight the enemy, your focus meter will slowly fill which enables Jack to use slow-motion and target enemy soldiers more easily. Almost every soldier can be taken out with a single head shot which when scored will automatically put the game in slow-motion for a second or two so you know the enemy is down for good. When out of ammo, you can take the gun from enemy soldiers, with exception to heavily shielded ones, and chain it for a quick head shot but you will have to do that manually. There are missions where Shadow comes in control... mostly when you need to get the keys so Jack can unlock the gate, or when you pee on the cables to disable electric fence. Unlike Jack, Shadow can go stealth and in such more he can sense the guards which will become visible even through solid objects. If sneaking unseen, you can take out the enemy guard quietly and can even pull it out of plain sight. To attract enemies and flank them, you can also use strong bark or a semi-quiet woof woof only to attract close guards. While each of them is deadly, when working as a team, they are unbeatable. If Jack dies, it's game over, but if Shadow dies when you are not controlling him, Jack can revive him back to health.