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Enemy Territory: Quake Wars | Xbox 360

Enemy Territory: Quake Wars | Xbox 360

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About the Game

After they had fought out their civil war on their homeworld called Stroggos, the Strogg ventured out into space to conquer other planets and study other races to integrate them into their own. In 2060, they enter space above their next target: Earth. The Global Defense Force (GDF) is completely overwhelmed by the attack of this highly advanced force but they don't give up and fight for their survival. Ultimately Earth will fall into the hands of the Strogg and the events which lead to the beginning of Quake II will unfold but until then, players will be an important part of this last battle for control over the planet.

Gameplay & Core Systems

This means that on every map one team needs to fulfill an objective while the other needs to guard it. For example, on the map "Valley" the GDF needs to build a bridge, then drive a MCP over the bridge to a nearby outpost, hack a Strogg-shield so that the MCP can fire a missile into the Strogg base so that the GDF can enter it and destroy a generator. The engineer for example can build the bridge on Valley, repair damaged vehicles or deploy identities while the Field Ops supports his teammates by handing out weapons and deploying artillery systems. Since the maps are all pretty big, there are also several kinds of vehicles ranging from little quadbikes to helicopters. Unlike most multiplayer games, the teams in Enemy Territory: Quake Wars don't just have a different skin but are actually completely asymmetrical balanced from classes over weapons to vehicles.

Standout Features

  • This means that on every map one team needs to fulfill an objective while the other needs to guard it.
  • Valley: For example, on the map "Valley" the GDF needs to build a bridge, then drive a MCP over the bridge to a nearby outpost, hack a Strogg-shield so that the MCP can fire a missile into the Strogg base so that the GDF can enter it and destroy a generator.
  • Valley: The engineer for example can build the bridge on Valley, repair damaged vehicles or deploy identities while the Field Ops supports his teammates by handing out weapons and deploying artillery systems.
  • Since the maps are all pretty big, there are also several kinds of vehicles ranging from little quadbikes to helicopters.
  • Unlike most multiplayer games, the teams in Enemy Territory: Quake Wars don't just have a different skin but are actually completely asymmetrical balanced from classes over weapons to vehicles.
  • Strogg: To balance this out, the Strogg technician can turn dead GDF soldiers into spawn hosts.
  • The Global Defense Force (GDF) is completely overwhelmed by the attack of this highly advanced force but they don't give up and fight for their survival.
  • Ultimately Earth will fall into the hands of the Strogg and the events which lead to the beginning of Quake II will unfold but until then, players will be an important part of this last battle for control over the planet.

Modes & Ways to Play

Unlike most multiplayer games, the teams in Enemy Territory: Quake Wars don't just have a different skin but are actually completely asymmetrical balanced from classes over weapons to vehicles.

Player support includes Team.

Presentation & Atmosphere

Display support includes HDTV 720p, HDTV 1080i, and HDTV 1080p. Audio support includes Dolby Digital.

Game Details

Platform
Xbox 360
Release Date
2008-05-27
Genres
Action, 1st-person, Behind view, Shooter, Direct control, Flight / aviation, Helicopter, Mecha / giant robot, Tank, Sci-fi / futuristic
Developer
Splash Damage, Ltd, Nerve Software, LLC
Publisher
Activision Publishing, Inc.
Multiplayer
Team
Region
North America

Historical game data: MobyGames.

EXPLORE THE GAME

Enemy Territory: Quake Wars

Xbox 360

Enemy Territory: Quake Wars

About the Game

After they had fought out their civil war on their homeworld called Stroggos, the Strogg ventured out into space to conquer other planets and study other races to integrate them into their own. In 2060, they enter space above their next target: Earth. The Global Defense Force (GDF) is completely overwhelmed by the attack of this highly advanced force but they don't give up and fight for their survival. Ultimately Earth will fall into the hands of the Strogg and the events which lead to the beginning of Quake II will unfold but until then, players will be an important part of this last battle for control over the planet.

Gameplay & Core Systems

This means that on every map one team needs to fulfill an objective while the other needs to guard it. For example, on the map "Valley" the GDF needs to build a bridge, then drive a MCP over the bridge to a nearby outpost, hack a Strogg-shield so that the MCP can fire a missile into the Strogg base so that the GDF can enter it and destroy a generator. The engineer for example can build the bridge on Valley, repair damaged vehicles or deploy identities while the Field Ops supports his teammates by handing out weapons and deploying artillery systems. Since the maps are all pretty big, there are also several kinds of vehicles ranging from little quadbikes to helicopters. Unlike most multiplayer games, the teams in Enemy Territory: Quake Wars don't just have a different skin but are actually completely asymmetrical balanced from classes over weapons to vehicles.

Standout Features

  • This means that on every map one team needs to fulfill an objective while the other needs to guard it.
  • Valley: For example, on the map "Valley" the GDF needs to build a bridge, then drive a MCP over the bridge to a nearby outpost, hack a Strogg-shield so that the MCP can fire a missile into the Strogg base so that the GDF can enter it and destroy a generator.
  • Valley: The engineer for example can build the bridge on Valley, repair damaged vehicles or deploy identities while the Field Ops supports his teammates by handing out weapons and deploying artillery systems.
  • Since the maps are all pretty big, there are also several kinds of vehicles ranging from little quadbikes to helicopters.
  • Unlike most multiplayer games, the teams in Enemy Territory: Quake Wars don't just have a different skin but are actually completely asymmetrical balanced from classes over weapons to vehicles.
  • Strogg: To balance this out, the Strogg technician can turn dead GDF soldiers into spawn hosts.
  • The Global Defense Force (GDF) is completely overwhelmed by the attack of this highly advanced force but they don't give up and fight for their survival.
  • Ultimately Earth will fall into the hands of the Strogg and the events which lead to the beginning of Quake II will unfold but until then, players will be an important part of this last battle for control over the planet.

Modes & Ways to Play

Unlike most multiplayer games, the teams in Enemy Territory: Quake Wars don't just have a different skin but are actually completely asymmetrical balanced from classes over weapons to vehicles.

Player support includes Team.

Presentation & Atmosphere

Display support includes HDTV 720p, HDTV 1080i, and HDTV 1080p. Audio support includes Dolby Digital.

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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We offer 14-day returns and a 90-day warranty on eligible pre-owned gaming products for functional issues under normal use.

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