Metal Gear Solid V: The Phantom Pain
About the Game
Metal Gear Solid V: The Phantom Pain is a third-person action game with a focus on stealth and the final game in the Metal Gear series. Canonically it is the fifth game in the series, but it is the eleventh main installment overall. It is the sequel to Metal Gear Solid V: Ground Zeroes released the year before and a prequel to the original Metal Gear . The gameplay borrows and expands upon most of the mechanics introduced in Ground Zeroes , which was a smaller slice in content in anticipation of this title.
Story & Setting
This can happen in the middle of a story mission and it is possible to quickly call in friends to help with the defense.
Gameplay & Core Systems
Most of the gameplay mechanics introduced in Ground Zeroes are carried over. It is still an action game and stealth oriented, but replaces the linear corridor design from most earlier titles with large open world environments that offer players unrestricted freedom for the approach. Ground Zeroes only offered a single environment, while this game has many and brings back the base building feature from Metal Gear Solid: Peace Walker . To access advanced tools and weapons, Big Boss needs to complete missions for Miller so he can expand the main Mother Base. players needs to focus on a consistent flow of the GMP currency to manage the base, research new technologies, hire soldiers and use money during missions for instance to call in an air strike.
Standout Features
- Big Boss: To access advanced tools and weapons, Big Boss needs to complete missions for Miller so he can expand the main Mother Base.
- players needs to focus on a consistent flow of the GMP currency to manage the base, research new technologies, hire soldiers and use money during missions for instance to call in an air strike.
- Next to merely completing missions, a Fulton technology can be used to transport back items, weapons, vehicles and even soldiers with interesting abilities to the Mother Base to use them.
- Soldiers can be assigned to different teams for combat, research or gathering intel.
- Eventually they can be sent out to complete missions on their own, providing additional GMP.
- A companion app on a real smartphone can be used to manage the base as well.
- Sabotaging or destroying certain structures can also influence other parts of the map.
- Big Boss can travel on foot, on horseback or use a plane, a motorcycle, a patrol vehicle, a tank or a helicopter.
Modes & Ways to Play
A multiplayer mode allows players to build a second Mother Base, called the Forward Operating Base. In October 2015 the console versions were updated with a second multiplayer mode as a successor to Metal Gear Online . There are several game modes where players or team of players fight each other.
Player support includes Internet.
Presentation & Atmosphere
It is still an action game and stealth oriented, but replaces the linear corridor design from most earlier titles with large open world environments that offer players unrestricted freedom for the approach. Ground Zeroes only offered a single environment, while this game has many and brings back the base building feature from Metal Gear Solid: Peace Walker . The game world has a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound, for instance with rain and sandstorms. It is possible to render guards unconscious, kill them or use sound to lure some in a certain direction.
Audio support includes Dolby Digital.