Call of Duty: Advanced Warfare
About the Game
Call of Duty: Advanced Warfare is the eleventh main game in the first-person shooter series. The single-player campaign is set in the future, around 2054, when Atlas, a private military corporation led by Jonathan Irons, has become the most powerful military organization on the planet. You control Jack Mitchell who starts as a soldier for the Marine Corps. He is stationed in Seoul, South Korea, with Will Irons.
Story & Setting
The narrative covers several years and locations as Atlas' intentions are slowly revealed.
Gameplay & Core Systems
Each mission provides a different type of suit with specific powers, such as the ability to double jump, use a grappling hook, hover through boosts, become invisible through cloak, launch grenades, provide a shield or additional health, and climb metallic surfaces. Compared to other Call of Duty games, there are more moments with slower action, the opportunity for stealth and a number of environments that are more open so different approaches can be considered. Various missions provide vehicles, such as a hoverbike, a speedboat with the ability to plunge underwater, heavy mech suits, a tank, and a fighter jet. The game does not use a regular HUD, but all information is projected on the weapon through a hologram. Next to regular weapons and grenades there are weapons that rely on lasers or energy.
For multiplayer game modes include Capture the Flag and Hardpoint (returning from Call of Duty: Black Ops II ), the flag based Momentum (based on the War game mode from Call of Duty 3 and Call of Duty: World at War ), Domination, Kill Confirmed and others. Entirely new is the objective based Uplink mode based on carrying satellites with two teams of four to six players. The loadout is called the Pick 13 system, a variation of the Black Ops II Pick-10 Create-A-Class system. Players have room for thirteen items or abilities, such as a primary weapon with different attachments, different perks, scorestreak rewards etc. These include custom weapons and customization items called reinforcements.
Just like in single-player the exosuit abilities can be used, and some of them such as boost and the grappling hook alter the movement significantly. One to four players work together to survive multiple rounds, fighting off waves of enemies.
Standout Features
- Mitchell: As the game is set in the future, Mitchell has access to high-tech exosuits that drastically enhance the soldier's abilities.
- Mitchell can be upgraded by earning points through completing challenges, allowing him to reload faster or to take more damage.
- Scorestreaks can be customized, a first for the series, but it makes the reward more expensive.
- All collected items are stored in an armory, but they can also be exchanged for additional experience instead.
Modes & Ways to Play
Like many of the previous games there is another, separate game mode, now called Exo Survival, very similar to the ones from Call of Duty: MW3 and Call of Duty: Ghosts .
More game data: releases, identifiers & technical details
Regional release records and identifiers for Call of Duty: Advanced Warfare | Xbox 360.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Activision Publishing, Inc. | United States; retail release | MobyGames |
| Developed by | Sledgehammer Games, Inc. | United States; retail release | MobyGames |
| Additional Development by | High Moon Studios, Inc. | United States; retail release | MobyGames |
| Additional Development by | Raven Software Corporation | United States; retail release | MobyGames |
| Additional Graphics by | Cubic Motion Limited | United States; retail release | MobyGames |
| Cutscenes by | Spov Ltd. | United States; retail release | MobyGames |
| Cutscenes by | Digic Pictures Hungary | United States; retail release | MobyGames |
| Cutscenes by | Axis Productions Limited | United States; retail release | MobyGames |
| Motion Capture by | House of Moves, Inc. | United States; retail release | MobyGames |
| Motion Capture by | Giant Studios, Inc. | United States; retail release | MobyGames |
| Middleware by | Havok | United States; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | United States; retail release | MobyGames |
| Published by | Activision Publishing, Inc. | Spain | MobyGames |
| Developed by | Sledgehammer Games, Inc. | Spain | MobyGames |
| Additional Development by | High Moon Studios, Inc. | Spain | MobyGames |
| Additional Development by | Raven Software Corporation | Spain | MobyGames |
| Additional Graphics by | Cubic Motion Limited | Spain | MobyGames |
| Cutscenes by | Spov Ltd. | Spain | MobyGames |
| Cutscenes by | Digic Pictures Hungary | Spain | MobyGames |
| Cutscenes by | Axis Productions Limited | Spain | MobyGames |
| Motion Capture by | House of Moves, Inc. | Spain | MobyGames |
| Motion Capture by | Giant Studios, Inc. | Spain | MobyGames |
| Middleware by | Havok | Spain | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Spain | MobyGames |
| Published by | Activision Publishing, Inc. | The Netherlands; Retail release | MobyGames |
| Developed by | Sledgehammer Games, Inc. | The Netherlands; Retail release | MobyGames |
| Additional Development by | High Moon Studios, Inc. | The Netherlands; Retail release | MobyGames |
| Additional Development by | Raven Software Corporation | The Netherlands; Retail release | MobyGames |
| Distributed by | Coöperatie Activision Blizzard International U.A. | The Netherlands; Retail release | MobyGames |
| Additional Graphics by | Cubic Motion Limited | The Netherlands; Retail release | MobyGames |
| Cutscenes by | Spov Ltd. | The Netherlands; Retail release | MobyGames |
| Cutscenes by | Digic Pictures Hungary | The Netherlands; Retail release | MobyGames |
| Cutscenes by | Axis Productions Limited | The Netherlands; Retail release | MobyGames |
| Motion Capture by | House of Moves, Inc. | The Netherlands; Retail release | MobyGames |
| Motion Capture by | Giant Studios, Inc. | The Netherlands; Retail release | MobyGames |
| Middleware by | Havok | The Netherlands; Retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | The Netherlands; Retail release | MobyGames |
| Published by | ak tronic Software & Services GmbH | Germany; Software Pyramide release | MobyGames |
| Developed by | Sledgehammer Games, Inc. | Germany; Software Pyramide release | MobyGames |
| Additional Development by | High Moon Studios, Inc. | Germany; Software Pyramide release | MobyGames |
| Additional Development by | Raven Software Corporation | Germany; Software Pyramide release | MobyGames |
| Additional Graphics by | Cubic Motion Limited | Germany; Software Pyramide release | MobyGames |
| Cutscenes by | Axis Productions Limited | Germany; Software Pyramide release | MobyGames |
| Cutscenes by | Digic Pictures Hungary | Germany; Software Pyramide release | MobyGames |
| Cutscenes by | Spov Ltd. | Germany; Software Pyramide release | MobyGames |
| Motion Capture by | Giant Studios, Inc. | Germany; Software Pyramide release | MobyGames |
| Motion Capture by | House of Moves, Inc. | Germany; Software Pyramide release | MobyGames |
| Middleware by | Havok | Germany; Software Pyramide release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Germany; Software Pyramide release | MobyGames |
| Media Type | Download | Xbox 360 | MobyGames |
| Media Type | DVD-ROM | Xbox 360 | MobyGames |
| Video Modes Supported | HDTV 720p | Xbox 360 | MobyGames |
| Video Modes Supported | HDTV 1080i | Xbox 360 | MobyGames |
| Video Modes Supported | HDTV 1080p | Xbox 360 | MobyGames |
| Sound Capabilities | Dolby Digital | Xbox 360 | MobyGames |
| Additional Hardware Supported | System/Multi-Link Cable | Xbox 360 | MobyGames |
| Multiplayer Options | Internet | Xbox 360 | MobyGames |
| Multiplayer Game Modes | Co-Op | Xbox 360 | MobyGames |
| Multiplayer Game Modes | Free-for-all / One-on-one (VS) | Xbox 360 | MobyGames |
| Multiplayer Game Modes | Team | Xbox 360 | MobyGames |
| Number of Offline Players | 1-2 Players | Xbox 360 | MobyGames |
| Number of Local Players via System Link / LAN Cable | 2 Players | Xbox 360 | MobyGames |
| Number of Online Players | 2-12 Players | Xbox 360 | MobyGames |
| Number of Players: Co-Op | 2 Players | Xbox 360 | MobyGames |
| Xbox/Windows Live | Achievements | Xbox 360 | MobyGames |
| Xbox/Windows Live | Content Download | Xbox 360 | MobyGames |
| Xbox/Windows Live | Online Multiplayer | Xbox 360 | MobyGames |
| Xbox/Windows Live | Scoreboard/Leaderboard | Xbox 360 | MobyGames |
| Xbox/Windows Live | Voice Chat | Xbox 360 | MobyGames |
| Genre | FPS | North America | PriceCharting |
| Also compatible on | Xbox One | North America | PriceCharting |
| Disc count (PriceCharting) | 2 game discs | North America | PriceCharting |
| ESRB rating | Mature | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | Activision | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | Japan | PriceCharting |
| Genre | FPS | Japan | PriceCharting |
| Player count | 1 player | Japan | PriceCharting |
| Developer | High Noon Studios | PAL | PriceCharting |
| Disc count (PriceCharting) | 2 game discs | PAL | PriceCharting |
| Genre | FPS | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
| Publisher | Activision | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2014-11-04 | United States; retail release | MobyGames |
| 2014-11-04 | Spain | MobyGames |
| 2014-11-04 | The Netherlands; Retail release | MobyGames |
| 2018-03-15 | Germany; Software Pyramide release | MobyGames |
| 2014-11-04 | PAL | PriceCharting |
| 2014-11-03 | North America | PriceCharting |
| November 3, 2014 | North America | PriceCharting |
| November 4, 2014 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| ASIN | B00MU1YENG | United States; retail release | MobyGames |
| EAN-13 | 5030917145995 | Spain | MobyGames |
| EAN-13 | 5030917145933 | The Netherlands; Retail release | MobyGames |
| upc | 047875873735 | North America | PriceCharting |
| asin | B00MU1YENG | North America | PriceCharting |
| epid | 194050609 | North America | PriceCharting |
| upc | 047875873612 | North America | PriceCharting |
| upc | 047875873247 | North America | PriceCharting |
| upc | 047875873506 | North America | PriceCharting |
| upc | 5030917145926 | PAL | PriceCharting |
| ean | 5030917145926 | PAL | PriceCharting |
| ean | 5030917149733 | PAL | PriceCharting |
| ean | 5030917145957 | PAL | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting