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Call of Duty: Ghosts | Xbox 360

Call of Duty: Ghosts | Xbox 360

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Call of Duty: Ghosts

Xbox 360

Call of Duty: Ghosts

About the Game

Call of Duty: Ghosts is a single-player and multiplayer first-person shooter game. The campaign is set in an alternate near-future timeline in which a powerful alliance of South American nations known as the Federation has risen to global dominance following the collapse of the world’s economy.

Story & Setting

The campaign alternates between different playable characters, offering varied perspectives and mission types.

Gameplay & Core Systems

The United States, once a superpower, has been devastated by orbital strikes that leveled major cities and crippled its infrastructure. Players primarily experience the conflict through the perspective of Logan Walker, a soldier fighting alongside his brother Hesh and their father Elias, a commander of the elite “Ghosts” unit. The Ghosts specialize in stealth, sabotage, and infiltration, and their mission focuses on tracking down Rorke, a former Ghost who has been captured and turned into a weapon against his former comrades. At its core, the gameplay follows the traditional Call of Duty formula of tightly scripted missions, combining on-foot combat, vehicle sequences, and large-scale engagements. Players engage in fast-paced shooting, breach-and-clear operations, underwater stealth sections, and high-altitude combat.

Weapons range from modern ballistic firearms to experimental devices, with customizable attachments and equipment. The game includes a companion canine, Riley, who participates in certain missions and can be directly controlled for stealth attacks and reconnaissance. Multiplayer is a major component, expanding the series’ competitive framework with new systems and modes. Custom loadouts return, allowing players to choose from a wide selection of weapons, perks, and killstreaks using a point-based allocation system. Dynamic maps introduce environmental changes such as collapsible structures and triggered events that alter the layout mid-match.

Standard modes like Team Deathmatch, Domination, and Search and Destroy are joined by new ones, including Blitz, where players score by reaching teleport portals in the enemy base, and Cranked, which rewards speed and aggression by giving temporary power-ups after each kill. Progression in multiplayer revolves around earning squad points to unlock weapons and abilities. The game introduces Squads Mode, where players create teams of custom soldiers that can fight AI or human opponents in various configurations. Co-operative play is featured in Extinction Mode, a separate survival experience replacing the series’ Zombies mode, where up to four players battle waves of alien creatures while completing objectives and defending drill points.

More game data: releases, identifiers & technical details

Regional release records and identifiers for Call of Duty: Ghosts | Xbox 360.

Release and technical facts

Fact Value Release / platform Source
Published by Activision Publishing, Inc. Mexico; retail release MobyGames
Developed by Infinity Ward, Inc. Mexico; retail release MobyGames
Developed by Neversoft Entertainment, Inc. Mexico; retail release MobyGames
Developed by Raven Software Corporation Mexico; retail release MobyGames
Additional Development by Beachhead Studio Mexico; retail release MobyGames
Additional Development by Certain Affinity, Inc. Mexico; retail release MobyGames
Additional Development by DemonWare Ltd. Mexico; retail release MobyGames
Additional Development by High Moon Studios, Inc. Mexico; retail release MobyGames
Additional Development by Nerve Software, LLC Mexico; retail release MobyGames
Additional Development by Treyarch Corporation Mexico; retail release MobyGames
Additional Development by FreeStyleGames Ltd. Mexico; retail release MobyGames
Distributed by Actibliz México, S. de R.L. de C.V. Mexico; retail release MobyGames
Additional Graphics by AMC pixel factory, LLC Mexico; retail release MobyGames
Additional Graphics by Technicolor India Pvt Ltd Mexico; retail release MobyGames
Cutscenes by Mill, The Mexico; retail release MobyGames
Cutscenes by Spov Ltd. Mexico; retail release MobyGames
Additional Sound by Earbash Audio, Inc. Mexico; retail release MobyGames
Additional Sound by Source Sound, Inc. Mexico; retail release MobyGames
Additional Sound by Todd-AO Mexico; retail release MobyGames
Voice Recording by Localizadora Latam S.C. Mexico; retail release MobyGames
Middleware by RAD Game Tools, Inc. Mexico; retail release MobyGames
Middleware by Havok Mexico; retail release MobyGames
Published by Activision Publishing, Inc. United Kingdom MobyGames
Developed by Infinity Ward, Inc. United Kingdom MobyGames
Developed by Raven Software Corporation United Kingdom MobyGames
Developed by Neversoft Entertainment, Inc. United Kingdom MobyGames
Additional Development by High Moon Studios, Inc. United Kingdom MobyGames
Additional Development by Treyarch Corporation United Kingdom MobyGames
Additional Development by Nerve Software, LLC United Kingdom MobyGames
Additional Development by Certain Affinity, Inc. United Kingdom MobyGames
Additional Development by DemonWare Ltd. United Kingdom MobyGames
Additional Development by FreeStyleGames Ltd. United Kingdom MobyGames
Additional Development by Beachhead Studio United Kingdom MobyGames
Additional Graphics by AMC pixel factory, LLC United Kingdom MobyGames
Additional Graphics by Technicolor India Pvt Ltd United Kingdom MobyGames
Cutscenes by Mill, The United Kingdom MobyGames
Cutscenes by Spov Ltd. United Kingdom MobyGames
Additional Sound by Earbash Audio, Inc. United Kingdom MobyGames
Additional Sound by Todd-AO United Kingdom MobyGames
Additional Sound by Source Sound, Inc. United Kingdom MobyGames
Voice Production by PCB Productions United Kingdom MobyGames
Middleware by Havok United Kingdom MobyGames
Middleware by RAD Game Tools, Inc. United Kingdom MobyGames
Published by Activision Publishing, Inc. The Netherlands; Retail release MobyGames
Developed by Infinity Ward, Inc. The Netherlands; Retail release MobyGames
Developed by Raven Software Corporation The Netherlands; Retail release MobyGames
Developed by Neversoft Entertainment, Inc. The Netherlands; Retail release MobyGames
Additional Development by High Moon Studios, Inc. The Netherlands; Retail release MobyGames
Additional Development by Treyarch Corporation The Netherlands; Retail release MobyGames
Additional Development by Nerve Software, LLC The Netherlands; Retail release MobyGames
Additional Development by Certain Affinity, Inc. The Netherlands; Retail release MobyGames
Additional Development by DemonWare Ltd. The Netherlands; Retail release MobyGames
Additional Development by FreeStyleGames Ltd. The Netherlands; Retail release MobyGames
Additional Development by Beachhead Studio The Netherlands; Retail release MobyGames
Distributed by Coöperatie Activision Blizzard International U.A. The Netherlands; Retail release MobyGames
Additional Graphics by AMC pixel factory, LLC The Netherlands; Retail release MobyGames
Additional Graphics by Technicolor India Pvt Ltd The Netherlands; Retail release MobyGames
Cutscenes by Mill, The The Netherlands; Retail release MobyGames
Cutscenes by Spov Ltd. The Netherlands; Retail release MobyGames
Additional Sound by Earbash Audio, Inc. The Netherlands; Retail release MobyGames
Additional Sound by Todd-AO The Netherlands; Retail release MobyGames
Additional Sound by Source Sound, Inc. The Netherlands; Retail release MobyGames
Voice Production by PCB Productions The Netherlands; Retail release MobyGames
Middleware by Havok The Netherlands; Retail release MobyGames
Middleware by RAD Game Tools, Inc. The Netherlands; Retail release MobyGames
Media Type DVD-ROM Xbox 360 MobyGames
Xbox/Windows Live Achievements Xbox 360 MobyGames
Xbox/Windows Live Online Multiplayer Xbox 360 MobyGames
Genre FPS North America PriceCharting
Also compatible on Xbox One North America PriceCharting
Developer Infinity Ward North America PriceCharting
Disc count (PriceCharting) 2 game discs North America PriceCharting
ESRB rating Mature North America PriceCharting
Player count 1 player North America PriceCharting
Publisher Activision North America PriceCharting
Developer Infinity Ward PAL PriceCharting
Disc count (PriceCharting) 2 game discs PAL PriceCharting
Genre FPS PAL PriceCharting
Player count 1-2 players local. 1-12 players online PAL PriceCharting
Publisher Activision PAL PriceCharting

Regional releases

Release date Region / edition Source
2013-11-05 Mexico; retail release MobyGames
2013-11-05 United Kingdom MobyGames
2013-11-05 The Netherlands; Retail release MobyGames
2013-11-05 PAL PriceCharting
2013-11-05 North America PriceCharting
November 5, 2013 North America PriceCharting
November 5, 2013 PAL PriceCharting

Catalog identifiers by release

Identifier Code Region / edition Source
UPC-A 047875848665 Mexico; retail release MobyGames
eBay Product ID 1369804642 Mexico; retail release MobyGames
EAN-13 5030917125867 The Netherlands; Retail release MobyGames
eBay Product ID 153180066 The Netherlands; Retail release MobyGames
upc 047875846814 North America PriceCharting
asin B002I098JE North America PriceCharting
epid 153180066 North America PriceCharting
upc 047875846821 North America PriceCharting
upc 5030917129070 PAL PriceCharting
epid 1222979363 PAL PriceCharting
ean 5030917129070 PAL PriceCharting
ean 5030917134463 PAL PriceCharting
ean 5030917132865 PAL PriceCharting
ean 5030917125881 PAL PriceCharting
ean 5030917125867 PAL PriceCharting
epid 1222979363 PAL PriceCharting

Data by MobyGames.com · Catalog data: PriceCharting

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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