Dead Rising | Xbox One

Dead Rising | Xbox One

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EXPLORE THE GAME

Dead Rising

Xbox One

Dead Rising

About the Game

You play as Frank West, a freelance photo-journalist, and you're on a hunt for the scoop of a lifetime. Following a lead to the town of Willamette, Frank finds that the town has been practically taken over by zombies. Trying to get away, he makes his way to the Willamette shopping mall hoping he can find help there. At its core, the gameplay takes place in a set 72-hour period where one hour of real time equals twelve hours in-game.

Story & Setting

Players can follow the main plot, where they must be in the right place at the right time and successfully complete missions in order to advance, but they can also do side missions, wander around killing zombies and dressing up in clothes from the mall stores, or just stay on the roof and wait for the helicopter to come back to pick them up. The helicopter comes at the end of the three days and the game is over regardless of whether Frank is on the roof to get rescued. Survivors are located throughout the mall and Frank must show up at the right time to rescue them. Frank can lead survivors back to the safety of the security room so they can be rescued.

Gameplay & Core Systems

Frank can freely move about the entire mall, though some areas are not accessible in the beginning. As he gains experience, he levels up, which gives him new moves, a larger inventory and more health. To do this, he can equip them with weapons and order them to follow him or wait at a specific location. Food items restore health and almost everything else can be used as a weapon. Obviously, it's far more effective to kill zombies with a sub-machine gun or a chainsaw than by throwing CDs at them or hitting them with a mannequin, but since all weapons have limited ammunition or durability, you sometimes won't have any other choice than to kill zombies with a bowling ball or your bare hands if you run out of options or want to save a better weapon for another situation.

Standout Features

  • Trying to get away, he makes his way to the Willamette shopping mall hoping he can find help there.
  • Frank can freely move about the entire mall, though some areas are not accessible in the beginning.
  • Players can follow the main plot, where they must be in the right place at the right time and successfully complete missions in order to advance, but they can also do side missions, wander around killing zombies and dressing up in clothes from the mall stores, or just stay on the roof and wait for the helicopter to come back to pick them up.
  • As he gains experience, he levels up, which gives him new moves, a larger inventory and more health.
  • Frank can lead survivors back to the safety of the security room so they can be rescued.
  • To do this, he can equip them with weapons and order them to follow him or wait at a specific location.
  • There can be up to one thousand on screen at a time.
  • Almost anything in the mall can be picked up and used.

Modes & Ways to Play

Once you complete the main plotline, you go into overtime mode, where Frank, rather than getting on the helicopter, gets another 24 hours to resolve the plot. If you beat overtime mode, you get infinite mode, where the helicopter isn't coming back, Frank loses health over time and all the survivors are trying to kill him.

Presentation & Atmosphere

Pictures are scored based on the number of survivors or zombies in the picture, their proximity to the camera, and on emotional content, like horror, humor or sexiness.

More game data: releases, identifiers & technical details

Regional release records and identifiers for Dead Rising | Xbox One.

Release and technical facts

Fact Value Release / platform Source
Published by Capcom Co., Ltd. Worldwide; download release MobyGames
Developed by Capcom Co., Ltd. Worldwide; download release MobyGames
Genre Action & Adventure North America PriceCharting
Disc count (PriceCharting) 1 game disc North America PriceCharting
ESRB rating Mature North America PriceCharting
Player count 1 player North America PriceCharting
Publisher Capcom North America PriceCharting

Regional releases

Release date Region / edition Source
2016-09-13 Worldwide; download release MobyGames
2016-09-13 North America PriceCharting
September 13, 2016 North America PriceCharting

Catalog identifiers by release

Identifier Code Region / edition Source
upc 013388550166 North America PriceCharting
asin B01JCV1QGE North America PriceCharting
epid 225544646 North America PriceCharting
upc 013388918072 North America PriceCharting

Data by MobyGames.com · Catalog data: PriceCharting

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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