Exodus: Ultima III
About the Game
Exodus: Ultima III is a party-based fantasy role-playing game and the third entry in the Ultima series . After the defeat of Mondain and Minax, earthquakes and renewed monster attacks disturb the land of Sosaria. Their mysterious progeny, Exodus, has established itself on the Isle of Fire, prompting Lord British to summon a party of adventurers to discover its nature and end the threat. players create a roster of characters and forms a party of up to four.
Story & Setting
Dungeons must be illuminated with torches or spells and contain traps, fountains, treasure chests, hidden passages, and special marks needed to complete the quest.
Gameplay & Core Systems
Race affects the maximum values attainable in each attribute, while profession determines available weapons, armor, magic, and thieving abilities. Fighters and barbarians emphasize physical combat, clerics and wizards use separate schools of magic, and hybrid professions combine martial, magical, or thieving skills in different proportions. Sosaria, its towns, and its castles are explored from a top-down perspective, while dungeons use a first-person view. Progress is comparatively open-ended, requiring players to explore, interpret clues, improve the party, and locate the objects and knowledge needed to reach Exodus. Enemy groups appear on the world map and can sometimes be avoided, while dungeon encounters occur without warning.
Standout Features
- Characters act in sequence and can move, attack, cast spells, or attempt to flee.
- Melee weapons generally require an adjacent target, while bows, thrown weapons, and spells can strike across the battlefield.
- Ultima: The NES version, titled Ultima: Exodus , is a more extensive adaptation with redrawn graphics, a menu-driven interface, expanded dialogue, new music, revised puzzles and dungeon contents, and an additional ending sequence.
- The Windows release packages the DOS version for modern systems through emulation.
- Entering combat opens a separate tile-based battlefield where every party member and monster is represented individually.
Modes & Ways to Play
Player support includes 1 Player.
Presentation & Atmosphere
Towns contain shops, healers, taverns, oracles, and inhabitants who provide clues, while travel across the world requires managing food and may involve horses, ships, or periodically appearing moongates.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Exodus: Ultima III | NES | Nintendo Entertainment System.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Pony Canyon, Inc. | Japan | MobyGames |
| Developed by | ORIGIN Systems, Inc. | Japan | MobyGames |
| Ported by | Newtopia Planning | Japan | MobyGames |
| Published by | FCI | United States | MobyGames |
| Developed by | ORIGIN Systems, Inc. | United States | MobyGames |
| Ported by | Newtopia Planning | United States | MobyGames |
| Media Type | Cartridge | NES | MobyGames |
| Number of Players Supported | 1 Player | NES | MobyGames |
| Miscellaneous Attributes | Battery Backed RAM | NES | MobyGames |
| Original game disc count | 1 | North America | MobyGames |
Regional releases
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| EAN-13 | 4988013011199 | Japan | MobyGames |
| Company Code | PNF-UL | Japan | MobyGames |
| eBay Product ID | 1819963794 | Japan | MobyGames |
| Nintendo Media PN | NES-UL-USA | United States | MobyGames |
| UPC-A | 022909100049 | United States | MobyGames |
| ASIN | B00004SVWB | United States | MobyGames |
| eBay Product ID | 56237685 | United States | MobyGames |
Data by MobyGames.com



