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Imagine: Babysitters | Nintendo DS

Imagine: Babysitters | Nintendo DS

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Imagine: Babysitters

Nintendo DS

Imagine: Babysitters

Imagine: Babysitters is a Nintendo DS care simulation about taking responsibility for several young children, learning what each baby needs, and building a reputation with local families. The game combines routine care tasks with short touch-screen activities, light relationship progression, clothing customization, and local play dates. Its emphasis is on reading cues and responding correctly rather than managing complex statistics.

Care for Eight Different Babies

The North American release features eight babies with individual personalities and needs. A typical assignment involves feeding, settling a child to sleep, choosing clothes, playing together, or responding when the baby becomes upset. Parents gain confidence as jobs are completed successfully, opening additional responsibilities and making the babysitter's work feel like a growing local business rather than an isolated list of mini-games.

The babies also develop through interaction. Exact-release descriptions emphasize helping them become happier, more confident, and more sociable. Trips and shared activities provide a change from home-care routines, while new outfits and accessories offer simple personalization. The tone stays playful and family friendly, but the central idea is consistent: pay attention to the child, choose the appropriate care action, and complete the task before moving to the next appointment.

Touch-Screen Mini-Games

Fifteen mini-games break the care schedule into short challenges. Documented activities include memory matching, pattern or Simon-style sequences, puzzles, and coloring, alongside feeding and soothing interactions. Each mini-game offers three difficulty settings, allowing the same activity to become more demanding without changing the basic controls. The stylus keeps the interaction direct and makes the game approachable in brief sessions.

  • Look after eight babies with different temperaments, routines, and care needs.
  • Feed, comfort, dress, and play with children through touch-screen interactions.
  • Complete 15 mini-games spanning memory, puzzles, coloring, and care activities.
  • Build parents' trust, unlock additional responsibilities, and customize outfits.

Local Play Dates

The game supports one or two players through local Nintendo DS wireless. The documented multiplayer setup is Multi-Card play: each participant needs a compatible DS-family system and a copy of the game. Two players can arrange play dates for their babies and complete supported activities nearby. This is not internet multiplayer and does not rely on Nintendo Wi-Fi Connection, so the shutdown of Nintendo's former DS online service does not remove the local feature.

Release Details

This listing is for the North American standard Nintendo DS cartridge, product code NTR-CIZE-USA and UPC 008888164555. It was developed by Visual Impact and published by Ubisoft, with an October 7, 2008 North American release. The ESRB rates it E for Everyone with Comic Mischief and no interactive elements. A DS-family system and stylus are required for normal play; two systems and two game cards are required for the documented two-player local mode. No internet connection or active account is needed.

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Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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