Mass Effect: Andromeda
About the Game
Mass Effect: Andromeda takes place some 600 years after the events in the trilogy . Alien races from the Milky Way galaxy, including Humans, Asari, Krogan, Salarians, and Turians, dispatched several arks toward the Andromeda galaxy after discovering several suitable planets for new colonies using deep space scans based on Geth technology. After modeling your protagonist, male or female, and setting some very basic info in regard to the original trilogy, basically just setting whether Commander Shepard was a male or female, you start the game by being awoken from a 600 year cryosleep.
Gameplay & Core Systems
Not many are eager to put faith in you, being new and unrefined Pathfinder, but you are assigned a spaceship called Tempest, and a crew to help you search and explore uncharted new worlds. You can upgrade your character's skills, you can trade weapons and items at various merchants in Nexus, and travel between planets. Moving between planets and asteroids is done completely in 1st-person perspective (not free movement, but navigating pre-set paths) and can be skipped. Weapons also support mod slots which vary from having bigger ammo clip capacity to doing more damage or having better stability. While your armor has the ability to act as a semi-jet-pack, in order to explore the planet in full you will also be given a rover, similar to that in the original Mass Effect game, which has the ability to jump, boost speed, or make itself more capable of traversing steep terrains.
Standout Features
- Alien races from the Milky Way galaxy, including Humans, Asari, Krogan, Salarians, and Turians, dispatched several arks toward the Andromeda galaxy after discovering several suitable planets for new colonies using deep space scans based on Geth technology.
- Andromeda: The arks have reached the Andromeda galaxy and it is time to visit those promised new worlds.
- Things didn't go as anticipated upon your arrival to Andromeda galaxy, and your father, the Pathfinder on your vessel, is tasked to find out new worlds that could be colonized.
- Pathfinder: Not many are eager to put faith in you, being new and unrefined Pathfinder, but you are assigned a spaceship called Tempest, and a crew to help you search and explore uncharted new worlds.
- Similar to previous games in the series, in between missions your crew may have new things to talk to you about, and you can try and pursue a romantic relationship with some of your crew.
- Nexus: You can upgrade your character's skills, you can trade weapons and items at various merchants in Nexus, and travel between planets.
- Moving between planets and asteroids is done completely in 1st-person perspective (not free movement, but navigating pre-set paths) and can be skipped.
- Research and development is also supported, but this time you have technologies from different galaxies that can be researched and developed.
Modes & Ways to Play
Player support includes Internet and Co-Op.
Presentation & Atmosphere
The arks have reached the Andromeda galaxy and it is time to visit those promised new worlds. Things didn't go as anticipated upon your arrival to Andromeda galaxy, and your father, the Pathfinder on your vessel, is tasked to find out new worlds that could be colonized. Not many are eager to put faith in you, being new and unrefined Pathfinder, but you are assigned a spaceship called Tempest, and a crew to help you search and explore uncharted new worlds.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Mass Effect: Andromeda | Xbox One.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Electronic Arts, Inc. | United States; retail release | MobyGames |
| Developed by | BioWare Montréal | United States; retail release | MobyGames |
| Additional Development by | BioWare Austin, LLC | United States; retail release | MobyGames |
| Additional Development by | BioWare Edmonton | United States; retail release | MobyGames |
| Additional Graphics by | CVD VFX Ltd | United States; retail release | MobyGames |
| Additional Graphics by | One Pixel Brush | United States; retail release | MobyGames |
| Additional Graphics by | Behaviour Interactive, Inc. | United States; retail release | MobyGames |
| Additional Graphics by | Goldtooth Creative Agency, Inc. | United States; retail release | MobyGames |
| Additional Graphics by | Sperasoft, Inc. | United States; retail release | MobyGames |
| Additional Graphics by | Volta Creation Inc. | United States; retail release | MobyGames |
| Additional Graphics by | Another World Studios LLC | United States; retail release | MobyGames |
| Additional Graphics by | Daniel Simon LLC | United States; retail release | MobyGames |
| Additional Graphics by | Original Force, Ltd. | United States; retail release | MobyGames |
| Additional Graphics by | Triggerfish Animation Pty Ltd | United States; retail release | MobyGames |
| Additional Graphics by | Mindwalk Studios Inc. | United States; retail release | MobyGames |
| Additional Graphics by | Concept Bros Ltd. | United States; retail release | MobyGames |
| Additional Graphics by | Snappers Systems | United States; retail release | MobyGames |
| Additional Sound by | Phoenix Mastering | United States; retail release | MobyGames |
| Voice Recording by | Formosa Interactive, LLC | United States; retail release | MobyGames |
| Voice Recording by | Blerot Sound Inc. | United States; retail release | MobyGames |
| Voice Recording by | Side UK Ltd. | United States; retail release | MobyGames |
| Voice Recording by | Studio Center | United States; retail release | MobyGames |
| Game Engine by | EA Digital Illusions CE AB | United States; retail release | MobyGames |
| Middleware by | OC3 Entertainment, Inc. | United States; retail release | MobyGames |
| Middleware by | Havok | United States; retail release | MobyGames |
| Middleware by | Geomerics Ltd. | United States; retail release | MobyGames |
| Published by | Electronic Arts, Inc. | Mexico; retail release | MobyGames |
| Developed by | BioWare Montréal | Mexico; retail release | MobyGames |
| Additional Development by | BioWare Austin, LLC | Mexico; retail release | MobyGames |
| Additional Development by | BioWare Edmonton | Mexico; retail release | MobyGames |
| Distributed by | EA México S. de R.L. de C.V. | Mexico; retail release | MobyGames |
| Additional Graphics by | Another World Studios LLC | Mexico; retail release | MobyGames |
| Additional Graphics by | Behaviour Interactive, Inc. | Mexico; retail release | MobyGames |
| Additional Graphics by | Concept Bros Ltd. | Mexico; retail release | MobyGames |
| Additional Graphics by | Daniel Simon LLC | Mexico; retail release | MobyGames |
| Additional Graphics by | Goldtooth Creative Agency, Inc. | Mexico; retail release | MobyGames |
| Additional Graphics by | Mindwalk Studios Inc. | Mexico; retail release | MobyGames |
| Additional Graphics by | One Pixel Brush | Mexico; retail release | MobyGames |
| Additional Graphics by | Original Force, Ltd. | Mexico; retail release | MobyGames |
| Additional Graphics by | CVD VFX Ltd | Mexico; retail release | MobyGames |
| Additional Graphics by | Snappers Systems | Mexico; retail release | MobyGames |
| Additional Graphics by | Sperasoft, Inc. | Mexico; retail release | MobyGames |
| Additional Graphics by | Triggerfish Animation Pty Ltd | Mexico; retail release | MobyGames |
| Additional Graphics by | Volta Creation Inc. | Mexico; retail release | MobyGames |
| Additional Sound by | Phoenix Mastering | Mexico; retail release | MobyGames |
| Voice Recording by | Blerot Sound Inc. | Mexico; retail release | MobyGames |
| Voice Recording by | Formosa Interactive, LLC | Mexico; retail release | MobyGames |
| Voice Recording by | Side UK Ltd. | Mexico; retail release | MobyGames |
| Voice Recording by | Studio Center | Mexico; retail release | MobyGames |
| Game Engine by | EA Digital Illusions CE AB | Mexico; retail release | MobyGames |
| Middleware by | Havok | Mexico; retail release | MobyGames |
| Middleware by | Geomerics Ltd. | Mexico; retail release | MobyGames |
| Middleware by | OC3 Entertainment, Inc. | Mexico; retail release | MobyGames |
| Business Model | Commercial | Xbox One | MobyGames |
| Media Type | Blu-Ray Disc | Xbox One | MobyGames |
| Media Type | Download | Xbox One | MobyGames |
| Multiplayer Options | Internet | Xbox One | MobyGames |
| Multiplayer Game Modes | Co-Op | Xbox One | MobyGames |
| Number of Offline Players | 1 Player | Xbox One | MobyGames |
| Number of Online Players | 4 Players | Xbox One | MobyGames |
| Xbox/Windows Live | Achievements | Xbox One | MobyGames |
| Xbox/Windows Live | Scoreboard/Leaderboard | Xbox One | MobyGames |
| Genre | RPG | North America | PriceCharting |
| Developer | BioWare | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Mature | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | Electronic Arts | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Action & Adventure | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2017-03-21 | United States; retail release | MobyGames |
| 2017-03-21 | Mexico; retail release | MobyGames |
| 2017-03-21 | PAL | PriceCharting |
| 2017-03-21 | North America | PriceCharting |
| March 21, 2017 | North America | PriceCharting |
| March 21, 2017 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| UPC-A | 014633736700 | Mexico; retail release | MobyGames |
| asin | B01N3S1OI3 | North America | PriceCharting |
| epid | 223270736 | North America | PriceCharting |
| upc | 014633734096 | North America | PriceCharting |
| upc | 014633370300 | North America | PriceCharting |
| upc | 5030938116394 | PAL | PriceCharting |
| ean | 5030938116394 | PAL | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting

