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ScreamRide | Xbox One

ScreamRide | Xbox One

Regular price $11.96
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State of Item
What's included in each condition?
Brand New/Sealed
Brand new, unopened, factory sealed.
Complete in Box
Pre-owned game, original manual, and original box or case. Other inserts may be missing. A damaged or missing case may be replaced.
Game & Case
Pre-owned game with a case and original artwork. A damaged or missing case may be replaced. A manual is not included.
Custom Case with Game
Original game with a new replacement case and professionally reprinted cover art.
Game Disc Only
Game disc or cartridge only. No case or manual.

Review the listing for any copy-specific notes, artwork variations, and included extras.

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EXPLORE THE GAME

ScreamRide

Xbox One

ScreamRide

Three ways to push a ride beyond its limits

ScreamRide combines arcade-style coaster control, construction puzzles, and physics-based demolition inside the fictional ScreamWorks testing program. Its three career paths ask you to approach a ride as a pilot, an engineer, or a demolition expert. A track is more than scenery: it becomes a test of your reactions, a problem to solve, or a way to send a car into a spectacular collision.

ScreamRider puts you in control of the coaster car. Acceleration, braking, and leaning determine how well you handle corners, while turbo gives you a burst of extra speed. Riding on two wheels can improve your score, but maintaining control matters just as much as pushing the pace. A successful run comes from learning where you can be aggressive and where the track demands a more careful approach.

Engineer changes the challenge from driving a finished coaster to completing or improving one. Work within the available track and building space, then test the result against the mission's requirements. Banking a corner or adjusting a booster can change how the same stretch behaves. The feedback measures excitement, intensity, and nausea, giving you specific reasons to revise a design rather than simply make it longer or taller.

Demolition Expert uses rides as a launch system. Send cabins and coaster cars toward destructible structures, look for vulnerable points, and set off collisions that can lead to larger chain reactions. The challenge is to choose an effective target and launch rather than rely on a crash anywhere in the scene. Seeing how buildings fall gives you feedback for another attempt, making destruction a problem of judgment as well as spectacle.

The Xbox One level maker gives you a separate space to create rides and their surroundings. Build scenery and structures piece by piece, use blueprints as a starting point, and configure a level for the kind of challenge you want to test. Building the environment around a coaster changes what a run can look like and what a demolition attempt can reach.

The game keeps those activities connected: driving teaches you what a sharp turn feels like, construction lets you change it, and demolition asks what else that momentum could accomplish. It suits players who enjoy experimenting with a design and then seeing the consequences in motion, with short tests that turn a rough idea into something more deliberate.

More game data: releases, identifiers & technical details

Regional release records and identifiers for ScreamRide | Xbox One.

Release and technical facts

Fact Value Release / platform Source
Published by Microsoft Corporation United States; download release MobyGames
Developed by Frontier Developments plc United States; download release MobyGames
Additional Design by CompuCom Systems Inc. United States; download release MobyGames
Publishing label Microsoft Studios United States; download release MobyGames
Localized by ExeQuo United States; download release MobyGames
Localized by Keywords International Ltd. United States; download release MobyGames
Localized by Loft9, LLC United States; download release MobyGames
Additional Graphics by Asobo Studio S.A.R.L. United States; download release MobyGames
Music by Nvision Audio United States; download release MobyGames
Additional Sound by Indaba Music United States; download release MobyGames
Sound Engine by Audiokinetic Inc. United States; download release MobyGames
Middleware by Interactive Data Visualization, Inc. United States; download release MobyGames
Middleware by Autodesk, Inc. United States; download release MobyGames
Middleware by BabelFlux, LLC United States; download release MobyGames
Testing by Experis United States; download release MobyGames
Contributions by CompuCom Systems Inc. United States; download release MobyGames
Business Model Commercial Xbox One MobyGames
Media Type Blu-Ray Disc Xbox One MobyGames
Media Type Download Xbox One MobyGames
Number of Offline Players 1 Player Xbox One MobyGames
Xbox/Windows Live Achievements Xbox One MobyGames
Xbox/Windows Live Scoreboard/Leaderboard Xbox One MobyGames
Genre Simulation North America PriceCharting
Disc count (PriceCharting) 1 game disc North America PriceCharting
ESRB rating Rating Pending North America PriceCharting
Player count 1 player North America PriceCharting
Publisher Microsoft North America PriceCharting
Developer Frontier Japan PriceCharting
Disc count (PriceCharting) 1 game disc Japan PriceCharting
Genre Simulation Japan PriceCharting
Player count 1 player Japan PriceCharting
Publisher Microsoft Studios Japan PriceCharting
Disc count (PriceCharting) 1 game disc PAL PriceCharting
Genre Simulation PAL PriceCharting
Player count 1 player PAL PriceCharting

Regional releases

Release date Region / edition Source
2015-03-03 United States; download release MobyGames
2015-03-05 Japan PriceCharting
2015-03-03 PAL PriceCharting
2015-03-03 North America PriceCharting
March 3, 2015 North America PriceCharting
March 5, 2015 Japan PriceCharting
March 3, 2015 PAL PriceCharting

Catalog identifiers by release

Identifier Code Region / edition Source
upc 885370847383 North America PriceCharting
asin B00NLZABBE North America PriceCharting
epid 203395594 North America PriceCharting
upc 885370847390 North America PriceCharting
upc 4549576000107 Japan PriceCharting
ean 4549576000107 Japan PriceCharting

Data by MobyGames.com · Catalog data: PriceCharting

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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