Singularity
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About the Game
Feeling threatened by the USA and their nuclear bomb, the Russians had to look for uranium themselves after World War II ended. However, instead of uranium, they found something else on a small island off the east coast of Russia, now called Katorga-12. This something turned out to be E99 - the most powerful energy source known to man. Stalin immediately realized the scope of this discovery and pumped as many funds as possible into researching its military potential.
Story & Setting
Much of the story is uncovered by reading notes and hearing audio messages left by the inhabitants of the island before the catastrophe occurred. In addition to the automatic upgrades granted throughout the game and abilities like a time-ball which freezes everything inside it in place, players will also find formulas during his journey, using them (in addition to E99-technology) at specific upgrade stations to further increase the powers of the device. Finding the TMD also allows the protagonist to travel back in time to 1955 at certain points in the game, where he will have to alter the course of events, similarly to flashback sequences of Cryostasis . While players' choices are pre-defined there, a choice during the final part of the game will branch the storyline into three different endings.
Gameplay & Core Systems
Singularity is a linear first-person shooter inspired by BioShock . The weaponry includes a pistol, a shotgun, as well as more unusual firearms such as the Seeker which shoots E99-enriched bullets controlled by players. Each weapon can be upgraded several times, increasing the size of the magazine or its strength. These upgrades, as well as swapping weapons and buying additional ammunition, are performed at weapon lockers scattered around the levels. In order to do an upgrade however, players need to find hidden caches containing weapons technology and collect the E99-technology lying around.
Standout Features
- However, in 2010 an American spy satellite picks up radiation over the island, putting the government at high alert because of the fear of another Chernobyl disaster.
- Wrapped around his left arm and constantly being upgraded during the course of the game, this device allows Nathaniel to manipulate space and time both in combat and for solving puzzles.
- Later in the game, players can even turn a human soldier into a monster which will fight for a certain amount of time on his side.
- Gravity Gun: This way players can age a crate until it collapses, use the TMD like the Gravity Gun from Half-Life 2 to place the remains under an almost closed rolling gate, and then return the crate to its original state, which pushes the gate open.
- Creatures: Another notable element is multiplayer for up to 12 players in the two team-based modes "Creatures vs. Soldiers" and "Extermination".
- While the latter is simply Team Deathmatch, "Creature vs. Soldiers" requires the soldiers to capture beacons on the map and defend them for a certain amount of time in order for the next one to become available, while the creatures do everything in their power to prevent that.
- TMD-power: In both modes, players can choose from four different classes on each team and can customize them to a certain degree, choosing which weapon and TMD-power players use as a soldier.
- While the soldier classes are rather straightforward, the four creatures are all unique, each having their own special abilities to compensate for the soldiers' access to the powerful TMD.
Modes & Ways to Play
Player support includes Team.
Presentation & Atmosphere
Display support includes HDTV 720p, HDTV 1080i, and HDTV 1080p. Audio support includes Dolby Digital.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Singularity | Xbox 360.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Activision Publishing, Inc. | United Kingdom | MobyGames |
| Developed by | Raven Software Corporation | United Kingdom | MobyGames |
| Additional Development by | Nerve Software, LLC | United Kingdom | MobyGames |
| Distributed by | Activision Blizzard UK Ltd. | United Kingdom | MobyGames |
| Additional Graphics by | Volta Creation Inc. | United Kingdom | MobyGames |
| Additional Graphics by | XPEC Entertainment Inc. | United Kingdom | MobyGames |
| Cutscenes by | Pendulum Studios | United Kingdom | MobyGames |
| Cutscenes by | PiC Agency | United Kingdom | MobyGames |
| Additional Sound by | Earbash Audio, Inc. | United Kingdom | MobyGames |
| Voice Production by | PCB Productions | United Kingdom | MobyGames |
| Game Engine by | Epic Games, Inc. | United Kingdom | MobyGames |
| Published by | Activision Publishing, Inc. | Italy | MobyGames |
| Developed by | Raven Software Corporation | Italy | MobyGames |
| Additional Development by | Nerve Software, LLC | Italy | MobyGames |
| Distributed by | Activision Blizzard Italia | Italy | MobyGames |
| Additional Graphics by | Volta Creation Inc. | Italy | MobyGames |
| Additional Graphics by | XPEC Entertainment Inc. | Italy | MobyGames |
| Cutscenes by | Pendulum Studios | Italy | MobyGames |
| Cutscenes by | PiC Agency | Italy | MobyGames |
| Additional Sound by | Earbash Audio, Inc. | Italy | MobyGames |
| Voice Production by | PCB Productions | Italy | MobyGames |
| Game Engine by | Epic Games, Inc. | Italy | MobyGames |
| Published by | Activision Publishing, Inc. | France | MobyGames |
| Developed by | Raven Software Corporation | France | MobyGames |
| Additional Development by | Nerve Software, LLC | France | MobyGames |
| Distributed by | Activision Blizzard France SAS | France | MobyGames |
| Additional Graphics by | Volta Creation Inc. | France | MobyGames |
| Additional Graphics by | XPEC Entertainment Inc. | France | MobyGames |
| Cutscenes by | Pendulum Studios | France | MobyGames |
| Cutscenes by | PiC Agency | France | MobyGames |
| Additional Sound by | Earbash Audio, Inc. | France | MobyGames |
| Voice Production by | PCB Productions | France | MobyGames |
| Game Engine by | Epic Games, Inc. | France | MobyGames |
| Published by | Activision Publishing, Inc. | Germany | MobyGames |
| Developed by | Raven Software Corporation | Germany | MobyGames |
| Additional Development by | Nerve Software, LLC | Germany | MobyGames |
| Distributed by | Activision Blizzard Deutschland GmbH | Germany | MobyGames |
| Additional Graphics by | Volta Creation Inc. | Germany | MobyGames |
| Additional Graphics by | XPEC Entertainment Inc. | Germany | MobyGames |
| Cutscenes by | Pendulum Studios | Germany | MobyGames |
| Cutscenes by | PiC Agency | Germany | MobyGames |
| Additional Sound by | Earbash Audio, Inc. | Germany | MobyGames |
| Voice Production by | PCB Productions | Germany | MobyGames |
| Game Engine by | Epic Games, Inc. | Germany | MobyGames |
| Published by | Activision Publishing, Inc. | Canada | MobyGames |
| Developed by | Raven Software Corporation | Canada | MobyGames |
| Additional Development by | Nerve Software, LLC | Canada | MobyGames |
| Additional Graphics by | Volta Creation Inc. | Canada | MobyGames |
| Additional Graphics by | XPEC Entertainment Inc. | Canada | MobyGames |
| Cutscenes by | Pendulum Studios | Canada | MobyGames |
| Cutscenes by | PiC Agency | Canada | MobyGames |
| Additional Sound by | Earbash Audio, Inc. | Canada | MobyGames |
| Voice Production by | PCB Productions | Canada | MobyGames |
| Game Engine by | Epic Games, Inc. | Canada | MobyGames |
| Published by | Activision Publishing, Inc. | United States | MobyGames |
| Developed by | Raven Software Corporation | United States | MobyGames |
| Additional Development by | Nerve Software, LLC | United States | MobyGames |
| Additional Graphics by | Volta Creation Inc. | United States | MobyGames |
| Additional Graphics by | XPEC Entertainment Inc. | United States | MobyGames |
| Cutscenes by | Pendulum Studios | United States | MobyGames |
| Cutscenes by | PiC Agency | United States | MobyGames |
| Additional Sound by | Earbash Audio, Inc. | United States | MobyGames |
| Voice Production by | PCB Productions | United States | MobyGames |
| Game Engine by | Epic Games, Inc. | United States | MobyGames |
| Published by | Activision Publishing, Inc. | Russia | MobyGames |
| Developed by | Raven Software Corporation | Russia | MobyGames |
| Additional Development by | Nerve Software, LLC | Russia | MobyGames |
| Distributed by | 1C-SoftClub | Russia | MobyGames |
| Additional Graphics by | Volta Creation Inc. | Russia | MobyGames |
| Additional Graphics by | XPEC Entertainment Inc. | Russia | MobyGames |
| Cutscenes by | Pendulum Studios | Russia | MobyGames |
| Cutscenes by | PiC Agency | Russia | MobyGames |
| Additional Sound by | Earbash Audio, Inc. | Russia | MobyGames |
| Game Engine by | Epic Games, Inc. | Russia | MobyGames |
| Media Type | DVD-ROM | Xbox 360 | MobyGames |
| Video Modes Supported | HDTV 720p | Xbox 360 | MobyGames |
| Video Modes Supported | HDTV 1080i | Xbox 360 | MobyGames |
| Video Modes Supported | HDTV 1080p | Xbox 360 | MobyGames |
| Sound Capabilities | Dolby Digital | Xbox 360 | MobyGames |
| Multiplayer Game Modes | Team | Xbox 360 | MobyGames |
| Number of Offline Players | 1 Player | Xbox 360 | MobyGames |
| Number of Online Players | 2-12 Players | Xbox 360 | MobyGames |
| Xbox/Windows Live | Scoreboard/Leaderboard | Xbox 360 | MobyGames |
| Xbox/Windows Live | Voice Chat | Xbox 360 | MobyGames |
| Original game disc count | 1 | North America | MobyGames |
| Genre | FPS | North America | PriceCharting |
| Developer | Raven Software | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Mature | North America | PriceCharting |
| Player count | Single Player, Multiplayer | North America | PriceCharting |
| Publisher | Activision | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | FPS | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
| Publisher | Activision | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2010-06-25 | United Kingdom | MobyGames |
| 2010-06-25 | Italy | MobyGames |
| 2010-06-25 | France | MobyGames |
| 2010-06-25 | Germany | MobyGames |
| 2010-06-29 | Canada | MobyGames |
| 2010-06-29 | United States | MobyGames |
| 2010-07-01 | Russia | MobyGames |
| 2010-06-25 | PAL | PriceCharting |
| 2010-06-29 | North America | PriceCharting |
| June 29, 2010 | North America | PriceCharting |
| June 25, 2010 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| EAN-13 | 5030917070594 | Italy | MobyGames |
| EAN-13 | 5030917070570 | Germany | MobyGames |
| UPC-A | 047875837119 | United States | MobyGames |
| ASIN | B001UWGDC6 | United States | MobyGames |
| eBay Product ID | 69717006 | United States | MobyGames |
| asin | B001UWGDC6 | North America | PriceCharting |
| epid | 69717006 | North America | PriceCharting |
| upc | 047875837119 | North America | PriceCharting |
| upc | 047875837713 | North America | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting

