Super Mario Galaxy 2
Important: Game may not include original DLC, bonus-content, online-pass, season-pass, or other digital redemption codes. Any included codes may have already been redeemed or expired.
Preorder and launch bonuses, promotional or bonus inserts, and bundled bonus-game downloads are not guaranteed. Content supplied on the game disc or cartridge is unaffected.
About the Game
Mario returns to the stars as the everlasting villain Bowser has kidnapped Princess Peach once more, this time while she was baking a cake. It's up to Mario once again to fight and defeat Bowser and Bowser Jnr, among numerous new villains and obstacles, to save Princess Peach. The basic goal of each level is to collect the golden star, either by reaching an end goal, collecting a number of smaller star bits, or defeating an end-level boss.
Gameplay & Core Systems
The environment is a mixture of standard Mario stages filled with familiar evil characters and miniature planetoids with their own orbital gravity. Certain levels switch the perspective from 3D to 2D, mimicking the platform origins of the character, while others range from molten lava wastelands, ice caverns, or oceans. Unlike Super Mario Galaxy , Galaxy 2 features a more standardized level system, a number of galaxies split into smaller planetary levels that can only be reached by completing one planet, to open up the path to the next. To reach an end-level boss or open a bonus planet, you need to have discovered enough golden stars to unlock it. Galaxy 2 features further improvements in gameplay, with two new suits for Mario and the return of his faithful companion Yoshi.
Standout Features
- Mario's: The hub world of the original has been replaced with a spaceship, shaped like Mario's head, which can be used to travel between Galaxies, as well as discover hidden 1-Ups.
- Mario's first new suit is the Cloud Suit, which allows him to create three safe but temporary cloud platforms.
- Rock Suit: The second new suite is the Rock Suit which, while wearing it, allows Mario to roll up into a rock ball, which will be necessary to complete some challenges or defeat certain foes.
- Yoshi adds an element of speed, can eat most enemies in sight, and can reach higher areas that Mario cannot reach alone.
- Ghost House: The green dino can also eat certain fruit to bolster his move set, but only for a brief moment of time, such as a speed boost, the ability to float higher into the air or to see invisible platforms, especially handy in a Ghost House.
- Like the original Super Mario Galaxy a second player can join the experience by pointing the Wii Remote on the screen to collect coins or fling star bits, however, this time they can also collect items that are out of the reach of Mario or Yoshi, and push back enemies in advance of the hero.
- European: To aid those too young or new to the franchise, a second DVD explains the ins and outs of the control system, which is included only in the European, Australian and Japanese releases of the Wii version.
- Plus, if you get stuck along the way, you can also turn on the Super Guide, which gives control of Mario over to the AI to complete a tricky level for you.
Modes & Ways to Play
Player support includes Co-Op.
Presentation & Atmosphere
Display support includes Progressive Scan (480p) and Widescreen (16 x 9). Audio support includes Dolby Pro Logic II.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Super Mario Galaxy 2 | Nintendo Wii.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Nintendo Co., Ltd. | United States | MobyGames |
| Developed by | Nintendo EAD | United States | MobyGames |
| Distributed by | Nintendo of America Inc. | United States | MobyGames |
| Testing by | Mario Club, Inc. | United States | MobyGames |
| Testing by | NOA Product Testing | United States | MobyGames |
| Contributions by | DIGITALSCAPE Co. Ltd. | United States | MobyGames |
| Published by | Nintendo Co., Ltd. | Japan | MobyGames |
| Developed by | Nintendo EAD | Japan | MobyGames |
| Testing by | Mario Club, Inc. | Japan | MobyGames |
| Published by | Nintendo Co., Ltd. | Germany | MobyGames |
| Developed by | Nintendo EAD | Germany | MobyGames |
| Distributed by | Nintendo of Europe GmbH | Germany | MobyGames |
| Testing by | Mario Club, Inc. | Germany | MobyGames |
| Published by | Nintendo Co., Ltd. | United Kingdom | MobyGames |
| Developed by | Nintendo EAD | United Kingdom | MobyGames |
| Distributed by | Nintendo of Europe GmbH | United Kingdom | MobyGames |
| Distributed by | Nintendo UK | United Kingdom | MobyGames |
| Testing by | Mario Club, Inc. | United Kingdom | MobyGames |
| Published by | Nintendo Co., Ltd. | Belgium, The Netherlands | MobyGames |
| Developed by | Nintendo EAD | Belgium, The Netherlands | MobyGames |
| Distributed by | Nintendo of Europe GmbH | Belgium, The Netherlands | MobyGames |
| Distributed by | Nintendo Benelux B.V. | Belgium, The Netherlands | MobyGames |
| Testing by | Mario Club, Inc. | Belgium, The Netherlands | MobyGames |
| Published by | Nintendo Co., Ltd. | Germany; Nintendo Selects release | MobyGames |
| Developed by | Nintendo EAD | Germany; Nintendo Selects release | MobyGames |
| Distributed by | Nintendo of Europe GmbH | Germany; Nintendo Selects release | MobyGames |
| Testing by | Mario Club, Inc. | Germany; Nintendo Selects release | MobyGames |
| Published by | Nintendo Co., Ltd. | United Kingdom; Nintendo Selects release | MobyGames |
| Developed by | Nintendo EAD | United Kingdom; Nintendo Selects release | MobyGames |
| Distributed by | Nintendo of Europe GmbH | United Kingdom; Nintendo Selects release | MobyGames |
| Distributed by | Nintendo UK | United Kingdom; Nintendo Selects release | MobyGames |
| Testing by | Mario Club, Inc. | United Kingdom; Nintendo Selects release | MobyGames |
| Media Type | Wii Optical Disc | Wii | MobyGames |
| Video Modes Supported | Progressive Scan (480p) | Wii | MobyGames |
| Video Modes Supported | Widescreen (16 x 9) | Wii | MobyGames |
| Video Modes Supported | PAL 50Hz | Wii | MobyGames |
| Video Modes Supported | PAL 60Hz | Wii | MobyGames |
| Sound Capabilities | Dolby Pro Logic II | Wii | MobyGames |
| Input Devices Supported/Optional | Nunchuk | Wii | MobyGames |
| Input Devices Supported/Optional | Wii Remote | Wii | MobyGames |
| Multiplayer Game Modes | Co-Op | Wii | MobyGames |
| Number of Offline Players | 1-2 Players | Wii | MobyGames |
| Original game disc count | 1 | North America | MobyGames |
| Genre | Platformer | North America | PriceCharting |
| Also compatible on | Wii U | North America | PriceCharting |
| Developer | Nintendo | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Everyone | North America | PriceCharting |
| Player count | 1 or 2 Players | North America | PriceCharting |
| Publisher | Nintendo | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | Japan | PriceCharting |
| Genre | Platformer | Japan | PriceCharting |
| Player count | 1 player | Japan | PriceCharting |
| Publisher | Nintendo | Japan | PriceCharting |
| Also compatible on | PAL Wii U | PAL | PriceCharting |
| Developer | Nintendo EAD Tokyo | PAL | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Platformer | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
| Publisher | Nintendo | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2010-05-23 | United States | MobyGames |
| 2010-05-27 | Japan | MobyGames |
| 2010-06-11 | Germany | MobyGames |
| 2010-06-11 | United Kingdom | MobyGames |
| 2010-06-11 | Belgium, The Netherlands | MobyGames |
| 2014-06-13 | Germany; Nintendo Selects release | MobyGames |
| 2014-06-13 | United Kingdom; Nintendo Selects release | MobyGames |
| 2010-06-11 | PAL | PriceCharting |
| 2010-05-23 | North America | PriceCharting |
| May 23, 2010 | North America | PriceCharting |
| June 11, 2010 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| Nintendo Media PN | RVL-SB4E-USA-B0 | United States | MobyGames |
| UPC-A | 045496901905 | United States | MobyGames |
| eBay Product ID | 73541082 | United States | MobyGames |
| EAN-13 | 4902370518238 | Japan | MobyGames |
| Nintendo Media PN | RVL-SB4J-JPN-B0 | Japan | MobyGames |
| eBay Product ID | 1400287264 | Japan | MobyGames |
| Nintendo Media PN | RVL-SB4P-EUR | Germany | MobyGames |
| UPC-A | 045496901905 | United Kingdom | MobyGames |
| Nintendo Media PN | RVL-SB4P-EUR-B0 | United Kingdom | MobyGames |
| eBay Product ID | 73541082 | United Kingdom | MobyGames |
| Nintendo Media PN | RVL-SB4P-EUR-B0 | Belgium, The Netherlands | MobyGames |
| UPC-A | 045496368883 | Belgium, The Netherlands | MobyGames |
| Nintendo Media PN | RVL-SB4P-EUR-B0 | United Kingdom; Nintendo Selects release | MobyGames |
| UPC-A | 045496402266 | United Kingdom; Nintendo Selects release | MobyGames |
| ASIN | B00KCFLXH2 | United Kingdom; Nintendo Selects release | MobyGames |
| eBay Product ID | 2127185232 | United Kingdom; Nintendo Selects release | MobyGames |
| asin | B002BSA388 | North America | PriceCharting |
| epid | 73541082 | North America | PriceCharting |
| upc | 045496901905 | North America | PriceCharting |
| epid | 2164375725 | PAL | PriceCharting |
| epid | 2164375725 | PAL | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting




