Tales of Symphonia: Dawn of the New World
About the Game
After the events of the original Tales of Symphonia , when Lloyd Irving and his friends united the twin worlds of Tethe'alla and Sylvarant, chaos surfaced, based on the two planet's differences. The new world's climate went through many changes, with lakes becoming dry valleys and deserts turning into frozen wastelands, and the technological discrepancy between Sylvaranti and Tethe'allans led to a bloody conflict in global scale. Players assume control of Emil Castagnier, a boy from the city of Palmacosta who had to watch his parents getting killed by Lloyd, the hero from the original adventure, during a battle that would be later known as the "Blood Purge".
Story & Setting
He parts in a journey for revenge and then meets Marta Lualdi, a girl who is being chased by Sylvaranti forces and the mysterious Richter Abend, whom he vows to protect from harm. In the former, players can interact with non-playable characters and the environments or be confronted by enemies which activates the combat mode.
Gameplay & Core Systems
The game is controlled by the Wii Remote in combination with the Nunchuk controller and its gameplay can be divided into two parts: overworld exploring and battling. Battles happen in real time; players control one of the up to four party members that are fighting, with the others being controlled by the game's AI or other players.
Standout Features
- Sylvaranti: The new world's climate went through many changes, with lakes becoming dry valleys and deserts turning into frozen wastelands, and the technological discrepancy between Sylvaranti and Tethe'allans led to a bloody conflict in global scale.
- Wii Remote: The game is controlled by the Wii Remote in combination with the Nunchuk controller and its gameplay can be divided into two parts: overworld exploring and battling.
- In the former, players can interact with non-playable characters and the environments or be confronted by enemies which activates the combat mode.
- New to the series is the inclusion of more than 200 different monsters that can be captured to fight alongside your other characters in battles.
- Emil Castagnier: Players assume control of Emil Castagnier, a boy from the city of Palmacosta who had to watch his parents getting killed by Lloyd, the hero from the original adventure, during a battle that would be later known as the "Blood Purge".
- Battles happen in real time; players control one of the up to four party members that are fighting, with the others being controlled by the game's AI or other players.
Modes & Ways to Play
In the former, players can interact with non-playable characters and the environments or be confronted by enemies which activates the combat mode.
Player support includes Co-Op.
Presentation & Atmosphere
The game is controlled by the Wii Remote in combination with the Nunchuk controller and its gameplay can be divided into two parts: overworld exploring and battling. In the former, players can interact with non-playable characters and the environments or be confronted by enemies which activates the combat mode.
Display support includes Progressive Scan (480p), Widescreen (16 x 9), PAL 50Hz, and PAL 60Hz. Audio support includes Dolby Pro Logic II.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Tales of Symphonia: Dawn of the New World | Nintendo Wii.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Namco Bandai Games Inc. | Japan | MobyGames |
| Developed by | Namco Tales Studio Ltd. | Japan | MobyGames |
| Additional Development by | Namco Bandai Games Inc. | Japan | MobyGames |
| Additional Graphics by | Shanghai Mineloader Software Co., Ltd. | Japan | MobyGames |
| Published by | Namco Bandai Games America Inc. | United States, Canada | MobyGames |
| Developed by | Namco Tales Studio Ltd. | United States, Canada | MobyGames |
| Additional Development by | Namco Bandai Games Inc. | United States, Canada | MobyGames |
| Localized by | 8-4, Ltd. | United States, Canada | MobyGames |
| Additional Graphics by | Shanghai Mineloader Software Co., Ltd. | United States, Canada | MobyGames |
| Additional Graphics by | Studio MAT | United States, Canada | MobyGames |
| Additional Graphics by | Animation Studio Artland, Inc. | United States, Canada | MobyGames |
| Additional Graphics by | BEETRAIN Production Inc. | United States, Canada | MobyGames |
| Additional Graphics by | Nakamura Production | United States, Canada | MobyGames |
| Additional Graphics by | Brain's Base | United States, Canada | MobyGames |
| Additional Graphics by | Production Reed Co., Ltd. | United States, Canada | MobyGames |
| Additional Graphics by | FRONTLINE Co., Ltd. | United States, Canada | MobyGames |
| Additional Graphics by | Studio Fuga | United States, Canada | MobyGames |
| Additional Graphics by | Studio Road | United States, Canada | MobyGames |
| Cutscenes by | Production I.G, Inc. | United States, Canada | MobyGames |
| Voice Production by | Cup of Tea Productions, Inc. | United States, Canada | MobyGames |
| Package Design by | TOM USHER {designs} | United States, Canada | MobyGames |
| Testing by | Digital Hearts Co., Ltd. | United States, Canada | MobyGames |
| Contributions by | Namco Bandai Business Services Inc. | United States, Canada | MobyGames |
| Contributions by | Creek & River Co., Ltd. | United States, Canada | MobyGames |
| Contributions by | DIGITALSCAPE Co. Ltd. | United States, Canada | MobyGames |
| Fonts by | Bitstream Inc. | United States, Canada | MobyGames |
| Published by | Namco Bandai Games Europe SAS | Spain | MobyGames |
| Developed by | Namco Tales Studio Ltd. | Spain | MobyGames |
| Additional Development by | Namco Bandai Games Inc. | Spain | MobyGames |
| Additional Graphics by | Shanghai Mineloader Software Co., Ltd. | Spain | MobyGames |
| Published by | Namco Bandai Games Europe SAS | United Kingdom | MobyGames |
| Developed by | Namco Tales Studio Ltd. | United Kingdom | MobyGames |
| Additional Development by | Namco Bandai Games Inc. | United Kingdom | MobyGames |
| Additional Graphics by | Shanghai Mineloader Software Co., Ltd. | United Kingdom | MobyGames |
| Published by | Namco Bandai Games Europe SAS | France | MobyGames |
| Developed by | Namco Tales Studio Ltd. | France | MobyGames |
| Additional Development by | Namco Bandai Games Inc. | France | MobyGames |
| Additional Graphics by | Shanghai Mineloader Software Co., Ltd. | France | MobyGames |
| Published by | Namco Bandai Games Europe SAS | Italy | MobyGames |
| Developed by | Namco Tales Studio Ltd. | Italy | MobyGames |
| Additional Development by | Namco Bandai Games Inc. | Italy | MobyGames |
| Additional Graphics by | Shanghai Mineloader Software Co., Ltd. | Italy | MobyGames |
| Published by | Namco Bandai Games Europe SAS | Austria, Germany, Switzerland | MobyGames |
| Developed by | Namco Tales Studio Ltd. | Austria, Germany, Switzerland | MobyGames |
| Additional Development by | Namco Bandai Games Inc. | Austria, Germany, Switzerland | MobyGames |
| Additional Graphics by | Shanghai Mineloader Software Co., Ltd. | Austria, Germany, Switzerland | MobyGames |
| Published by | ak tronic Software & Services GmbH | Germany; Software Pyramide release | MobyGames |
| Developed by | Namco Tales Studio Ltd. | Germany; Software Pyramide release | MobyGames |
| Additional Development by | Namco Bandai Games Inc. | Germany; Software Pyramide release | MobyGames |
| Additional Graphics by | Shanghai Mineloader Software Co., Ltd. | Germany; Software Pyramide release | MobyGames |
| Media Type | Wii Optical Disc | Wii | MobyGames |
| Video Modes Supported | Progressive Scan (480p) | Wii | MobyGames |
| Video Modes Supported | Widescreen (16 x 9) | Wii | MobyGames |
| Video Modes Supported | PAL 50Hz | Wii | MobyGames |
| Video Modes Supported | PAL 60Hz | Wii | MobyGames |
| Sound Capabilities | Dolby Pro Logic II | Wii | MobyGames |
| Input Devices Supported/Optional | Nunchuk | Wii | MobyGames |
| Input Devices Supported/Optional | Wii Remote | Wii | MobyGames |
| Multiplayer Game Modes | Co-Op | Wii | MobyGames |
| Number of Offline Players | 1-4 Players | Wii | MobyGames |
| Original game disc count | 1 | North America | MobyGames |
| Genre | RPG | North America | PriceCharting |
| Also compatible on | Wii U | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Teen | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | Namco | North America | PriceCharting |
| Also compatible on | PAL Wii U | PAL | PriceCharting |
| Developer | Namco Tales Studio | PAL | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Action & Adventure | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
| Publisher | Namco Bandai | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2008-06-26 | Japan | MobyGames |
| 2008-11-11 | United States, Canada | MobyGames |
| 2009-11-13 | Spain | MobyGames |
| 2009-11-13 | United Kingdom | MobyGames |
| 2009-11-13 | France | MobyGames |
| 2009-11-19 | Italy | MobyGames |
| 2010-06-25 | Austria, Germany, Switzerland | MobyGames |
| 2012-04-02 | Germany; Software Pyramide release | MobyGames |
| 2009-03-13 | PAL | PriceCharting |
| 2008-11-11 | North America | PriceCharting |
| November 11, 2008 | North America | PriceCharting |
| March 13, 2009 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| EAN-13 | 4582224496754 | Japan | MobyGames |
| eBay Product ID | 1500422246 | Japan | MobyGames |
| ASIN | B0015HZLVK | United States, Canada | MobyGames |
| UPC-A | 722674800082 | United States, Canada | MobyGames |
| Nintendo Media PN | RVL-RT4E-USA | United States, Canada | MobyGames |
| eBay Product ID | 61674396 | United States, Canada | MobyGames |
| EAN-13 | 3296580810222 | Spain | MobyGames |
| EAN-13 | 3296580810192 | United Kingdom | MobyGames |
| Nintendo Media PN | RVL-RT4P-EUR-B0 | United Kingdom | MobyGames |
| eBay Product ID | 1502744141 | United Kingdom | MobyGames |
| EAN-13 | 3296580810208 | France | MobyGames |
| EAN-13 | 3296580810239 | Italy | MobyGames |
| Nintendo Media PN | RVL-RT4P-EUR-B0 | Italy | MobyGames |
| EAN-13 | 3296580810215 | Austria, Germany, Switzerland | MobyGames |
| eBay Product ID | 1902740309 | Austria, Germany, Switzerland | MobyGames |
| EAN-13 | 4012160011181 | Germany; Software Pyramide release | MobyGames |
| upc | 722674800082 | North America | PriceCharting |
| asin | B0015HZLVK | North America | PriceCharting |
| epid | 61674396 | North America | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting