Tetris Worlds
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About the Game
Tetris Worlds brings the familiar falling-block puzzle to Nintendo GameCube with six rulesets, 3D environments, and local competition for up to four players. The foundation is still immediate: rotate and place Tetriminos, complete horizontal lines, and keep the Matrix from filling. Around that core, the game changes what a successful placement means, asking you to build squares, trigger cascades, target specific rows, or connect special blocks.
Six Ways to Play Tetris
Standard Tetris rewards efficient line clears and the classic four-line Tetris. Square Tetris adds a second goal by awarding larger bonuses when blocks form a four-by-four square. Cascade Tetris allows unsupported blocks to fall after a line clear, so one placement can start a chain of additional clears. Sticky Tetris groups matching colors; building a large enough connected mass clears it from the Matrix.
Hot-Line Tetris marks particular rows as scoring zones. Clearing higher hot lines is worth more, while a line outside the marked positions does not advance the same goal. Fusion Tetris places a Fusion Block near the bottom and introduces Atom Blocks that must be connected to it. Clearing around those pieces and managing cascades turns the board into a route-building puzzle rather than a simple race for open space.
Planning Tools & GameCube Options
A ghost outline shows where the active Tetrimino will land, and the hold function lets you reserve a piece for later. Those tools help you plan several moves ahead: save a long piece for a prepared well, or use the preview to judge a difficult drop. The GameCube version also lets you disable Easy Spin, the rule that otherwise allows continued movement and rotation after a piece touches down. That option matters for players who prefer firmer placement pressure.
The different rules reward different habits. Square encourages deliberate construction, Cascade favors setups that continue after gravity takes effect, and Hot-Line makes board height part of the scoring decision. Switching modes is therefore more than changing the background; it changes what you watch for before committing the next piece.
Story Mode & Arcade Play
Story Mode moves through six themed 3D worlds, pairing each environment with one of the Tetris variations. Playing the variant associated with each world well enough advances the rescue of its block-like inhabitants, giving solo play a sequence of puzzle goals. Animated scenery frames the board, but the Matrix remains the focus and the visual theme changes as you travel.
Arcade play opens the modes for quicker sessions and same-system competition. Up to four players can compete in split screen, making piece placement and recovery visible across several boards at once. The exact North American GameCube package identifies one-to-four-player simultaneous play, so multiplayer here means local players sharing the console, not an online service.
GameCube Requirements
Tetris Worlds uses a standard GameCube controller and supports one to four players. A GameCube Memory Card is used to save progress.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Tetris Worlds | Nintendo GameCube.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | THQ Inc. | Spain | MobyGames |
| Developed by | Radical Entertainment Inc. | Spain | MobyGames |
| Developed by | Blue Planet Software, Inc. | Spain | MobyGames |
| Published by | THQ Inc. | Italy | MobyGames |
| Developed by | Radical Entertainment Inc. | Italy | MobyGames |
| Developed by | Blue Planet Software, Inc. | Italy | MobyGames |
| Distributed by | Halifax S.p.A. | Italy | MobyGames |
| Published by | THQ Inc. | United States | MobyGames |
| Developed by | Blue Planet Software, Inc. | United States | MobyGames |
| Developed by | Radical Entertainment Inc. | United States | MobyGames |
| Published by | THQ Inc. | United Kingdom | MobyGames |
| Developed by | Radical Entertainment Inc. | United Kingdom | MobyGames |
| Developed by | Blue Planet Software, Inc. | United Kingdom | MobyGames |
| Published by | Success Corp. | Japan | MobyGames |
| Developed by | Radical Entertainment Inc. | Japan | MobyGames |
| Developed by | Blue Planet Software, Inc. | Japan | MobyGames |
| Multiplayer Options | Same/Split-Screen | GameCube | MobyGames |
| Number of Offline Players | 1-4 Players | GameCube | MobyGames |
| Genre | Puzzle | North America | PriceCharting |
| Also compatible on | Wii | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Everyone | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | THQ | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | Japan | PriceCharting |
| Genre | Puzzle | Japan | PriceCharting |
| Player count | 1 player | Japan | PriceCharting |
| Publisher | THQ | Japan | PriceCharting |
| Also compatible on | PAL Wii | PAL | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Puzzle | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2002 | Spain | MobyGames |
| 2002 | Italy | MobyGames |
| 2002-06-26 | United States | MobyGames |
| 2002-09-27 | United Kingdom | MobyGames |
| 2002-12-20 | Japan | MobyGames |
| 2002-06-23 | North America | PriceCharting |
| 2002-12-20 | Japan | PriceCharting |
| 2002-09-27 | PAL | PriceCharting |
| June 23, 2002 | North America | PriceCharting |
| December 20, 2002 | Japan | PriceCharting |
| September 27, 2002 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| EAN-13 | 4005209038782 | Spain | MobyGames |
| eBay Product ID | 1148138038 | Spain | MobyGames |
| EAN-13 | 4005209038782 | Italy | MobyGames |
| eBay Product ID | 1148138038 | Italy | MobyGames |
| UPC-A | 785138380025 | United States | MobyGames |
| Nintendo Media PN | DL-DOL-GTRE-USA | United States | MobyGames |
| ASIN | B00005YDIC | United States | MobyGames |
| eBay Product ID | 7873 | United States | MobyGames |
| EAN-13 | 4944076002673 | Japan | MobyGames |
| Nintendo Media PN | DL-DOL-GTRJ-JPN | Japan | MobyGames |
| eBay Product ID | 1743870418 | Japan | MobyGames |
| upc | 785138380025 | North America | PriceCharting |
| asin | B00005YDIC | North America | PriceCharting |
| epid | 7873 | North America | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting


