The Avengers: Battle for Earth
About the Game
The Avengers: Battle for Earth is a versus fighting game designed around motion controls. It is based on the 2008 Marvel comics storyline Secret Invasion , in which the Skrulls, shapeshifting aliens, have taken the place of many of the Marvel universe's superheroes, with the remaining genuine heroes having to team up to defeat the menace. A major part of the experience is five different arenas and 20 Marvel characters, both heroes and villains, from the world of the Avengers, the X-Men, the Fantastic Four, and Spider-Man.
Story & Setting
Playing through the campaign is necessary to unlock all 20 characters. Between the fights, cutscenes consisting of panels from the original comics illustrate the storyline.
Gameplay & Core Systems
Game modes include a training mode which has sparring fights, general training which teaches basic attacks and moves, hero-specific training that focuses on a hero's unique special moves, and trial challenges, which set certain restrictions on how to win a fight. The game's main single-player mode is the campaign, which consists of 40 fights in total, with eight fights per arena. In this mode, players always controls the real heroes and fights Skrull doppelgangers. Another single-player mode is arcade mode, which consists of ladder matches against all characters. Only the Xbox 360 version allows co-op play in the single player modes.
Standout Features
- Dedicated multiplayer modes on both consoles include two-player versus and a three-or four-player tournament mode which features elimination brackets.
- Each character has two basic attacks (ranged and kick) and three unique super attacks.
- Stringing attacks into combos fills a power meter, that when half full can be used to launch a combo breaker, and when completely full allows the character to use their special ultra attack.
- Controls differ between versions: the Xbox 360 version uses the Kinect sensor to track body movements.
- The simple attacks are triggered by punching the air or lifting the knee, while the super attacks require players to perform a succession of different movements, with precision and power of the movement determining the power of the attack.
- HULK SMASH: The Kinect voice sensor is also used for occasional voice commands, like shouting "HULK SMASH" to unleash the Hulk's ultra attack.
- Wiimote: The Wii U version offers two different control schemes: via Wiimote and Nunchuk or via GamePad.
- Nunchuk: The Wiimote/Nunchuk combination uses both motion and button presses, with the special attacks requiring complex movements.
Modes & Ways to Play
Player support includes Co-Op and 2 Players.
Presentation & Atmosphere
Audio support includes Dolby Digital.
