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The Legend of Zelda | NES | Nintendo Entertainment System

The Legend of Zelda | NES | Nintendo Entertainment System

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EXPLORE THE GAME

The Legend of Zelda

NES

The Legend of Zelda

About the Game

In one of the darkest times in the Kingdom of Hyrule, a young, pointy-eared boy named Link takes on an epic quest to restore the fragmented Triforce of Wisdom and save the Princess Zelda from the clutches of the evil, power-hungry Ganon. The Legend of Zelda marks the first title of the Zelda series.

Story & Setting

Link begins his quest in the Overworld, which features forests, mountains and lakes and is divided into several screens. If Link dies on his quest, he can continue it; he will go back to his start position in the Overworld (or the entrance to a dungeon), but with the items he managed to collect so far. When Link finishes his quest, players can choose to play the "second quest", which is essentially a harder version of the game.

Gameplay & Core Systems

Players must make their way through the various forests, graveyards, plains, and deserts of the Overworld to find the secret entrances of the eight dungeons in an attempt to piece together the broken Triforce. Link can explore the Overworld freely, though when he enters a screen, he will encounter several enemies. He can attack them with his sword. If Link is at full health, he can toss his sword to attack enemies from afar, but when he is hurt, even slightly, he can only fight in melee range. The enemies are varied - some attack from up close, some shoot projectiles.

Standout Features

  • Link's health is represented by hearts; initially he can have a maximum of three hearts, but as he progresses in the game, he will find heart containers that increase his maximum health.
  • When killed, they often leave behind an item - a heart to restore energy, rupees that function as money (and can be used to buy stuff in various shops in the Overworld), or bombs which can be picked up and set down to attack enemies or destroy some walls.
  • Some items function as weapons or armor, while others are used to solve puzzles.
  • Zelda: The Legend of Zelda is known for several factors that were advanced at the time: a continuous world that could be freely explored, power-ups that would permanently enhance the main character's abilities, and a battery back-up save feature that allowed players to retain their progress instead of having to start over.
  • The gameplay balanced out frequent action sequences with discovery, secrets, and exploration.
  • Triforce: To find the Triforce pieces, Link must explore dungeons.
  • Once he finds an entrance to the dungeon and goes in, he must explore the rooms, fight enemies and collect keys until he finds the boss monster he must defeat.

Modes & Ways to Play

Player support includes 1 Player.

Presentation & Atmosphere

Once he does so, however, all the monsters in the Overworld come back to life.

More game data: releases, identifiers & technical details

Regional release records and identifiers for The Legend of Zelda | NES | Nintendo Entertainment System.

Release and technical facts

Fact Value Release / platform Source
Published by Nintendo Co., Ltd. Japan; Famicom Disk System MobyGames
Developed by Nintendo Co., Ltd. Japan; Famicom Disk System MobyGames
Published by Nintendo Co., Ltd. United States MobyGames
Developed by Nintendo Co., Ltd. United States MobyGames
Distributed by Nintendo of America Inc. United States MobyGames
Published by Nintendo Co., Ltd. Sweden MobyGames
Developed by Nintendo Co., Ltd. Sweden MobyGames
Distributed by Bergsala AB Sweden MobyGames
Published by Nintendo Co., Ltd. Italy MobyGames
Developed by Nintendo Co., Ltd. Italy MobyGames
Distributed by Mattel S.p.A. Italy MobyGames
Published by Nintendo Co., Ltd. Japan MobyGames
Developed by Nintendo Co., Ltd. Japan MobyGames
Published by Nintendo Co., Ltd. Brazil MobyGames
Developed by Nintendo Co., Ltd. Brazil MobyGames
Distributed by Playtronic Industrial Ltda. Brazil MobyGames
Media Type Cartridge NES MobyGames
Media Type Famicom Disk System NES MobyGames
Input Devices Required Gamepad NES MobyGames
Number of Players Supported 1 Player NES MobyGames
Miscellaneous Attributes Battery Backed RAM NES MobyGames
Original game disc count 1 North America MobyGames

Regional releases

Release date Region / edition Source
1986-02-21 Japan; Famicom Disk System MobyGames
1987-08-22 United States MobyGames
1987-11-15 Sweden MobyGames
1988 Italy MobyGames
1994-02-19 Japan MobyGames
1994-09 Brazil MobyGames

Catalog identifiers by release

Identifier Code Region / edition Source
EAN-13 4902370500110 Japan; Famicom Disk System MobyGames
Company Code FMC-ZEL Japan; Famicom Disk System MobyGames
eBay Product ID 56272925 Japan; Famicom Disk System MobyGames
UPC-A 045496630324 United States MobyGames
Nintendo Media PN NES-ZL-USA United States MobyGames
ASIN B00004SVXW United States MobyGames
eBay Product ID 5733 United States MobyGames
UPC-A 074299009488 Italy MobyGames
Nintendo Media PN NES-ZL-GBR Italy MobyGames
eBay Product ID 2282279140 Italy MobyGames
Nintendo Media PN HVC-ZL-JPN Japan MobyGames
EAN-13 4902370501568 Japan MobyGames
Company Code HVC-ZL Japan MobyGames
eBay Product ID 1602848501 Japan MobyGames
ASIN B000068GV9 Japan MobyGames
EAN-13 7896273601265 Brazil MobyGames

Data by MobyGames.com

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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