Transformers: Devastation
About the Game
Transformers: Devastation builds its action around the Transformers franchise, specifically the original cartoon series from the 1980s now known as Generation 1 . Its presentation leans into cel-shaded graphics. The campaign offers five difficulty levels and tells how the Decepticons plan to cyberform planet Earth after Megatron finds a way to control plasma energy. He uses this technique to turn organic material into metal.
Gameplay & Core Systems
Most of the experience plays as a 3D action brawler where missions are divided into smaller areas with short cut-scenes in between to further the story. The Autobots link light and heavy attack in different patterns to form combos. A blue flash during a combo signals an opportunity to finish with a vehicle-form attack. The latter is used to move around quickly and there are also longer driving sequences, often when chasing or escaping. While driving, ranged weapons can be fired and there is a rush attack and often obstacles to dodge and booster portals to receive extra speed.
Standout Features
- Robots can freely switch between robot and vehicle form.
- There are transpatial converters that temporary reveal a hidden container in another location.
- New missions are always started at the Ark headquarters.
- Wheeljack: The credits currency earned during missions can be given to Wheeljack.
- Equipped T.E.C.H. can be different for each mission.
Presentation & Atmosphere
The Autobots can also pick up and throw objects and this technique is sometimes used to solve small environment puzzles.
