Universal Studios Theme Parks Adventure
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About the Game
Universal Studios Theme Parks Adventure turns a fictional visit inspired by Universal attractions into a collection of activities on GameCube. Woody Woodpecker acts as your guide as you walk between movie-themed areas, look for attractions and build up the points needed to use them. The park is the hub connecting these games, with visitors, character encounters and items to find along the paths. Its aim is to earn the park's stamps through activities and exploration, so the visit has a progression beyond simply selecting a ride from a menu.
Access is part of that progression. Playing attractions, greeting characters and picking up litter can add to your points. Woody's shop lets you spend those points on attraction-specific hats, which allow repeated entry, or an E Pass for a single admission. Items that help you move around the park add another use for the same currency. You therefore spend time both learning the activities and navigating the hub, deciding which attraction to work toward next as your point total grows.
The movie settings lead to different kinds of play. Back to the Future puts you in a DeLorean pursuit, while E.T. uses Elliott's bicycle in a side-scrolling escape. Jurassic Park has you firing from a jeep at approaching dinosaurs. Jaws asks you to defend a boat with explosive barrels, and Backdraft sends you into a firefighting rescue with a hose. A Wild West shooting gallery concentrates on targets instead of vehicle movement. The controls and scoring task change with the attraction, giving the collection a mixture of shooting, driving and timed reactions.
Your stamp card connects those individual performances. Better results in the attractions are needed for the red stamps that advance the overall visit, so a first attempt can be followed by another run to improve the score. A trivia activity tests knowledge of Universal films, and the letter-tile hunt sends you back through the park to assemble the Universal Studios name. Waterworld has a different role: it presents a short movie-style sequence that can be viewed from different angles. This variety gives exploration, quizzes and presentations a place alongside the more direct action games.
Attractions can also be selected from the main menu for further attempts once you have experienced them. That makes replay useful for practicing a particular challenge rather than always walking back through the whole park. The North American GameCube packaging identifies two-player alternating play: participants take turns instead of acting together on the same screen. A GameCube Memory Card is supported for saving the visit's progress.
The presentation favors a guided theme-park day, using fixed views and detailed background scenes as you move between areas. Familiar film music, short sound loops and Woody's spoken guidance help distinguish the attractions, while the park's lighting changes as the visit develops. The individual games remain compact activities within that setting. Finding the next entrance, earning its access item and improving a stamp result are the recurring rhythm, with the movie references providing a different setting for each new task.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Universal Studios Theme Parks Adventure | Nintendo GameCube.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Kemco | Japan | MobyGames |
| Developed by | Nai'a Digital Works | Japan | MobyGames |
| Published by | Kotobuki System Co., Ltd. | United States | MobyGames |
| Developed by | Nai'a Digital Works | United States | MobyGames |
| Published by | Kotobuki System Co., Ltd. | France, Germany, Spain, United Kingdom; Multilingual release | MobyGames |
| Developed by | Nai'a Digital Works | France, Germany, Spain, United Kingdom; Multilingual release | MobyGames |
| Number of Offline Players | 1-2 Players | GameCube | MobyGames |
| Original game disc count | 1 | North America | MobyGames |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2001-12-07 | Japan | MobyGames |
| 2001-12-19 | United States | MobyGames |
| 2002-05 | France, Germany, Spain, United Kingdom; Multilingual release | MobyGames |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| eBay Product ID | 7806 | Japan | MobyGames |
| EAN-13 | 4906571017118 | Japan | MobyGames |
| Nintendo Media PN | DL-DOL-GUSJ-JPN | Japan | MobyGames |
| UPC-A | 741648007081 | United States | MobyGames |
| Nintendo Media PN | DL-DOL-GUSE-USA | United States | MobyGames |
| ASIN | B00005TQG6 | United States | MobyGames |
| eBay Product ID | 7806 | United States | MobyGames |
| EAN-13 | 4906571017118 | France, Germany, Spain, United Kingdom; Multilingual release | MobyGames |
| eBay Product ID | 7806 | France, Germany, Spain, United Kingdom; Multilingual release | MobyGames |
Data by MobyGames.com


