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WWE Day of Reckoning 2 | Nintendo GameCube

WWE Day of Reckoning 2 | Nintendo GameCube

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State of Item
What's included in each condition?
Brand New/Sealed
Brand new, unopened, factory sealed.
Complete in Box
Pre-owned game, original manual, and original box or case. Other inserts may be missing. A damaged or missing case may be replaced.
Game & Case
Pre-owned game with a case and original artwork. A damaged or missing case may be replaced. A manual is not included.
Custom Case with Game
Original game with a new replacement case and professionally reprinted cover art.
Game Disc Only
Game disc or cartridge only. No case or manual.

Review the listing for any copy-specific notes, artwork variations, and included extras.

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EXPLORE THE GAME

WWE Day of Reckoning 2

GameCube

WWE Day of Reckoning 2

Important: Game may not include original DLC, bonus-content, online-pass, season-pass, or other digital redemption codes. Any included codes may have already been redeemed or expired.

Preorder and launch bonuses, promotional or bonus inserts, and bundled bonus-game downloads are not guaranteed. Content supplied on the game disc or cartridge is unaffected.

A Continuing WWE Career

WWE Day of Reckoning 2 continues the first game’s storyline with a created wrestler who already belongs in the main event. Rivalries, deception and a relationship with Stacy Keibler shape the campaign.

Some story decisions let you choose an opponent or championship to pursue. Matches still have to be won to advance, and these choices provide variation without radically changing the campaign’s main storyline.

Strikes, Grapples & Reversals

Weak and strong strikes and grapples remain the foundation, alongside Irish whips, taunts and attacks from the top rope. Tapping or holding the attack buttons selects different strengths. Timed reversals use the R trigger against strikes and L against grapples. Momentum Shift and the weight-balancing system return from the first game, carrying its comeback and lifting mechanics into the sequel.

Stamina & Submission Choices

The new stamina system tracks the exertion behind your actions. Running, climbing, repeated moves and lifting heavy weapons can leave a wrestler out of breath, and different superstars have different stamina levels. Pacing your offense becomes another part of the match instead of relying on a continuous stream of attacks.

Submission holds introduce a choice between damage, draining the opponent, recovering your own stamina or building momentum. You select a tactic with the C-Stick, while the opponent tries to predict the choice. A correct guess can reverse the hold, turning a submission attempt into a contest of intent as well as positioning.

Create-A-Superstar & Progression

Create-A-Superstar offers wrestler templates, masks, logos, clothing and a moveset to shape your character, plus an entrance editor. You can rebuild an earlier creation, but the game does not import wrestlers from the original Day of Reckoning.

Additional arena and pay-per-view settings are earned through Story Mode or bought in the WWE Shop, giving campaign progress another purpose alongside advancing the storyline.

Exhibitions, Legends & Learning

Exhibitions cover Triple Threat and Fatal 4-Way encounters, steel cages, Hell in a Cell and matches built around tables, ladders and chairs. The roster brings contemporary WWE wrestlers and Divas together with legends including Hulk Hogan, Steve Austin, Mankind, Bret Hart and The Rock.

Last Man Standing joins the exhibition options. The Tutorial covers basic and advanced controls, and assisted defense lets newcomers block strike or grapple attempts without needing the precise timing of a reversal.

Presentation & Match Atmosphere

Rick Powers’ original GameCube review highlighted the more detailed wrestler faces and creation tools while noting compression and occasional stuttering in entrance videos. He also criticized the computer opponents. The campaign tells its story through on-screen dialogue rather than recorded conversations, as Alex Navarro noted in his contemporary review.

Local Players & Saving

The North American GameCube edition supports 1–4 local players and uses 34 blocks on a GameCube Memory Card for saving. Up to four wrestlers appear simultaneously, so larger match formats still work within that in-ring limit.

More game data: releases, identifiers & technical details

Regional release records and identifiers for WWE Day of Reckoning 2 | Nintendo GameCube.

Release and technical facts

Fact Value Release / platform Source
Published by THQ Inc. United States MobyGames
Developed by Yuke's Co. Ltd. United States MobyGames
Licensed by JAKKS Pacific, Inc United States MobyGames
Multiplayer Options Same/Split-Screen GameCube MobyGames
Number of Offline Players 1-4 Players GameCube MobyGames
Original game disc count 1 North America MobyGames
Genre Wrestling North America PriceCharting
Also compatible on Wii North America PriceCharting
Developer Yuke's North America PriceCharting
Disc count (PriceCharting) 1 game disc North America PriceCharting
ESRB rating Teen North America PriceCharting
Player count 1 player North America PriceCharting
Publisher THQ North America PriceCharting
Also compatible on PAL Wii PAL PriceCharting
Disc count (PriceCharting) 1 game disc PAL PriceCharting
Genre Wrestling PAL PriceCharting
Player count 1 player PAL PriceCharting

Regional releases

Release date Region / edition Source
2005-08-29 United States MobyGames
2005-08-29 North America PriceCharting
2005-09-23 PAL PriceCharting
August 29, 2005 North America PriceCharting
September 23, 2005 PAL PriceCharting

Catalog identifiers by release

Identifier Code Region / edition Source
Nintendo Media PN DL-DOL-GW2E-USA United States MobyGames
UPC-A 785138380452 United States MobyGames
ASIN B000A3ON64 United States MobyGames
eBay Product ID 47650241 United States MobyGames
upc 785138380452 North America PriceCharting
asin B000A3ON64 North America PriceCharting
epid 47650241 North America PriceCharting

Data by MobyGames.com · Catalog data: PriceCharting

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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