Battlefield: Bad Company 2
Important: Game may not include original DLC, bonus-content, online-pass, season-pass, or other digital redemption codes. Any included codes may have already been redeemed or expired.
About the Game
Before America dropped the bomb on Japan, a squad of commandos infiltrated an island in the Sea of Japan to exfiltrate a Japanese scientist. He was working on a secret weapon codenamed Aurora. But before the commandos could escape the island, Japan activated Aurora and killed everyone. Battlefield: Bad Company 2 takes place in the present day after the events in Battlefield: Bad Company .
Story & Setting
Four game modes are available: Rush, Conquest, Squad-Rush and Squad-Deathmatch. Conquest is once again all about capturing and holding flags.
Gameplay & Core Systems
The fairly linear single player campaign puts players into the shoes of Private Preston Marlowe, sending him off to uncover the mysteries surrounding Aurora in a typical first-person-shooter-fashion. On the side of the other members of Bad Company, players tries to fulfill the various objectives of the missions while gunning down several dozens enemies using a huge arsenal of real-world military equipment but limited to only carrying two main weapons and a side-arm at the same time. During the course of the game, players unlocks new weapons by finding them during his missions, granting him the ability to equip them from then on at every supply drop. As in previous installments of the Battlefield series , the core of the game is again the class-based and team-based multiplayer for up to 32 players, divided into squads with four men each. Each mode can also be played on "Hardcore"-difficulty, deactivating the cross-hair, the mini-map and such.
Standout Features
- Each class has their own set of weapons and gadgets.
- Each class gets access to new weapons and equipment by leveling up.
- With these experience points, players levels both up his class to unlock new stuff as well as his overall rank.
- Tanks are especially useful to take full advantage of the so-called Destruction 2.0 system, which allow the players to take down whole buildings if enough fire power is used.
- The health system is a mix of using med-packs and automatic healing.
- Medic: If a player still dies and isn't resurrected by a Medic, he can either choose to respawn at a stationary points like the home base or captured flags, or use one of his squad-mates as an entry point.
- Once the attacking team successfully destroys one, the battlefield is expanded and the fight moves on to the next transmitter.
- Squad-Rush has two squads fighting for two mobile transmitters at the same time.
Modes & Ways to Play
Player support includes Team.
Presentation & Atmosphere
Display support includes Progressive Scan (480p) and HDTV 720p. Audio support includes Dolby Digital and DTS.