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Bigfoot: Collision Course | Nintendo Wii

Bigfoot: Collision Course | Nintendo Wii

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Bigfoot: Collision Course

Wii

Bigfoot: Collision Course

Important: Game may not include original DLC, bonus-content, online-pass, season-pass, or other digital redemption codes. Any included codes may have already been redeemed or expired.

Preorder and launch bonuses, promotional or bonus inserts, and bundled bonus-game downloads are not guaranteed. Content supplied on the game disc or cartridge is unaffected.

Monster-Truck Racing Built Around BIGFOOT

Bigfoot: Collision Course puts the original BIGFOOT monster truck at the center of an arcade-style racing game. The emphasis is on oversized vehicles, short reaction windows, and the spectacle of forcing a heavy truck through courses that mix racing lines with crushable obstacles. Rather than presenting one identical class from start to finish, the vehicle lineup is organized into light amateur, Pro-Stock, and Pro-Modified monster-truck categories. Each step changes the machinery available and gives the competition a clearer sense of escalation.

Race, Recover, and Use the Course

Courses are configured around the different vehicle categories, so learning where to carry speed and where to correct the truck matters as much as holding the accelerator. Ramps, tight turns, uneven surfaces, and collisions can upset a clean run, while power-ups add an extra arcade layer to the race. The Wii Remote supplies the primary control input, keeping steering and action accessible without turning the game into a technical simulation. Environments change across the event list, giving the straightforward race structure more visual and mechanical variety.

Solo or Two-Player Competition

One player can work through the events and vehicle tiers, while two people can race locally on the same Wii. That makes the game suitable for a quick head-to-head session as well as solo progression. The design stays focused on the recognizable BIGFOOT license: large tires, aggressive contact, vehicle-category upgrades, and tracks built to showcase the difference between conventional racing and a monster-truck collision course.

More game data: releases, identifiers & technical details

Regional release records and identifiers for Bigfoot: Collision Course | Nintendo Wii.

Release and technical facts

Fact Value Release / platform Source
Published by Zoo Games, Inc. United States MobyGames
Developed by Q90 Corporation United States MobyGames
Developed by Alpine Studios, Inc. United States MobyGames
Media Type Wii Optical Disc Wii MobyGames
Input Devices Supported/Optional Wii Remote Wii MobyGames
Number of Offline Players 1-2 Players Wii MobyGames
Original game disc count 1 North America MobyGames
Genre Racing North America PriceCharting
Also compatible on Wii U North America PriceCharting
Disc count (PriceCharting) 1 game disc North America PriceCharting
ESRB rating Everyone North America PriceCharting
Player count 1 player North America PriceCharting
Publisher Zoo Games North America PriceCharting
Also compatible on PAL Wii U PAL PriceCharting
Developer DSI Games PAL PriceCharting
Disc count (PriceCharting) 1 game disc PAL PriceCharting
Genre Action & Adventure PAL PriceCharting
Player count 1 player PAL PriceCharting
Publisher Zoo Games PAL PriceCharting

Regional releases

Release date Region / edition Source
2008-12-05 United States MobyGames
2009-07-31 PAL PriceCharting
2008-12-05 North America PriceCharting
December 5, 2008 North America PriceCharting
July 31, 2009 PAL PriceCharting

Catalog identifiers by release

Identifier Code Region / edition Source
Nintendo Media PN RVL-RVFE-USA-B0 United States MobyGames
UPC-A 802068101596 United States MobyGames
eBay Product ID 66586434 United States MobyGames
ASIN B00182QCXI United States MobyGames
asin B00182QCXI North America PriceCharting
epid 66586434 North America PriceCharting
upc 802068101596 North America PriceCharting

Data by MobyGames.com · Catalog data: PriceCharting

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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