Call of Duty 3
About the Game
The third main Call of Duty game centers around Operation Cobra in Normandy, France, the World War II operation planned by United States Army General Omar Bradley to break out from the Normandy area after the previous month's D-Day landings. You play as 4 allied sides with American, Canadian, British and Polish soldiers in 14 chronological singleplayer missions covering the 88 days leading up to the liberation of Paris. Surprisingly, you cannot play as the French 2nd Armored Division that actually liberated Paris. The battles are usually dramatic with many fights and scripted events at the same time, consisting of infantry and vehicles, with semi-destructible environments.
Gameplay & Core Systems
A few gameplay mechanics have been kept intact or make a return: slight auto aim, the damage system that allows you to recover if you hide for a moment, and smoke grenades. New features include the ability to toss back unexploded grenades and actions requiring a successful series of button combinations. This can occur in hand-to-hand combat where you can yank the weapon out of enemy soldiers' hands. The main multiplayer modes are standard deathmatch (battle), team deathmatch (team battle), Capture the Flag (either with two flags or two sides trying to control a single, neutral flag) and Headquarters (two sides either defend or attack a structure, and players can now respawn after dying). The new mode, War, is similar to the gameplay of the Battlefield series .
Standout Features
- There are also two rankings: a normal rank system during a single game where your abilities improve if you do well, and an overall TrueSkill ranking.
- Two teams start with two control points each, and one neutral flag in the middle.
- The objective is to control all five flags.
- There are multiple-occupancy vehicles (Sherman Tank, Panzer IV, Jeep, Horch, BMW, Harley), and several multiplayer classes: Rifleman, Heavy Assault, Light Assault, Medic, Scout, Support and Anti-Armor.
Presentation & Atmosphere
Display support includes Progressive Scan (480p). Audio support includes Dolby Pro Logic II.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Call of Duty 3 | Nintendo Wii.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Activision Publishing, Inc. | United States | MobyGames |
| Developed by | Treyarch Corporation | United States | MobyGames |
| Additional Development by | Pi Studios, LLC. | United States | MobyGames |
| Ported by | EXAKT Entertainment, Inc. | United States | MobyGames |
| Contributions by | id Software, Inc. | United States | MobyGames |
| Media Type | Wii Optical Disc | Wii | MobyGames |
| Video Modes Supported | Progressive Scan (480p) | Wii | MobyGames |
| Sound Capabilities | Dolby Pro Logic II | Wii | MobyGames |
| Input Devices Supported/Optional | Nunchuk | Wii | MobyGames |
| Input Devices Supported/Optional | Wii Remote | Wii | MobyGames |
| Number of Offline Players | 1 Player | Wii | MobyGames |
| Genre | FPS | North America | PriceCharting |
| Also compatible on | Wii U | North America | PriceCharting |
| Developer | Treyarch | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Teen | North America | PriceCharting |
| Model number | #RVL P RCDE | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | Activision | North America | PriceCharting |
| Also compatible on | PAL Wii U | PAL | PriceCharting |
| Developer | Treyarch | PAL | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Action & Adventure | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
| Publisher | Activision | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2006-11-19 | United States | MobyGames |
| 2006-12-08 | PAL | PriceCharting |
| 2006-11-14 | North America | PriceCharting |
| November 14, 2006 | North America | PriceCharting |
| December 8, 2006 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| UPC-A | 047875816619 | United States | MobyGames |
| Nintendo Media PN | RVL-RCDE-USA-B0 | United States | MobyGames |
| ASIN | B000G7T7JC | United States | MobyGames |
| eBay Product ID | 53690842 | United States | MobyGames |
| asin | B000G7T7JC | North America | PriceCharting |
| epid | 53690842 | North America | PriceCharting |
| upc | 047875816619 | North America | PriceCharting |
| model | #RVL P RCDE | North America | PriceCharting |
| upc | 5030917038266 | PAL | PriceCharting |
| ean | 5030917038266 | PAL | PriceCharting |
| ean | 5030917042423 | PAL | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting
