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Command & Conquer 3: Tiberium Wars | Xbox 360

Command & Conquer 3: Tiberium Wars | Xbox 360

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Command & Conquer 3: Tiberium Wars

Xbox 360

Command & Conquer 3: Tiberium Wars

About the Game

One day a meteor fell on Earth, spreading a new substance called Tiberium. This substance was unusual and powerful, yet highly dangerous since it turned anything it touched into Tiberium itself. By 2047, Tiberium has spread and infested most of the Earth's surface, causing an ecological catastrophe. Red Zones are areas rendered inhabitable due to the severe Tiberium infestation and constant Ion storms, covering 20% of the planet's surface.

Story & Setting

In campaign mode you can fight the war for one of the games sides, playing out the storyline through various missions with high-definition FMVs and popular actors giving you orders, and winning medals based on your performance.

Gameplay & Core Systems

Following the tradition of the series, Command & Conquer 3 is designed to be a fast-paced game, where players build up their bases to produce a powerful fighting force to destroy their enemies. Being able to play for any of the three sides, they'll have a huge selection of infantry, vehicles and aircraft to fight with, as well as structures to aid with new technologies, upgrades and the all-powerful superweapons. Unlike most games of the genre, players do all their building from a tabbed sidebar, allowing them to create production queues and deploy structures quickly and easily. Maps also have various buildings spread around which can either be garrisoned to provide further protection or captured to give players that extra edge. You can also play in skirmish against the AI, or in multiplayer (network/online) against human/computer players.

Standout Features

  • Earth: One day a meteor fell on Earth, spreading a new substance called Tiberium.
  • Being able to play for any of the three sides, they'll have a huge selection of infantry, vehicles and aircraft to fight with, as well as structures to aid with new technologies, upgrades and the all-powerful superweapons.
  • Maps also have various buildings spread around which can either be garrisoned to provide further protection or captured to give players that extra edge.
  • FMVs: In campaign mode you can fight the war for one of the games sides, playing out the storyline through various missions with high-definition FMVs and popular actors giving you orders, and winning medals based on your performance.
  • You can also play in skirmish against the AI, or in multiplayer (network/online) against human/computer players.
  • Online play has support for rankings, clans, VoIP, and a new feature called BattleCast, enabling players to watch or download replays from battles directly from the website, or even provide commentary like an online sport.
  • D-pad: The interface has been moved to the bottom left on the screen and the tabs on the right have been replaced by context-sensitive menus players can scroll through using the D-pad.
  • A tutorial explains the controls and advanced players can also create custom shortcuts.

Modes & Ways to Play

In campaign mode you can fight the war for one of the games sides, playing out the storyline through various missions with high-definition FMVs and popular actors giving you orders, and winning medals based on your performance. You can also play in skirmish against the AI, or in multiplayer (network/online) against human/computer players. Online play has support for rankings, clans, VoIP, and a new feature called BattleCast, enabling players to watch or download replays from battles directly from the website, or even provide commentary like an online sport.

Player support includes Free-for-all / One-on-one (VS) and Team.

Presentation & Atmosphere

The Xbox 360 version supports the Xbox Live Vision camera.

Display support includes Progressive Scan (480p), HDTV 720p, HDTV 1080i, HDTV 1080p, and Widescreen (16 x 9). Audio support includes Dolby Digital and Dolby Digital 5.1.

More game data: releases, identifiers & technical details

Regional release records and identifiers for Command & Conquer 3: Tiberium Wars | Xbox 360.

Release and technical facts

Fact Value Release / platform Source
Published by Electronic Arts, Inc. Hong Kong, Singapore, Taiwan MobyGames
Developed by Electronic Arts Los Angeles Hong Kong, Singapore, Taiwan MobyGames
Cutscenes by Pacific Focus Inc. Hong Kong, Singapore, Taiwan MobyGames
Cutscenes by BeachHouse Films Hong Kong, Singapore, Taiwan MobyGames
Cutscenes by Sassoon Film Design Hong Kong, Singapore, Taiwan MobyGames
Cutscenes by Tigar Hare Studios Hong Kong, Singapore, Taiwan MobyGames
Cutscenes by Reality Check Studios Hong Kong, Singapore, Taiwan MobyGames
Cutscenes by Renegade Effects Group Hong Kong, Singapore, Taiwan MobyGames
Motion Capture by EA World Wide Motion Capture Studio Hong Kong, Singapore, Taiwan MobyGames
Additional Sound by Earbash Audio, Inc. Hong Kong, Singapore, Taiwan MobyGames
Published by Electronic Arts, Inc. Germany MobyGames
Developed by Electronic Arts Los Angeles Germany MobyGames
Distributed by Electronic Arts GmbH Germany MobyGames
Localized by toneworx GmbH Germany MobyGames
Cutscenes by BeachHouse Films Germany MobyGames
Cutscenes by Pacific Focus Inc. Germany MobyGames
Cutscenes by Reality Check Studios Germany MobyGames
Cutscenes by Renegade Effects Group Germany MobyGames
Cutscenes by Sassoon Film Design Germany MobyGames
Cutscenes by Tigar Hare Studios Germany MobyGames
Motion Capture by EA World Wide Motion Capture Studio Germany MobyGames
Additional Sound by Earbash Audio, Inc. Germany MobyGames
Published by Electronic Arts, Inc. Australia MobyGames
Developed by Electronic Arts Los Angeles Australia MobyGames
Distributed by Electronic Arts Australia Australia MobyGames
Cutscenes by BeachHouse Films Australia MobyGames
Cutscenes by Pacific Focus Inc. Australia MobyGames
Cutscenes by Reality Check Studios Australia MobyGames
Cutscenes by Renegade Effects Group Australia MobyGames
Cutscenes by Sassoon Film Design Australia MobyGames
Cutscenes by Tigar Hare Studios Australia MobyGames
Motion Capture by EA World Wide Motion Capture Studio Australia MobyGames
Additional Sound by Earbash Audio, Inc. Australia MobyGames
Voice Recording by POP Sound Australia MobyGames
Published by Electronic Arts, Inc. Spain MobyGames
Developed by Electronic Arts Los Angeles Spain MobyGames
Distributed by Electronic Arts Software, S.L. Spain MobyGames
Cutscenes by BeachHouse Films Spain MobyGames
Cutscenes by Pacific Focus Inc. Spain MobyGames
Cutscenes by Reality Check Studios Spain MobyGames
Cutscenes by Renegade Effects Group Spain MobyGames
Cutscenes by Sassoon Film Design Spain MobyGames
Cutscenes by Tigar Hare Studios Spain MobyGames
Motion Capture by EA World Wide Motion Capture Studio Spain MobyGames
Additional Sound by Earbash Audio, Inc. Spain MobyGames
Published by Electronic Arts, Inc. Sweden MobyGames
Developed by Electronic Arts Los Angeles Sweden MobyGames
Distributed by Electronic Arts Sverige Sweden MobyGames
Cutscenes by BeachHouse Films Sweden MobyGames
Cutscenes by Pacific Focus Inc. Sweden MobyGames
Cutscenes by Reality Check Studios Sweden MobyGames
Cutscenes by Renegade Effects Group Sweden MobyGames
Cutscenes by Sassoon Film Design Sweden MobyGames
Cutscenes by Tigar Hare Studios Sweden MobyGames
Motion Capture by EA World Wide Motion Capture Studio Sweden MobyGames
Additional Sound by Earbash Audio, Inc. Sweden MobyGames
Published by Electronic Arts, Inc. Norway MobyGames
Developed by Electronic Arts Los Angeles Norway MobyGames
Cutscenes by BeachHouse Films Norway MobyGames
Cutscenes by Pacific Focus Inc. Norway MobyGames
Cutscenes by Reality Check Studios Norway MobyGames
Cutscenes by Renegade Effects Group Norway MobyGames
Cutscenes by Sassoon Film Design Norway MobyGames
Cutscenes by Tigar Hare Studios Norway MobyGames
Motion Capture by EA World Wide Motion Capture Studio Norway MobyGames
Additional Sound by Earbash Audio, Inc. Norway MobyGames
Voice Recording by POP Sound Norway MobyGames
Published by Electronic Arts, Inc. United States MobyGames
Developed by Electronic Arts Los Angeles United States MobyGames
Cutscenes by BeachHouse Films United States MobyGames
Cutscenes by Pacific Focus Inc. United States MobyGames
Cutscenes by Reality Check Studios United States MobyGames
Cutscenes by Renegade Effects Group United States MobyGames
Cutscenes by Sassoon Film Design United States MobyGames
Cutscenes by Tigar Hare Studios United States MobyGames
Motion Capture by EA World Wide Motion Capture Studio United States MobyGames
Additional Sound by Earbash Audio, Inc. United States MobyGames
Voice Recording by POP Sound United States MobyGames
Published by Electronic Arts, Inc. Italy MobyGames
Developed by Electronic Arts Los Angeles Italy MobyGames
Distributed by Electronic Arts Italia s.r.l. Italy MobyGames
Cutscenes by BeachHouse Films Italy MobyGames
Cutscenes by Pacific Focus Inc. Italy MobyGames
Cutscenes by Reality Check Studios Italy MobyGames
Cutscenes by Renegade Effects Group Italy MobyGames
Cutscenes by Sassoon Film Design Italy MobyGames
Cutscenes by Tigar Hare Studios Italy MobyGames
Motion Capture by EA World Wide Motion Capture Studio Italy MobyGames
Additional Sound by Earbash Audio, Inc. Italy MobyGames
Published by Electronic Arts, Inc. Czechia MobyGames
Developed by Electronic Arts Los Angeles Czechia MobyGames
Cutscenes by BeachHouse Films Czechia MobyGames
Cutscenes by Pacific Focus Inc. Czechia MobyGames
Cutscenes by Reality Check Studios Czechia MobyGames
Cutscenes by Renegade Effects Group Czechia MobyGames
Cutscenes by Sassoon Film Design Czechia MobyGames
Cutscenes by Tigar Hare Studios Czechia MobyGames
Motion Capture by EA World Wide Motion Capture Studio Czechia MobyGames
Additional Sound by Earbash Audio, Inc. Czechia MobyGames
Published by Electronic Arts, Inc. Poland MobyGames
Developed by Electronic Arts Los Angeles Poland MobyGames
Distributed by Electronic Arts Polska Sp. z o.o. Poland MobyGames
Cutscenes by BeachHouse Films Poland MobyGames
Cutscenes by Pacific Focus Inc. Poland MobyGames
Cutscenes by Reality Check Studios Poland MobyGames
Cutscenes by Renegade Effects Group Poland MobyGames
Cutscenes by Sassoon Film Design Poland MobyGames
Cutscenes by Tigar Hare Studios Poland MobyGames
Motion Capture by EA World Wide Motion Capture Studio Poland MobyGames
Additional Sound by Earbash Audio, Inc. Poland MobyGames
Published by Electronic Arts, Inc. United Kingdom MobyGames
Developed by Electronic Arts Los Angeles United Kingdom MobyGames
Distributed by Electronic Arts Ltd. United Kingdom MobyGames
Cutscenes by Pacific Focus Inc. United Kingdom MobyGames
Cutscenes by BeachHouse Films United Kingdom MobyGames
Cutscenes by Sassoon Film Design United Kingdom MobyGames
Cutscenes by Tigar Hare Studios United Kingdom MobyGames
Cutscenes by Reality Check Studios United Kingdom MobyGames
Cutscenes by Renegade Effects Group United Kingdom MobyGames
Motion Capture by EA World Wide Motion Capture Studio United Kingdom MobyGames
Additional Sound by Earbash Audio, Inc. United Kingdom MobyGames
Voice Recording by POP Sound United Kingdom MobyGames
Published by Electronic Arts, Inc. France MobyGames
Developed by Electronic Arts Los Angeles France MobyGames
Distributed by Electronic Arts Publishing SARL France MobyGames
Localized by La Marque Rose SARL France MobyGames
Cutscenes by BeachHouse Films France MobyGames
Cutscenes by Pacific Focus Inc. France MobyGames
Cutscenes by Reality Check Studios France MobyGames
Cutscenes by Renegade Effects Group France MobyGames
Cutscenes by Sassoon Film Design France MobyGames
Cutscenes by Tigar Hare Studios France MobyGames
Motion Capture by EA World Wide Motion Capture Studio France MobyGames
Additional Sound by Earbash Audio, Inc. France MobyGames
Published by Electronic Arts, Inc. Russia MobyGames
Developed by Electronic Arts Los Angeles Russia MobyGames
Distributed by Soft Club Russia MobyGames
Cutscenes by Pacific Focus Inc. Russia MobyGames
Cutscenes by BeachHouse Films Russia MobyGames
Cutscenes by Sassoon Film Design Russia MobyGames
Cutscenes by Tigar Hare Studios Russia MobyGames
Cutscenes by Reality Check Studios Russia MobyGames
Cutscenes by Renegade Effects Group Russia MobyGames
Motion Capture by EA World Wide Motion Capture Studio Russia MobyGames
Additional Sound by Earbash Audio, Inc. Russia MobyGames
Published by Electronic Arts, Inc. New Zealand MobyGames
Developed by Electronic Arts Los Angeles New Zealand MobyGames
Distributed by GameWizz Digital Entertainment New Zealand MobyGames
Distributed by Electronic Arts New Zealand New Zealand MobyGames
Cutscenes by Pacific Focus Inc. New Zealand MobyGames
Cutscenes by BeachHouse Films New Zealand MobyGames
Cutscenes by Sassoon Film Design New Zealand MobyGames
Cutscenes by Tigar Hare Studios New Zealand MobyGames
Cutscenes by Reality Check Studios New Zealand MobyGames
Cutscenes by Renegade Effects Group New Zealand MobyGames
Motion Capture by EA World Wide Motion Capture Studio New Zealand MobyGames
Additional Sound by Earbash Audio, Inc. New Zealand MobyGames
Voice Recording by POP Sound New Zealand MobyGames
Media Type DVD-ROM Xbox 360 MobyGames
Video Modes Supported Progressive Scan (480p) Xbox 360 MobyGames
Video Modes Supported HDTV 720p Xbox 360 MobyGames
Video Modes Supported HDTV 1080i Xbox 360 MobyGames
Video Modes Supported HDTV 1080p Xbox 360 MobyGames
Video Modes Supported Widescreen (16 x 9) Xbox 360 MobyGames
Sound Capabilities Dolby Digital Xbox 360 MobyGames
Sound Capabilities Dolby Digital 5.1 Xbox 360 MobyGames
Multiplayer Game Modes Free-for-all / One-on-one (VS) Xbox 360 MobyGames
Multiplayer Game Modes Team Xbox 360 MobyGames
Number of Offline Players 1 Player Xbox 360 MobyGames
Number of Online Players 4 Players Xbox 360 MobyGames
Xbox/Windows Live Content Download Xbox 360 MobyGames
Xbox/Windows Live Friends Xbox 360 MobyGames
Xbox/Windows Live Online Multiplayer Xbox 360 MobyGames
Xbox/Windows Live Scoreboard/Leaderboard Xbox 360 MobyGames
Xbox/Windows Live Vision Xbox 360 MobyGames
Xbox/Windows Live Voice Chat Xbox 360 MobyGames
Miscellaneous Attributes Statistics Xbox 360 MobyGames
Genre Strategy North America PriceCharting
Also compatible on Xbox One North America PriceCharting
Disc count (PriceCharting) 1 game disc North America PriceCharting
ESRB rating Teen North America PriceCharting
Player count 1 player North America PriceCharting
Publisher Electronic Arts North America PriceCharting
Developer EA Los Angeles PAL PriceCharting
Disc count (PriceCharting) 1 game disc PAL PriceCharting
Genre Strategy PAL PriceCharting
Player count 1 player, 2-4 players online PAL PriceCharting
Publisher Electronic Arts PAL PriceCharting

Regional releases

Release date Region / edition Source
2007-05-09 Hong Kong, Singapore, Taiwan MobyGames
2007-05-09 Germany MobyGames
2007-05-10 Australia MobyGames
2007-05-10 Spain MobyGames
2007-05-10 Sweden MobyGames
2007-05-10 Norway MobyGames
2007-05-10 United States MobyGames
2007-05-11 Italy MobyGames
2007-05-11 Czechia MobyGames
2007-05-11 Poland MobyGames
2007-05-11 United Kingdom MobyGames
2007-05-11 France MobyGames
2007-05-24 Russia MobyGames
2007-05-25 New Zealand MobyGames
2007-05-11 PAL PriceCharting
2007-05-08 North America PriceCharting
May 8, 2007 North America PriceCharting
May 11, 2007 PAL PriceCharting

Catalog identifiers by release

Identifier Code Region / edition Source
UPC-A 014633155723 Hong Kong, Singapore, Taiwan MobyGames
ASIN B000NSH4YY Hong Kong, Singapore, Taiwan MobyGames
eBay Product ID 56673300 Hong Kong, Singapore, Taiwan MobyGames
Game Manual WWD07605529M Germany MobyGames
EAN-13 5030932056719 Germany MobyGames
eBay Product ID 1330301934 Australia MobyGames
EAN-13 5030941056717 Australia MobyGames
UPC-A 014633155723 United States MobyGames
ASIN B000NSH4YY United States MobyGames
eBay Product ID 56673300 United States MobyGames
EAN-13 5030930056711 United Kingdom MobyGames
eBay Product ID 56673300 United Kingdom MobyGames
asin B000NSH4YY North America PriceCharting
epid 56673300 North America PriceCharting
upc 014633155723 North America PriceCharting
upc 014633358520 North America PriceCharting
upc 5030930056711 PAL PriceCharting
ean 5030930056711 PAL PriceCharting
ean 5030946056712 PAL PriceCharting
ean 5030949056719 PAL PriceCharting

Data by MobyGames.com · Catalog data: PriceCharting

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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