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Halo 3 | Xbox 360

Halo 3 | Xbox 360

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State of Item
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Brand New/Sealed
Brand new, unopened, factory sealed.
Complete in Box
Pre-owned game, original manual, and original box or case. Other inserts may be missing. A damaged or missing case may be replaced.
Game & Case
Pre-owned game with a case and original artwork. A damaged or missing case may be replaced. A manual is not included.
Custom Case with Game
Original game with a new replacement case and professionally reprinted cover art.
Game Disc Only
Game disc or cartridge only. No case or manual.

Review the listing for any copy-specific notes, artwork variations, and included extras.

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EXPLORE THE GAME

Halo 3

Xbox 360

Halo 3

About the Game

Halo 3 is the third game in the main Halo series. Like the rest of the series, it is a sci-fi/military-themed first-person shooter with an emphasis on vehicles and an extensive multiplayer mode in addition to the single-player campaign. As before, the series' signature shield system is used where, rather than health, you have a force field of sorts which loses power as you are attacked.

Story & Setting

The campaign mode contains a number of new features as well.

Gameplay & Core Systems

If you can avoid being attacked, the shield will recharge on its own. These are human and alien transport which can be driven or ridden in with another player or AI doing the driving. Halo 3 adds numerous new types of vehicles, notably a massive mobile command center called the Elephant and a human VTOL aircraft called the Hornet. Also as before, you are limited to one weapon in hand (or one in each hand for some of the smaller guns) and one on back-up with both human and alien weapons available. Weapons can be fired or used to club someone for a melee hit.

There are several new weapons, including the gravity hammer, which is a massive hammer for one-hit kills in close combat. When using a single weapon, your second trigger throws grenades, which have a new spike type in addition to the basic sticky and frag ones from previous games. Turrets are back, which are mounted guns with a new missile pod variant and the added ability to rip them off their moorings and carry them around in 3rd person view. There is a new feature called equipment where you get objects with particular effects, such as a gravity lift, a shield drain field, a shield recharge field, land mines and a bubble shield which can be penetrated by players, but not gunfire. All the multiplayer game types from Halo 2 are back.

There are also Halo-specific games, like oddball, where you must hold an object the longest time and juggernaut, where one player gets specials powers. Two new games are added: VIP, where you are tasked with killing a specific player on the other team and must protect your own VIP, and infection, which is a human team vs a zombie team and humans are infected and brought to the other team as they are killed. There are also dozens of variants of these, such as crazy king, which is king of the hill with a moving hill, mad dash which is a juggernaut games where the object is to get to waypoint instead of kill people and single-weapon versions of slayer. You can make your own custom game types by manipulating a a number of variables such as weapons, goals and player stats. This is augmented by Forge, which is a map editor.

While it doesn't have the ability to change level geometry, Forge can be used to completely change object placements. This is not only weapons and vehicles and power-ups, but spawn points, crates, fusions coils (exploding barrels), etc. The map editor is actually a playable game mode with some players becoming the monitor and placing objects for use by their teammates. The players now control distinct characters in co-op rather than the Chief just having an identical twin, the player limit has been expanded to four and it is now playable online. There is a metagame where you score points in the campaign (used for some of the achievements) and the skulls from Halo 2 have been expanded with a checklist and additional features, such as unlocking extra armor for use in multiplayer and additional dialogue featured throughout the game.

The ability to customize your appearance has been expanded from Halo 2 with not only a longer list of emblems to place on your armor and the ability to pick a third color, but multiple armor variants which can be mixed and matched and the ability to use a female voice. You have the ability to save films for posterity, take screenshots or edit films for highlight reels or machinima (multiplayer only). This is a multiplayer feature, so you can watch films with people in your online party. All of these things (edited maps, custom games, films and screenshots) can be put in a new file-sharing feature and are accessible to other players or through any PC via the internet.

Standout Features

  • Enemies with good timing can board a vehicle, kicking out the occupant.
  • One piece of equipment can be carried at a time and it can be deployed anywhere.
  • This includes the standard fps games like slayer (essentially deathmatch), capture the flag, assault (reverse ctf), territories and king of the hill (territories with a single point).
  • They can give give them a tank, for instance, or create a barrier and levitate it along as mobile cover.
  • Other new features include a theater where you can re-watch games you or others played from the viewpoint of any player-character or in third-person or with a free camera.
More game data: releases, identifiers & technical details

Regional release records and identifiers for Halo 3 | Xbox 360.

Release and technical facts

Fact Value Release / platform Source
Published by Microsoft Corporation Mexico; retail release MobyGames
Developed by Bungie Studios Mexico; retail release MobyGames
Publishing label Microsoft Game Studios Mexico; retail release MobyGames
Cutscenes by DamnFX Mexico; retail release MobyGames
Cutscenes by Zoic Studios Mexico; retail release MobyGames
Middleware by RAD Game Tools, Inc. Mexico; retail release MobyGames
Middleware by Havok Mexico; retail release MobyGames
Published by Microsoft Corporation Brazil MobyGames
Developed by Bungie Studios Brazil MobyGames
Publishing label Microsoft Game Studios Brazil MobyGames
Cutscenes by DamnFX Brazil MobyGames
Cutscenes by Zoic Studios Brazil MobyGames
Middleware by RAD Game Tools, Inc. Brazil MobyGames
Middleware by Havok Brazil MobyGames
Published by Microsoft Corporation United States, Canada MobyGames
Developed by Bungie Studios United States, Canada MobyGames
Publishing label Microsoft Game Studios United States, Canada MobyGames
Cutscenes by DamnFX United States, Canada MobyGames
Cutscenes by Zoic Studios United States, Canada MobyGames
Voice Recording by Blindlight LLC United States, Canada MobyGames
Middleware by RAD Game Tools, Inc. United States, Canada MobyGames
Middleware by Havok United States, Canada MobyGames
Published by Microsoft Corporation France MobyGames
Developed by Bungie Studios France MobyGames
Publishing label Microsoft Game Studios France MobyGames
Cutscenes by DamnFX France MobyGames
Cutscenes by Zoic Studios France MobyGames
Middleware by RAD Game Tools, Inc. France MobyGames
Middleware by Havok France MobyGames
Published by Microsoft Corporation Spain MobyGames
Developed by Bungie Studios Spain MobyGames
Publishing label Microsoft Game Studios Spain MobyGames
Cutscenes by DamnFX Spain MobyGames
Cutscenes by Zoic Studios Spain MobyGames
Middleware by RAD Game Tools, Inc. Spain MobyGames
Middleware by Havok Spain MobyGames
Published by Microsoft Corporation United Kingdom MobyGames
Developed by Bungie Studios United Kingdom MobyGames
Publishing label Microsoft Game Studios United Kingdom MobyGames
Cutscenes by Zoic Studios United Kingdom MobyGames
Cutscenes by DamnFX United Kingdom MobyGames
Voice Recording by Blindlight LLC United Kingdom MobyGames
Middleware by RAD Game Tools, Inc. United Kingdom MobyGames
Middleware by Havok United Kingdom MobyGames
Published by Microsoft Corporation Russia MobyGames
Developed by Bungie Studios Russia MobyGames
Publishing label Microsoft Game Studios Russia MobyGames
Distributed by ALION Russia MobyGames
Cutscenes by DamnFX Russia MobyGames
Cutscenes by Zoic Studios Russia MobyGames
Middleware by RAD Game Tools, Inc. Russia MobyGames
Middleware by Havok Russia MobyGames
Published by Microsoft Corporation Germany MobyGames
Developed by Bungie Studios Germany MobyGames
Publishing label Microsoft Game Studios Germany MobyGames
Distributed by NBG EDV Handels- und Verlags GmbH Germany MobyGames
Cutscenes by DamnFX Germany MobyGames
Cutscenes by Zoic Studios Germany MobyGames
Middleware by RAD Game Tools, Inc. Germany MobyGames
Middleware by Havok Germany MobyGames
Published by Microsoft Corporation Italy MobyGames
Developed by Bungie Studios Italy MobyGames
Publishing label Microsoft Game Studios Italy MobyGames
Distributed by Leader S.p.a. Italy MobyGames
Cutscenes by Zoic Studios Italy MobyGames
Cutscenes by DamnFX Italy MobyGames
Middleware by Havok Italy MobyGames
Middleware by RAD Game Tools, Inc. Italy MobyGames
Published by Microsoft Corporation Germany; Classics release MobyGames
Developed by Bungie Studios Germany; Classics release MobyGames
Publishing label Microsoft Game Studios Germany; Classics release MobyGames
Distributed by NBG EDV Handels- und Verlags GmbH Germany; Classics release MobyGames
Cutscenes by DamnFX Germany; Classics release MobyGames
Cutscenes by Zoic Studios Germany; Classics release MobyGames
Middleware by RAD Game Tools, Inc. Germany; Classics release MobyGames
Middleware by Havok Germany; Classics release MobyGames
Published by ak tronic Software & Services GmbH Germany; Software Pyramide release MobyGames
Developed by Bungie Studios Germany; Software Pyramide release MobyGames
Cutscenes by DamnFX Germany; Software Pyramide release MobyGames
Cutscenes by Zoic Studios Germany; Software Pyramide release MobyGames
Middleware by RAD Game Tools, Inc. Germany; Software Pyramide release MobyGames
Middleware by Havok Germany; Software Pyramide release MobyGames
Business Model Commercial Xbox 360 MobyGames
Media Type Download Xbox 360 MobyGames
Media Type DVD-ROM Xbox 360 MobyGames
Video Modes Supported Progressive Scan (480p) Xbox 360 MobyGames
Video Modes Supported HDTV 720p Xbox 360 MobyGames
Video Modes Supported HDTV 1080i Xbox 360 MobyGames
Video Modes Supported HDTV 1080p Xbox 360 MobyGames
Video Modes Supported Widescreen (16 x 9) Xbox 360 MobyGames
Video Modes Supported PAL 60Hz Xbox 360 MobyGames
Sound Capabilities Dolby Digital Xbox 360 MobyGames
Input Devices Supported/Optional Communicator Headset Xbox 360 MobyGames
Additional Hardware Supported System/Multi-Link Cable Xbox 360 MobyGames
Multiplayer Game Modes Co-Op Xbox 360 MobyGames
Multiplayer Game Modes Free-for-all / One-on-one (VS) Xbox 360 MobyGames
Multiplayer Game Modes Team Xbox 360 MobyGames
Number of Offline Players 1-4 Players Xbox 360 MobyGames
Number of Local Players via System Link / LAN Cable 2-16 Players Xbox 360 MobyGames
Number of Online Players 2-16 Players Xbox 360 MobyGames
Number of Players: Co-Op 2-4 Players Xbox 360 MobyGames
Xbox/Windows Live Achievements Xbox 360 MobyGames
Xbox/Windows Live Content Download Xbox 360 MobyGames
Xbox/Windows Live File Sharing Xbox 360 MobyGames
Xbox/Windows Live Friends Xbox 360 MobyGames
Xbox/Windows Live Online Multiplayer Xbox 360 MobyGames
Xbox/Windows Live Scoreboard/Leaderboard Xbox 360 MobyGames
Xbox/Windows Live Voice Chat Xbox 360 MobyGames
Original game disc count 1 North America MobyGames
Genre FPS North America PriceCharting
Also compatible on Xbox One North America PriceCharting
Developer Bungie Software North America PriceCharting
Disc count (PriceCharting) 1 game disc North America PriceCharting
ESRB rating Mature North America PriceCharting
Model number #9UE 00001 North America PriceCharting
Player count 1 player North America PriceCharting
Publisher Microsoft Game Studios North America PriceCharting
Disc count (PriceCharting) 1 game disc Japan PriceCharting
Genre FPS Japan PriceCharting
Player count 1 player Japan PriceCharting
Also compatible on Xbox One PAL PriceCharting
Developer Bungie PAL PriceCharting
Disc count (PriceCharting) 1 game disc PAL PriceCharting
Genre FPS PAL PriceCharting
Player count 1-16 players local, 2-16 players online PAL PriceCharting
Publisher Microsoft Studios PAL PriceCharting

Regional releases

Release date Region / edition Source
2007 Mexico; retail release MobyGames
2007-09-25 Brazil MobyGames
2007-09-25 United States, Canada MobyGames
2007-09-26 France MobyGames
2007-09-26 Spain MobyGames
2007-09-26 United Kingdom MobyGames
2007-09-26 Russia MobyGames
2007-09-26 Germany MobyGames
2007-09-26 Italy MobyGames
2009-03-13 Germany; Classics release MobyGames
2012-02-15 Germany; Software Pyramide release MobyGames
2007-09-27 Japan PriceCharting
2007-09-26 PAL PriceCharting
2007-09-25 North America PriceCharting
September 25, 2007 North America PriceCharting
September 27, 2007 Japan PriceCharting
September 26, 2007 PAL PriceCharting

Catalog identifiers by release

Identifier Code Region / edition Source
UPC-A 882224508056 Mexico; retail release MobyGames
ASIN B0010E82ZU Mexico; retail release MobyGames
UPC-A 882224444477 United States, Canada MobyGames
Game Manual X13-84404-01 United States, Canada MobyGames
ASIN B00846I1PS United States, Canada MobyGames
eBay Product ID 214796938 United States, Canada MobyGames
UPC-A 882224482431 France MobyGames
eBay Product ID 1702360203 France MobyGames
UPC-A 882224482417 United Kingdom MobyGames
eBay Product ID 24044888359 United Kingdom MobyGames
UPC-A 882224483018 Russia MobyGames
UPC-A 882224482448 Germany MobyGames
UPC-A 882224482462 Italy MobyGames
eBay Product ID 1744443000 Italy MobyGames
upc 882224444477 North America PriceCharting
asin B000FRU0NU North America PriceCharting
epid 214796938 North America PriceCharting
model #9UE 00001 North America PriceCharting
upc 882224462464 North America PriceCharting
upc 882224482417 PAL PriceCharting
ean 882224482417 PAL PriceCharting
ean 882224482486 PAL PriceCharting
ean 882224482394 PAL PriceCharting
ean 882224482424 PAL PriceCharting

Data by MobyGames.com · Catalog data: PriceCharting

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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