DC Universe Online
About the Game
Brainiac and his robotic minions are invading Earth, and a final war between superheroes and villains have left humanity defenseless. In desperation, Lex Luthor travels back in time to warn his foes, and at the same time, litter the planet with the seeds to create new heroes. As one of these newly-transformed superhumans, players will choose to save the planet from Brainiac for the good of humanity, or to their own nefarious ends. As an action MMO in the DC Universe, DC Universe Online will pit players with or against each other under the watchful eyes of major comic characters.
Story & Setting
Most PvP takes place in Arenas, where players are dropped into maps with a specific goal (such as capturing and holding zones for longer than the opposing team). Characters for Legends are unlocked by completing collection quests inside the two cities. Quests are the strong focus of DC Universe Online , and districts of the city are set up almost exclusively to support sets of missions. Quest lines usually last for 4-5 missions each, and send players throughout that district and into an instanced boss lair for the end.
Gameplay & Core Systems
Upon starting a character, players can choose to be a hero or a villain, with the tone and specifics of their missions changing accordingly. Though players will take missions from many different DC characters, this mentor will guide their overall progress to the level cap. Gadgets and Mental powers evolve into Control roles. Each power has two trees which change the final role slightly, and players only earns enough skills points to fill one tree, or a combination of both. All roles also have the ability to perform a DPS damage role, with powers shifting their effects accordingly.
Standout Features
- Players can switch between the two roles on the fly, with customized power setups for each.
- DC Universe does not rely on traditional "auto-attack" MMO combat, and instead uses a system most analogous to a third person action game.
- Players can specialize in a number of weapon styles, each having a melee and ranged attack.
- Weapons are generally more effective at one attack than the other (i.e. guns for ranged, swords for melee).
- As players earn skill points for progressing through XP levels, they can spend these points on combos for their different weapons styles, which give stronger attacks or debuffed states.
- Additional physics effects allow players to pick up objects in the world and throw them as weapons.
- Both cities have recognizable locations from the comics, and a variety of hidden collectibles to reward exploration.
- Players can pick from super-speed, flight, or acrobatics to scale buildings and travel around the cities.
Modes & Ways to Play
Player support includes Co-Op, Free-for-all / One-on-one (VS), and Team.
Presentation & Atmosphere
Display support includes Progressive Scan (480p), HDTV 720p, and Widescreen (16 x 9). Audio support includes Dolby Digital.



