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Destiny | PlayStation 3 | PS3

Destiny | PlayStation 3 | PS3

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State of Item
What's included in each condition?
Brand New/Sealed
Brand new, unopened, factory sealed.
Complete in Box
Pre-owned game, original manual, and original box or case. Other inserts may be missing. A damaged or missing case may be replaced.
Game & Case
Pre-owned game with a case and original artwork. A damaged or missing case may be replaced. A manual is not included.
Custom Case with Game
Original game with a new replacement case and professionally reprinted cover art.
Game Disc Only
Game disc or cartridge only. No case or manual.

Review the listing for any copy-specific notes, artwork variations, and included extras.

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EXPLORE THE GAME

Destiny

PlayStation 3

Destiny

About the Game

Destiny is a futuristic first-person shooter set in a persistent world. When humans first set foot on Mars they discovered the Traveler, a giant sphere that then allowed mankind to colonize space quickly. Centuries later the Darkness, an enemy of the Traveler, arrived and waged war against it and all of its creations. The Traveler is forced to scarify itself as a measure of protection and what is left of humanity on Earth is forced to live in a city constructed underneath.

Story & Setting

While fighting, movement and jumps are important when confronting enemies. Each planet has its own story and various quests. The main story consists of different campaign missions that need to be completed for The Speaker, unlocked gradually and opened up on Earth, Moon, Venus and Mars respectively. Each planet generally has five major story missions.

Gameplay & Core Systems

At the start the player chooses a class (Titan, Hunter or Warlock - corresponding with the classic Fighter, Rogue and Mage) and then customizes the appearance through race (Human, Awoken or Exo), gender, face, hair and marking. The Titan is a fighter with an advanced mech suit, the Hunter is a bounty hunter with a knack for reconnaissance and ranged weapons, and the Warlock is a magical being that uses spells and explosives. Each class has various subclasses (unlocked at level 15) and specific abilities and statistics. None of the weapons in the game are restricted to a single class. The most distinct differences are the grenade types, jump abilities, melee attack and a special ability.

The game borrows elements from the MMORPG genre in its design, with the Tower as a main hub zone to interact with NPCs, buy weapons, gear and Ghost upgrades, receive mail, buy and upgrade ships etc. A Guardian can wield up to three main weapons (primary, special and heavy) next to grenades and other abilities. Only one weapon of each type can be equipped, but nine more for each type can be stored in an inventory to swap them. Players complete missions by defeating enemies, collecting loot. The character also gains experience and levels up, accessing new abilities.

From level 18 Vanguard Marks are unlocked as an additional currency for high-end gear, along with Vanguard Reputation as a reward for completing bounties. From level 20 the general experience system is replaced by Mote of Light. At that level the characters also gets to join one of three factions: Dead Orbit, New Monarchy or Future War Cult. Next to the mission progression it is possible to enter a planet in exploration mode, offering free exploration. These can be completed alone or in groups of six players working together.

Players can also optionally organize themselves in Fireteams for Strike missions, similar to MMORPG dungeons, that are harder with various mini-bosses and bosses. Fireteams are organized through online matchmaking and it is possible to make them public or private, and invite players. Players also do not see all other online players at that location, only a selection. Loot is personalized and does not need to be distributed between players. Certain weapons and armour have a ranking system where they become better over time.

There are also various types of engrams, a type of pattern for weapons or amour that can be turned into a special item with colour coding for the rarity level. Decoding them improves a separate ranking system with leveling to access additional engrams. When dead, other players can attempt to revive the player's character with its Ghost nearby or eventually it respawns. There are also Raids, much harder cooperative missions added gradually by the developer that do not support matchmaking and can only be taken on with players at a high level with high-end gear. Unlike Strike missions, no objectives or directions are given, players have to figure it out for themselves.

Competitive multiplayer is available in the The Crucible PvP game mode in a separate location. It offers game modes unlocked gradually including Clash, Control, Skirmish and Rumble. Level differences between players are nullified except for the skill tree unlocks, but the strength of the gear, weapons and equipped items makes a significant difference.

Standout Features

  • Rewards for completing missions can also usually be collected here.
  • There are daily and weekly challenges to earn Marks, but the amount that can be earned has time constrictions.
  • Once unlocked however, they can be completed in any order.
  • In these section characters can revive each other and there are checkpoints for respawns.
  • Moving around on planets can be done on speeder bikes.
  • Raids can be paused and resumed, unlike most of the rest of the game, but are reset after a weekly cycle.

Modes & Ways to Play

They come with different team sizes and include team deathmatch, capturing zones, team modes with vehicles and more.

Presentation & Atmosphere

These voyages are not an interactive scene however as the game does not have a complete open world design. For the instance missions, the player's character (and possibly other team members) are drawn in a private part in the game, cut off from the open game world.

More game data: releases, identifiers & technical details

Regional release records and identifiers for Destiny | PlayStation 3 | PS3.

Release and technical facts

Fact Value Release / platform Source
Published by Activision Publishing, Inc. United States; Retail release MobyGames
Developed by Bungie, LLC United States; Retail release MobyGames
Additional Development by Radical Entertainment Inc. United States; Retail release MobyGames
Additional Graphics by FXVille, LLC United States; Retail release MobyGames
Cutscenes by Prologue United States; Retail release MobyGames
Motion Capture by Faceware Technologies, Inc. United States; Retail release MobyGames
Additional Sound by Resolution Digital Studios United States; Retail release MobyGames
Voice Production by Blindlight LLC United States; Retail release MobyGames
Sound Engine by Audiokinetic Inc. United States; Retail release MobyGames
Media Type Blu-Ray Disc PlayStation 3 MobyGames
Digital release format Download PlayStation 3 MobyGames
Video Modes Supported HDTV 720p PlayStation 3 MobyGames
Multiplayer Options Internet PlayStation 3 MobyGames
Multiplayer Game Modes Co-Op PlayStation 3 MobyGames
Multiplayer Game Modes Free-for-all / One-on-one (VS) PlayStation 3 MobyGames
Multiplayer Game Modes Team PlayStation 3 MobyGames
Number of Offline Players 1 Player PlayStation 3 MobyGames
Number of Online Players 2-12 Players PlayStation 3 MobyGames
PlayStation Network Multiplayer PlayStation 3 MobyGames
PlayStation Network Trophies PlayStation 3 MobyGames
PlayStation Network Voice Chat PlayStation 3 MobyGames
Original game disc count 1 North America MobyGames
Genre FPS North America PriceCharting
Developer Bungie North America PriceCharting
Disc count (PriceCharting) 1 game disc North America PriceCharting
ESRB rating Teen North America PriceCharting
Model number #BLUS-31181 North America PriceCharting
Player count 1 player North America PriceCharting
Publisher Activision North America PriceCharting
Developer Bungie Japan PriceCharting
Disc count (PriceCharting) 1 game disc Japan PriceCharting
Genre Third Person Shooter Japan PriceCharting
Player count 1 player Japan PriceCharting
Publisher Activision Japan PriceCharting
Developer Bungie PAL PriceCharting
Disc count (PriceCharting) 1 game disc PAL PriceCharting
Genre Action & Adventure PAL PriceCharting
Model number #BLES-01857 PAL PriceCharting
Player count 1 player local, 1-12 players online PAL PriceCharting
Publisher Activision PAL PriceCharting

Regional releases

Release date Region / edition Source
2014-09-09 United States; Retail release MobyGames
2014-09-11 Japan PriceCharting
2014-09-09 PAL PriceCharting
2014-09-09 North America PriceCharting
September 9, 2014 North America PriceCharting
September 11, 2014 Japan PriceCharting
September 9, 2014 PAL PriceCharting

Catalog identifiers by release

Identifier Code Region / edition Source
upc 047875846555 North America PriceCharting
asin B003O6N356 North America PriceCharting
epid 170246602 North America PriceCharting
model #BLUS-31181 North America PriceCharting
upc 047875846562 North America PriceCharting
upc 4948872340014 Japan PriceCharting
upc 5030917124020 PAL PriceCharting
epid 171593052 PAL PriceCharting
ean 4948872340014 Japan PriceCharting
ean 5030917124020 PAL PriceCharting
ean 5030917124037 PAL PriceCharting
model #BLES-01857 PAL PriceCharting
epid 171593052 PAL PriceCharting

Data by MobyGames.com · Catalog data: PriceCharting

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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