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Guitar Hero Live | Xbox 360

Guitar Hero Live | Xbox 360

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EXPLORE THE GAME

Guitar Hero Live

Xbox 360

Guitar Hero Live

Important: Game may not include original DLC, bonus-content, online-pass, season-pass, or other digital redemption codes. Any included codes may have already been redeemed or expired.

Preorder and launch bonuses, promotional or bonus inserts, and bundled bonus-game downloads are not guaranteed. Content supplied on the game disc or cartridge is unaffected.

About the Game

Guitar Hero Live is an entry in the Guitar Hero series and a reboot of the franchise after the hiatus following Guitar Hero: Warriors of Rock in 2010. The core concept is identical: players use a plastic guitar peripheral to play the guitar sections of songs by following the cues on the screen and pressing the matching buttons on the instrument in time. Unlike the contemporary Rock Band 4 there is no backwards compatibility with instruments of content from earlier games. The largest difference compared to earlier titles is in the presentation.

Gameplay & Core Systems

Each song can be played in multiple difficulty levels. There is also a casual difficulty level where only the strum bar needs to be used. After collecting it, it can be unleashed at any time by tilting the controller upward or pressing a button at the bottom. There is a short, interactive tutorial in the begin that explains the controls. It is an offline story/career mode where players become a guitarist for different fictitious bands playing existing tracks from popular bands on a number of fictitious festivals.

Standout Features

  • Like earlier titles Hero Power (previously called Star Power) can be collected by correctly playing a specific series of blue notes on a track.
  • Using the power instantly pleases the crowd and can save a performance.
  • It was launched with 200 songs and new ones are added regularly.
  • The game tracks the players performance and scores can be compared worldwide.
  • This mode can also be played in split-screen multiplayer.
  • The coins can be bought with points earned with performances or as microtransactions/in-app purchases for real money.
  • There is a leveling system and the ability to unlock player card skins, different highways and different types of Hero Power to boost score multipliers, decrease note density or clear all notes for a short section.
  • In-game credits earned by completing songs can be used to access a Premium channel with rotating challenges and asynchronous multiplayer against other players for the best scores.

Modes & Ways to Play

In the Guitar Hero Live mode each song is now played from the perspective of the guitarist during a real-world concert setting using full motion video footage. The second part of the game is the online Guitar Hero TV mode. It offers multiple channels that stream songs all day long and most of the time different from those in the Guitar Hero Live mode. Unlike the offline mode the channels contain video clips and live performances of the songs by the real bands as players play along and there are no dynamic interactions in the video.

Player support includes Internet, Same/Split-Screen, and Free-for-all / One-on-one (VS).

Presentation & Atmosphere

While playing the camera shifts between watching and interacting with the band members and the audience.

More game data: releases, identifiers & technical details

Regional release records and identifiers for Guitar Hero Live | Xbox 360.

Release and technical facts

Fact Value Release / platform Source
Published by Activision Publishing, Inc. United States; Retail release MobyGames
Developed by FreeStyleGames Ltd. United States; Retail release MobyGames
Additional Development by Zoë Mode United States; Retail release MobyGames
Cutscenes by Framestore United States; Retail release MobyGames
Cutscenes by Pulse Films United States; Retail release MobyGames
Motion Capture by Framestore United States; Retail release MobyGames
Additional Sound by Sounding Sweet Ltd. United States; Retail release MobyGames
Additional Sound by Pinewood Shepperton Facilities Limited United States; Retail release MobyGames
Additional Sound by Hackenbacker Ltd United States; Retail release MobyGames
Voice Recording by Side UK Ltd. United States; Retail release MobyGames
Casting by Side UK Ltd. United States; Retail release MobyGames
Media Type DVD-ROM Xbox 360 MobyGames
Input Devices Supported/Optional Guitar Controller Xbox 360 MobyGames
Multiplayer Options Internet Xbox 360 MobyGames
Multiplayer Options Same/Split-Screen Xbox 360 MobyGames
Multiplayer Game Modes Free-for-all / One-on-one (VS) Xbox 360 MobyGames
Xbox/Windows Live Content Download Xbox 360 MobyGames
Xbox/Windows Live Online Multiplayer Xbox 360 MobyGames
Genre Music North America PriceCharting
Developer FreeStyleGames North America PriceCharting
Disc count (PriceCharting) 1 game disc North America PriceCharting
ESRB rating Teen North America PriceCharting
Player count 1 player North America PriceCharting
Publisher Activision North America PriceCharting
Disc count (PriceCharting) 1 game disc PAL PriceCharting
Genre Music PAL PriceCharting
Player count 1 player PAL PriceCharting
Publisher Activision PAL PriceCharting

Regional releases

Release date Region / edition Source
2015-10-20 United States; Retail release MobyGames
2015-10-23 PAL PriceCharting
2015-10-20 North America PriceCharting
October 20, 2015 North America PriceCharting
October 23, 2015 PAL PriceCharting

Catalog identifiers by release

Identifier Code Region / edition Source
asin B01DVAX66A North America PriceCharting
upc 696233005846 North America PriceCharting
upc 636160264527 North America PriceCharting

Data by MobyGames.com · Catalog data: PriceCharting

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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We offer 14-day returns and a 90-day warranty on eligible pre-owned gaming products for functional issues under normal use.

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