NBA 2K10
About the Game
The next release in the NBA 2K series , NBA 2K10 expands previous game modes, brings roster updates, and adds a number of new online-linked features meant to add more realism to the game. 2K10 features an improved player-creation mode that, aside from standard physical and appearance options, also includes tendencies, attitudes, dribble and dunk styles, and signature moves.
Gameplay & Core Systems
Created players can be used in the new "My Player" simulation mode, where the created basketballer rises from an undrafted rookie through the entirety of his NBA career. This mode is a simulation in the truest sense, and players imported into it must pick a position on their team and are expected to play it accurately, unselfishly, and without deviation (no wandering the court in search of dunks and flashy superstardom). Xbox360 and PS3 players may download the NBA 2K10 Draft Combine game to create a player and give him a head-start on skills in My Player mode. Players can also form online crews and play pick-up games that don't affect the character's schedule, but still result in experience points. "The Association" sim mode has been expanded, allowing players to control and manage all 30 NBA teams at once, follow the realistic progress of generated players, share custom draft classes, and manage new developmental league teams.
Standout Features
- The next release in the NBA 2K series , NBA 2K10 expands previous game modes, brings roster updates, and adds a number of new online-linked features meant to add more realism to the game.
- 2K10 features an improved player-creation mode that, aside from standard physical and appearance options, also includes tendencies, attitudes, dribble and dunk styles, and signature moves.
- Created players can be used in the new "My Player" simulation mode, where the created basketballer rises from an undrafted rookie through the entirety of his NBA career.
- Players can also form online crews and play pick-up games that don't affect the character's schedule, but still result in experience points.
- "The Association" sim mode has been expanded, allowing players to control and manage all 30 NBA teams at once, follow the realistic progress of generated players, share custom draft classes, and manage new developmental league teams.
- A variety of other gameplay tweaks have been made, including new dribbling and defensive controls, lockdown defense, a new stamina system, 24 active play calls, and the ability to save progress in the middle of a game and return to it later.
- This mode is a simulation in the truest sense, and players imported into it must pick a position on their team and are expected to play it accurately, unselfishly, and without deviation (no wandering the court in search of dunks and flashy superstardom).
- Xbox360 and PS3 players may download the NBA 2K10 Draft Combine game to create a player and give him a head-start on skills in My Player mode.
Modes & Ways to Play
Created players can be used in the new "My Player" simulation mode, where the created basketballer rises from an undrafted rookie through the entirety of his NBA career. This mode is a simulation in the truest sense, and players imported into it must pick a position on their team and are expected to play it accurately, unselfishly, and without deviation (no wandering the court in search of dunks and flashy superstardom). Xbox360 and PS3 players may download the NBA 2K10 Draft Combine game to create a player and give him a head-start on skills in My Player mode. Players can also form online crews and play pick-up games that don't affect the character's schedule, but still result in experience points.
Presentation & Atmosphere
Display support includes Progressive Scan (480p), PAL 50Hz, and PAL 60Hz. Audio support includes Dolby Pro Logic II.
More game data: releases, identifiers & technical details
Regional release records and identifiers for NBA 2K10 | Nintendo Wii.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | 2K Games, Inc. | United States | MobyGames |
| Developed by | Visual Concepts Entertainment, Inc. | United States | MobyGames |
| Publishing label | 2K Sports | United States | MobyGames |
| Middleware by | GameSpy Industries Inc. | United States | MobyGames |
| Licensed by | NBA Properties, Inc. | United States | MobyGames |
| Media Type | Wii Optical Disc | Wii | MobyGames |
| Video Modes Supported | Progressive Scan (480p) | Wii | MobyGames |
| Video Modes Supported | PAL 50Hz | Wii | MobyGames |
| Video Modes Supported | PAL 60Hz | Wii | MobyGames |
| Sound Capabilities | Dolby Pro Logic II | Wii | MobyGames |
| Input Devices Supported/Optional | Classic Controller | Wii | MobyGames |
| Input Devices Supported/Optional | Nunchuk | Wii | MobyGames |
| Input Devices Supported/Optional | Wii Remote | Wii | MobyGames |
| Input Devices Supported/Optional | Wii Speak | Wii | MobyGames |
| Number of Offline Players | 1-4 Players | Wii | MobyGames |
| Miscellaneous Attributes | Wi-Fi Connection | Wii | MobyGames |
| Genre | Basketball | North America | PriceCharting |
| Also compatible on | Wii U | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Everyone | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | 2K Games | North America | PriceCharting |
| Also compatible on | PAL Wii U | PAL | PriceCharting |
| Developer | Visual Concepts | PAL | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Action & Adventure | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
| Publisher | 2K Sports | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2009-11-09 | United States | MobyGames |
| 2009-11-27 | PAL | PriceCharting |
| 2009-11-09 | North America | PriceCharting |
| November 9, 2009 | North America | PriceCharting |
| November 27, 2009 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| eBay Product ID | 73546916 | United States | MobyGames |
| Nintendo Media PN | RVL-R76E-USA-B0 | United States | MobyGames |
| UPC-A | 710425346392 | United States | MobyGames |
| upc | 710425346392 | North America | PriceCharting |
| asin | B002C7TG5E | North America | PriceCharting |
| epid | 73546916 | North America | PriceCharting |
| upc | 710425346453 | North America | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting



