Need for Speed: Carbon
About the Game
The 2006 game in the Need for Speed series is an evolution of the gameplay introduced in the previous games. The career mode offers complete freedom in a city with a story mode supported by FMV cutscenes, as featured in Need for Speed: Most Wanted , but now also set in the Carbon Canyon, where racers duel for territory in the city below. There still are many police pursuits. At the same time, the focus on tuning and sculpting your car remains, as introduced in Need for Speed Underground .
Gameplay & Core Systems
Up to eight players can race together, in the Pursuit Tag or Pursuit Knockout modes, with a few variations. To become the civilian car, you have to tag it and then try to fend off the cops as long as possible until you are tagged again by other players. Another mode allows you to drive cooperatively (up to four players) in a single race. The city and the surroundings in the career mode have been divided into different territories, controlled by gangs.
Standout Features
- As you win money from races, you can visit garages and car lots to make improvements to your vehicle.
- Many of them have been featured in previous installments, but there is a new selection and this year's edition introduces powerful muscle cars such as the Ford Mustang and Dodge Charger.
- Other features include the possibility to form your own crew, more detailed sculpting features, drifting races (introduced in NFS:U and replaced by drag races in NFS:MW ) and the new car classes.
- Pursuit Tag is a race of one civilian car against cop cars.
- In Pursuit Knockout everyone starts as a civilian car, but the last one at the end of the first lap becomes a cop and needs to cause as much damage as possible to the other speeders.
- You need to follow the boss in the first race, and he is in pursuit in the second one.
- The crew feature, with room for up to 6 cars, allows you to assign three roles to racers: drafters, scouts and blockers.
- These are supporting characters you can hire to help you win races.
Modes & Ways to Play
The PC, PS3 and Xbox 360 versions offer online multiplayer, missing from the PS2, GC and Xbox releases.
Player support includes Free-for-all / One-on-one (VS).
Presentation & Atmosphere
It enables you to modify the height of every part of your car through sliders, solely for visual effect.
Display support includes Progressive Scan (480p) and Widescreen (16 x 9). Audio support includes Dolby Pro Logic II.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Need for Speed: Carbon | Nintendo Wii.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Electronic Arts, Inc. | United States | MobyGames |
| Developed by | Electronic Arts Black Box | United States | MobyGames |
| Published by | Electronic Arts, Inc. | United Kingdom | MobyGames |
| Developed by | Electronic Arts Black Box | United Kingdom | MobyGames |
| Published by | ak tronic Software & Services GmbH | Germany; Software Pyramide budget release | MobyGames |
| Developed by | Electronic Arts Black Box | Germany; Software Pyramide budget release | MobyGames |
| Media Type | Wii Optical Disc | Wii | MobyGames |
| Video Modes Supported | Progressive Scan (480p) | Wii | MobyGames |
| Video Modes Supported | Widescreen (16 x 9) | Wii | MobyGames |
| Video Modes Supported | PAL 50Hz | Wii | MobyGames |
| Video Modes Supported | PAL 60Hz | Wii | MobyGames |
| Sound Capabilities | Dolby Pro Logic II | Wii | MobyGames |
| Input Devices Supported/Optional | Nunchuk | Wii | MobyGames |
| Input Devices Supported/Optional | Wii Remote | Wii | MobyGames |
| Multiplayer Game Modes | Free-for-all / One-on-one (VS) | Wii | MobyGames |
| Number of Offline Players | 1-2 Players | Wii | MobyGames |
| Original game disc count | 1 | North America | MobyGames |
| Genre | Racing | North America | PriceCharting |
| Also compatible on | Wii U | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Everyone 10+ | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | Electronic Arts | North America | PriceCharting |
| Also compatible on | PAL Wii U | PAL | PriceCharting |
| Developer | EA Black Box | PAL | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Action & Adventure | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
| Publisher | Electronic Arts | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2006-11-19 | United States | MobyGames |
| 2006-12-08 | United Kingdom | MobyGames |
| 2009-05-15 | Germany; Software Pyramide budget release | MobyGames |
| 2006-12-08 | PAL | PriceCharting |
| 2006-11-19 | North America | PriceCharting |
| November 19, 2006 | North America | PriceCharting |
| December 8, 2006 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| UPC-A | 014633152715 | United States | MobyGames |
| Nintendo Media PN | RVL-RNSE-USA | United States | MobyGames |
| ASIN | B07XVRF3QB | United States | MobyGames |
| eBay Product ID | 54332411 | United States | MobyGames |
| Nintendo Media PN | RVL-RNSP-UKV | United Kingdom | MobyGames |
| EAN-13 | 5030945052838 | United Kingdom | MobyGames |
| asin | B000JHO4CY | North America | PriceCharting |
| epid | 54332411 | North America | PriceCharting |
| upc | 014633152715 | North America | PriceCharting |
| upc | 5030932052834 | PAL | PriceCharting |
| ean | 5030932052834 | PAL | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting

