Shadow of Destiny
About the Game
A young man named Eike Kusch strolls through the quiet patriarchal German town Lebensbaum. Suddenly, a tremendous blow darkens the sight of his eyes, and the next thing he can see is a very strange room filled with bizarre objects, and a voice talking to him from nowhere. A mysterious being known as Homunculus tells Eike that he has been stabbed to death. Homunculus gives Eike a time-travelling device and brings him back to life a short while before his murder took place.
Story & Setting
There are no action elements in the game, and the protagonist has no health bar. Each chapter has a time limit, during which Eike has to find a way to prevent the murderer from killing him. If Eike fails to achieve the goal at hand within the allotted time and prevent his murder, the chapter must be restarted. Due to the time-traveling feature, many objectives can be accomplished in non-linear ways, branching the storyline and eventually resulting in eight different endings, six of which can be achieved during the first playthrough, and two others unlocked after having reached the other six.
Gameplay & Core Systems
Time-traveling requires energy units, which can be found by exploring the town. During the course of the game players will have several choices and opportunities to change the future in various ways.