Spyro: A Hero's Tail
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Restore the Dragon Realms
Spyro: A Hero’s Tail sends Spyro after Red, a banished dragon whose Dark Gems are corrupting the Dragon Realms. Destroying a Dark Gem restores the area it has damaged: bridges can rebuild, flowers return and altered scenery changes back. That makes restoration part of how you advance through the world, with each cleared threat producing a visible result rather than simply adding to a collection total.
Dragon abilities and exploration
Spyro’s journey combines 3D platforming, enemy encounters and environmental tasks. Gliding and ground pounding sit alongside his attack abilities, while Fire-Bombs and Lightning Tri-Bolts add ways to deal with enemies. You explore broad spaces, look for routes or hidden walls and solve the problems that stand between you and another part of a region.
The collectibles serve separate purposes. Ordinary gems are currency for Moneybags’ upgrades and useful items. Light Gems power devices and open access to hidden areas, while Dragon Eggs unlock rewards such as artwork and minigames. You earn these items by exploring and completing tasks, including finding breakable walls or reactivating switches. The reward loop connects searching, solving a problem and gaining something that helps another part of the adventure.
Five heroes with different roles
Spyro is the main explorer, accompanied by four other playable heroes: Hunter, Sgt. Byrd, Sparx and Blink. Their sections have their own roles rather than letting you freely swap every character into the main world. Hunter gets dedicated action sections, Sgt. Byrd takes flight and Sparx appears in shooter-style stages. Blink adds another set of challenges as the new mole character. These changes give the campaign breaks from Spyro’s usual movement and combat.
Progress, rewards and atmosphere
Removing Dark Gems advances the restoration of the realms, while optional searches and character challenges give you more to pursue around the main quest. Returning for missed Dragon Eggs can unlock additional artwork and access to character minigames. You can finish the main adventure without completing every minigame, so following the story and seeking the extra rewards are distinct goals.
The colorful locations change as corruption disappears, and the dialogue gives Spyro’s friends their own comic personalities. The North American GameCube release is for one player and supports Dolby Pro Logic II audio. It uses a GameCube controller and a GameCube Memory Card for saving; the box specifies twenty blocks.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Spyro: A Hero's Tail | Nintendo GameCube.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Vivendi Universal Games, Inc. | United States | MobyGames |
| Developed by | Eurocom Developments Ltd | United States | MobyGames |
| Published by | Sierra Entertainment, Inc. | United Kingdom | MobyGames |
| Developed by | Eurocom Developments Ltd | United Kingdom | MobyGames |
| Distributed by | Vivendi Games (UK) Limited | United Kingdom | MobyGames |
| Published by | Sierra Entertainment, Inc. | Italy | MobyGames |
| Developed by | Eurocom Developments Ltd | Italy | MobyGames |
| Distributed by | Vivendi Universal Games Italia | Italy | MobyGames |
| Sound Capabilities | Dolby Pro Logic II | GameCube | MobyGames |
| Number of Offline Players | 1 Player | GameCube | MobyGames |
| Original game disc count | 1 | North America | MobyGames |
| Genre | Platformer | North America | PriceCharting |
| Also compatible on | Wii | North America | PriceCharting |
| Developer | Eurocom | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Everyone | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | Vivendi Universal | North America | PriceCharting |
| Also compatible on | PAL Wii | PAL | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Action & Adventure | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2004-11-02 | United States | MobyGames |
| 2004-11-12 | United Kingdom | MobyGames |
| 2004-11-12 | Italy | MobyGames |
| 2004-11-09 | North America | PriceCharting |
| 2004-11-26 | PAL | PriceCharting |
| November 9, 2004 | North America | PriceCharting |
| November 26, 2004 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| UPC-A | 020626721875 | United States | MobyGames |
| Nintendo Media PN | DL-DOL-G5SE-USA | United States | MobyGames |
| ASIN | B0001CJCE2 | United States | MobyGames |
| eBay Product ID | 30578752 | United States | MobyGames |
| EAN-13 | 3348542192928 | United Kingdom | MobyGames |
| Nintendo Media PN | DL-DOL-G5SP-EUR | United Kingdom | MobyGames |
| eBay Product ID | 1302727928 | United Kingdom | MobyGames |
| ASIN | B00064A5XC | United Kingdom | MobyGames |
| upc | 020626721875 | North America | PriceCharting |
| asin | B0001CJCE2 | North America | PriceCharting |
| epid | 30578752 | North America | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting