The Ant Bully
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Unless a particular release-label version is expressly stated in the listing or selected option, the copy received may be the original release or an applicable Nintendo Selects re-release. Cover artwork and label design may vary. This does not change any explicitly promised edition, selected condition, or content supplied on the game disc or cartridge.
Entering the Colony
Adapting the animated feature film, The Ant Bully casts the user as Lucas, a ten-year-old youth who frequently occupies his time by harassing local anthills. That routine comes to an abrupt halt when the colony retaliates via a mystical brew that reduces him down to insect scale. Thrust into a gargantuan backyard perspective where ordinary blades of grass tower like trees, Lucas finds himself assigned to labor for the colony to gain an entirely new outlook on his environment.
Perspective and Movement
The adventure unfolds through a three-dimensional, third-person vantage point that keeps the tiny protagonist and surrounding perils clearly in view. Navigating through this oversized world relies heavily on intuitive inputs; the majority of physical actions are context-driven and executed via a single button press. For instance, Lucas initiates a jump automatically whenever his movement carries him off the edge of a ledge, streamlining platforming across uneven terrain.
Missions and Combat
Gameplay centers around undertaking a variety of discrete assignments that pit the shrunken boy against hostile elements. These objectives focus primarily on combating opposing creatures and gathering assorted collectibles scattered throughout the sprawling game levels. Successfully completing each assignment yields performance-based ratings, rewarding players with specific medals tied directly to their overall execution.
Scoring and Growth
Medals granted upon mission completion carry distinct point values depending on how skillfully the task was handled: gold awards fifty points, silver grants thirty points, and bronze provides ten points. Accumulating these point values builds toward a larger milestone system, unlocking fresh capabilities for Lucas every time the score threshold hits three hundred points.
Wii System Integration
Tailored strictly for single-player exploration, this Nintendo Wii edition accommodates one offline participant throughout the campaign. Hardware compatibility covers standard controllers including the Wii Remote and Nunchuk, while display options natively incorporate widescreen 16:9 support alongside PAL 50Hz and 60Hz video modes for balanced regional performance.
More game data: releases, identifiers & technical details
Regional release records and identifiers for The Ant Bully | Nintendo Wii.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Midway Home Entertainment, Inc. | United States | MobyGames |
| Developed by | Artificial Mind & Movement | United States | MobyGames |
| Music by | Studio Global, Inc. | United States | MobyGames |
| Media Type | Wii Optical Disc | Wii | MobyGames |
| Video Modes Supported | Widescreen (16 x 9) | Wii | MobyGames |
| Video Modes Supported | PAL 50Hz | Wii | MobyGames |
| Video Modes Supported | PAL 60Hz | Wii | MobyGames |
| Input Devices Supported/Optional | Nunchuk | Wii | MobyGames |
| Input Devices Supported/Optional | Wii Remote | Wii | MobyGames |
| Number of Offline Players | 1 Player | Wii | MobyGames |
| Original game disc count | 1 | North America | MobyGames |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2006-12 | United States | MobyGames |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| Nintendo Media PN | RVL-RI3E-USA | United States | MobyGames |
| UPC-A | 031719191703 | United States | MobyGames |
| ASIN | B000GPZS9W | United States | MobyGames |
| eBay Product ID | 54596860 | United States | MobyGames |
Data by MobyGames.com