Tron: Evolution
About the Game
TRON: Evolution is an action game that acts a bridge between the original 1982 TRON movie and the 2010 sequel, TRON: Legacy . It is also the sequel to the graphic novel TRON: Betrayal and the Nintendo DS game . It was released nearly concurrently with the latter film. Some music created by the music group Daft Punk for the movie is included in Evolution's soundtrack.
Story & Setting
Kevin Flynn, a major protagonist in both movies, has recently discovered ISOs on The Grid; ISOs are Programs that have apparently created themselves, and possess unique characteristics above and beyond that noteworthy trait.
Gameplay & Core Systems
While Flynn sees them as a miracle, some normal Programs on The Grid resent them, and infighting between the two groups of applications has begun to flare up. In an effort to prevent a digital race war, he organizes a ceremony where the leader of the ISOs, Radia, is named co-system administrator alongside Clu, an upgraded version of a Program that Flynn wrote to use against the MCP in the first Tron film. However, Anon - the player's character - is much more athletic than a typical character for this genre, and the player is able to travel across The Grid using Anon's "free runner" aerobatic techniques. The player attacks hostile Programs primarily with their Light Disk, through either melee or ranged attacks. They can also use the disk to block the attacks of other Programs.
Standout Features
- Derezzing (in-universe slang for killing/deleting) a Program grants experience points, which can be used to upgrade the player's abilities.
Modes & Ways to Play
The game also includes four multiplayer modes, all of which can handle up to 10 players at a time - deathmatch (called "Disintegration" in-game), team deathmatch ("Team Disintegration"), "Domination-style" deathmatch ("Power Monger"), and "Bit Runner". There are no co-op gameplay modes.




