Wii Party
Important: Game may not include original DLC, bonus-content, online-pass, season-pass, or other digital redemption codes. Any included codes may have already been redeemed or expired. Preorder and launch bonuses, promotional or bonus inserts, and bundled bonus-game downloads are not guaranteed. Content supplied on the game disc or cartridge is unaffected.
Unless a particular release-label version is expressly stated in the listing or selected option, the copy received may be the original release or an applicable Nintendo Selects re-release. Cover artwork and label design may vary. This does not change any explicitly promised edition, selected condition, or content supplied on the game disc or cartridge.
About the Game
Wii Party on Wii is built around action, 3rd-person (other), minigames, and party game gameplay.
Modes & Ways to Play
Player support includes Same/Split-Screen and Free-for-all / One-on-one (VS).
Presentation & Atmosphere
Audio support includes Dolby Pro Logic II.
Mii Avatars at the Center of the Action
Wii Party brings customized Mii avatars directly to center stage for shared living-room play on Nintendo Wii. Co-developed by NDCube Co., Ltd. alongside Nintendo SPD, this release was crafted specifically to transform digital likenesses into active game show participants alongside colorful gatherings of guest Miis in lighthearted social competitions.
The entire package is structured into 13 discrete play modes organized across three core categories: House Party, Party Games, and Pair Games. Powering these varied game modes is a substantial library containing more than 80 minigames, delivering quick-hit physical and mental challenges tuned for casual living-room gatherings, energetic family evenings, or spontaneous standalone gameplay sessions.
Building directly upon the approachable casual design traditions established by Wii Sports Resort and Wii Fit Plus, the gameplay places immediate accessibility over complicated rulesets. Players spanning varied age groups and gaming backgrounds can dive straight into the party using direct motions, intuitive physical actions, and straightforward button inputs.
Living-Room Interaction with House Party
House Party modes intentionally redirect player attention away from the television display and directly into the physical room by transforming the Wii Remote into an active interactive prop. In Animal Tracker, each distinct Wii Remote produces a unique animal noise through its built-in internal speaker, requiring players to listen keenly and identify which physical device corresponds to the animal pictured on the television screen.
Time Bomb turns the motion controller into a ticking explosive device that players must cautiously hand to one another around the room without making sudden, jerky, or shaking movements. Hide 'n' Hunt sends a searcher out of the physical room while remaining players conceal a Wii Remote within the living area, requiring the returning seeker to track down the hidden controller using intermittent audio cues emitted directly from its speaker.
Interpersonal social dynamics take front and center in Buddy Quiz, where one chosen participant steps into the spotlight to answer personal preference questions while other competitors attempt to deduce their exact opinions and feelings. Word Bomb keeps mental tension running hot by requiring participants to vocalize matching words fitting specific topical criteria before an explosive fuse burns completely down and detonates.
Four-Player Contests and Board Challenges
Party Games support up to four simultaneous competitors in free-for-all showdowns, with computer-controlled Miis stepping in to fill any empty player slots whenever fewer than four human participants are present. Board Game Island sends players on a competitive race across winding paths toward the finish, where participants roll dice to move and battle through minigames along the trail to secure valuable bonus dice.
Globe Trot offers an international travel competition where participants draw cards to travel across world destinations, aiming to win by visiting key sightseeing spots and accumulating scenic souvenir snapshots. Mii of a Kind tasks players with assembling matching trios of identical-color characters by swapping figures between their personal territory and a shared pool in the center while deploying special Mii powers strategically.
Spin-Off has contestants spin a large carnival wheel to amass shiny prize medals, relying on strong minigame placements to bank winnings safely and protect their coin totals from sudden loss. Bingo breathes fresh life into traditional card-marking pastimes by drawing numbered Mii balls, granting players who win intermediate minigames the tactical perk of crossing off any Mii square they desire on their personalized cards.
Cooperative Teamwork and Head-to-Head Pair Games
Pair Games scale the competition down to focused two-player experiences that emphasize cooperation, rivalry, or testing interpersonal harmony. Friend Connection poses five independent questions to both partners before thrusting them into a shared minigame trial to calculate their ultimate compatibility rating.
Balance Boat requires two players to coordinate carefully by placing Mii figures across the left and right sides of a swaying ship mast to keep the vessel level; slipping up during intermediate minigames alters character sizes dramatically, compounding the balancing challenge. Match-Up tests visual memory by having participants pair up hidden characters based on matching clothing colors and subtle facial details.
Whimsical Presentation and Hardware Specifications
On the presentation front, the ESRB classifies the title as E for Everyone, noting Mild Cartoon Violence with no interactive online elements. Physical confrontations retain a lighthearted comedic tone, showcasing playful animated encounters such as characters dashing and smacking into one another in the Space Brawl minigame or cartoony explosive blasts that send Miis flying harmlessly through the air.
Distributed in North America by Nintendo of America Inc. on a standard Wii optical disc, Wii Party delivers local multiplayer entertainment for one to four offline players without requiring online connectivity. Groups can embark on multi-round board competitions or visit the quick-select menu to jump straight into individual minigames using standard Wii Remote hardware.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Wii Party | Nintendo Wii.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Nintendo Co., Ltd. | Japan | MobyGames |
| Developed by | NDCube Co., Ltd. | Japan | MobyGames |
| Additional Development by | Nintendo SPD | Japan | MobyGames |
| Published by | Nintendo Co., Ltd. | United States | MobyGames |
| Developed by | NDCube Co., Ltd. | United States | MobyGames |
| Additional Development by | Nintendo SPD | United States | MobyGames |
| Distributed by | Nintendo of America Inc. | United States | MobyGames |
| Published by | Nintendo Co., Ltd. | United Kingdom | MobyGames |
| Developed by | NDCube Co., Ltd. | United Kingdom | MobyGames |
| Additional Development by | Nintendo SPD | United Kingdom | MobyGames |
| Distributed by | Nintendo of Europe GmbH | United Kingdom | MobyGames |
| Published by | Nintendo Co., Ltd. | United Kingdom; Nintendo Selects release | MobyGames |
| Developed by | NDCube Co., Ltd. | United Kingdom; Nintendo Selects release | MobyGames |
| Additional Development by | Nintendo SPD | United Kingdom; Nintendo Selects release | MobyGames |
| Distributed by | Nintendo of Europe GmbH | United Kingdom; Nintendo Selects release | MobyGames |
| Media Type | Wii Optical Disc | Wii | MobyGames |
| Sound Capabilities | Dolby Pro Logic II | Wii | MobyGames |
| Input Devices Supported/Optional | Wii Remote | Wii | MobyGames |
| Multiplayer Options | Same/Split-Screen | Wii | MobyGames |
| Multiplayer Game Modes | Free-for-all / One-on-one (VS) | Wii | MobyGames |
| Number of Offline Players | 1-4 Players | Wii | MobyGames |
| Miscellaneous Attributes | Mii Support | Wii | MobyGames |
| Genre | Party | North America | PriceCharting |
| Also compatible on | Wii U | North America | PriceCharting |
| Developer | Nintendo | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Everyone | North America | PriceCharting |
| Player count | 1-4 | North America | PriceCharting |
| Publisher | Nintendo | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | Japan | PriceCharting |
| Genre | Party | Japan | PriceCharting |
| Player count | 1 player | Japan | PriceCharting |
| Also compatible on | PAL Wii U | PAL | PriceCharting |
| Developer | Nintendo SPD, NDcube | PAL | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Action & Adventure | PAL | PriceCharting |
| Model number | #RVL P SUUP (RVL-SUPP-EUR, RVL-SUPP-EUR-B0, RVL-SUPP-UKV, MAA-RVL-SUPP-EUU-CO) | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
| Publisher | Nintendo | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2010-07-08 | Japan | MobyGames |
| 2010-10-03 | United States | MobyGames |
| 2010-10-08 | United Kingdom | MobyGames |
| 2014-06-13 | United Kingdom; Nintendo Selects release | MobyGames |
| 2010-07-08 | Japan | PriceCharting |
| 2010-10-08 | PAL | PriceCharting |
| 2010-10-03 | North America | PriceCharting |
| October 3, 2010 | North America | PriceCharting |
| July 8, 2010 | Japan | PriceCharting |
| October 8, 2010 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| eBay Product ID | 211988814 | Japan | MobyGames |
| EAN-13 | 4902370518290 | Japan | MobyGames |
| Nintendo Media PN | RVL-SUPJ-JPN | Japan | MobyGames |
| eBay Product ID | 92968370 | United States | MobyGames |
| UPC-A | 045496901974 | United States | MobyGames |
| Nintendo Media PN | RVL-SUPE-USA | United States | MobyGames |
| Nintendo Media PN | RVL-SUPP-EUR | United Kingdom | MobyGames |
| asin | B003O6DZSQ | North America | PriceCharting |
| epid | 92968370 | North America | PriceCharting |
| upc | 045496901974 | North America | PriceCharting |
| upc | 045496902087 | North America | PriceCharting |
| upc | 4902370518290 | Japan | PriceCharting |
| upc | 045496369316 | PAL | PriceCharting |
| ean | 4902370518290 | Japan | PriceCharting |
| model | #RVL P SUUP (RVL-SUPP-EUR | PAL | PriceCharting |
| model | RVL-SUPP-EUR-B0 | PAL | PriceCharting |
| model | RVL-SUPP-UKV | PAL | PriceCharting |
| model | MAA-RVL-SUPP-EUU-CO) | PAL | PriceCharting |
| ean | 045496369316 | PAL | PriceCharting |
| ean | 045496369330 | PAL | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting