X-Men: Next Dimension
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A Mutant Alliance Against Bastion
X-Men: Next Dimension brings 24 Marvel characters into a three-dimensional fighting game. Bastion and his Prime Sentinels have captured Forge, intending to turn his powers against mutantkind. The rescue draws the X-Men into an uneasy partnership with Magneto and the Brotherhood, giving the fights a shared crisis that carries through Story Mode.
Combos, Counters & Super Energy
Punches, kicks, throws and counters form the basic fighting system, with character-specific powers expanding each fighter’s options.
The face buttons handle punches and kicks that can be linked into preset combinations. Regular attacks build energy for super moves, giving an offensive exchange both its immediate impact and a contribution to the next charged attack.
The super meter is divided into four levels, and stored energy can be moved between them. That lets you spend charge on several lower-level supers or concentrate it for a stronger attack. Launchers also send opponents airborne, opening the way for follow-up aerial combinations.
Connected Arenas & Destructible Scenery
Eight-direction movement, destructible objects and arenas spread across several tiers make the surroundings part of combat. A hit can send a rival into another connected area and move the fight with them. Xavier’s mansion, for example, links indoor rooms with outdoor spaces, so an exchange can continue beyond the place where the round began.
Story Battles & Unlocks
Story Mode alternates cinematic scenes with one-on-one battles. Depending on the chapter, you either control a required mutant or choose from a small group. The changing assignments let the story move between different members of the cast rather than following one selected fighter through every confrontation.
Additional fighters, costumes and arenas reward continued play. Unlocking content involves playing across different modes, offering goals beyond repeating the same arcade route. Costumes include alternative looks from the characters’ history.
Arcade, Survival & Local Versus
Arcade Mode sets up a succession of computer-controlled opponents, while Survival asks how long you can keep winning before being knocked out. Practice provides room to work on moves and combinations, and Versus puts two players into a direct duel. The GameCube version also includes Time Attack for faster victories and Team Battle, where you select several fighters for a team contest.
Presentation on GameCube
In his original GameCube review, Andres Rojas praised the smooth performance and animation but found the character models blocky and the repeated combat voices tiring. He also reported balance issues and occasional serious bugs.
Controllers & Saving
Play solo or with a second local player using GameCube controllers; the North American package supports two players simultaneously. Saving uses 1 block on a GameCube Memory Card. This edition’s packaging also carries the Dolby Surround mark.
More game data: releases, identifiers & technical details
Regional release records and identifiers for X-Men: Next Dimension | Nintendo GameCube.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Activision Publishing, Inc. | United States | MobyGames |
| Developed by | Paradox Development | United States | MobyGames |
| Ported by | EXAKT Entertainment, Inc. | United States | MobyGames |
| Package Design by | Ignited Minds, LLC | United States | MobyGames |
| Published by | Activision Publishing, Inc. | United Kingdom | MobyGames |
| Developed by | Paradox Development | United Kingdom | MobyGames |
| Ported by | EXAKT Entertainment, Inc. | United Kingdom | MobyGames |
| Package Design by | Ignited Minds, LLC | United Kingdom | MobyGames |
| Video Modes Supported | Progressive Scan (480p) | GameCube | MobyGames |
| Sound Capabilities | Dolby Surround | GameCube | MobyGames |
| Multiplayer Options | Same/Split-Screen | GameCube | MobyGames |
| Multiplayer Game Modes | Free-for-all / One-on-one (VS) | GameCube | MobyGames |
| Number of Offline Players | 1-2 Players | GameCube | MobyGames |
| Original game disc count | 1 | North America | MobyGames |
| Genre | Action & Adventure | North America | PriceCharting |
| Also compatible on | Wii | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Teen | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | Activision | North America | PriceCharting |
| Also compatible on | PAL Wii | PAL | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Action & Adventure | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2002-10-15 | United States | MobyGames |
| 2002-11-22 | United Kingdom | MobyGames |
| 2002-10-15 | North America | PriceCharting |
| 2002-11-29 | PAL | PriceCharting |
| October 15, 2002 | North America | PriceCharting |
| November 29, 2002 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| UPC-A | 047875803718 | United States | MobyGames |
| ISBN-10 | 158416364X | United States | MobyGames |
| Nintendo Media PN | DL-DOL-GXME-USA | United States | MobyGames |
| ASIN | B00006LELQ | United States | MobyGames |
| eBay Product ID | 9469 | United States | MobyGames |
| asin | B00006LELQ | North America | PriceCharting |
| epid | 9469 | North America | PriceCharting |
| upc | 047875803718 | North America | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting