7 Days to Die
About the Game
7 Days to Die is a single-player and multiplayer survival horror sandbox game. It is set in a post-apocalyptic world ravaged by a third world war and a subsequent zombie outbreak. Players take on the role of a survivor, awakening in a procedurally generated or handcrafted environment with little more than basic supplies, and must endure against waves of the undead while gathering resources and constructing defenses. The central goal is to survive for as long as possible, particularly through recurring “blood moon” nights when hordes of zombies become more aggressive.
Gameplay & Core Systems
At its core, the gameplay combines elements of first-person action, crafting, and open-world exploration. Players scavenge for food, water, and materials, break down environmental objects for resources, and craft tools, weapons, and structures. Progression is built around survival skills that can be improved through use or by allocating experience points, allowing access to advanced recipes and abilities. Combat features both melee and ranged weaponry, with firearms, bows, and improvised weapons requiring maintenance and ammunition management. The world’s terrain is fully destructible and supports voxel-based building, giving players freedom to design fortresses, traps, and barriers.
Daytime is generally safer for exploration and scavenging, while night increases zombie aggression and numbers. Every seventh day triggers a blood moon event where large swarms of enemies attack the player’s location. Success depends on preparation, ranging from reinforced buildings to stockpiled supplies. Secondary systems include farming, hunting, and cooking, as well as skill-based professions that let players specialize in areas like weapon crafting, healing, or construction. Vehicles can eventually be built, providing faster travel and inventory space across the large maps.
Multiplayer modes allow cooperative or competitive survival, with shared bases, trading, or direct player-versus-player conflict.
Standout Features
- The Console Edition shares the same core mechanics as the PC version but features a different update path and interface adapted to gamepads.
- Both versions support online multiplayer, though some advanced PC features, such as frequent alpha updates and mod support, are limited or absent in the console release.
Presentation & Atmosphere
The game’s world is persistent and reacts dynamically.
More game data: releases, identifiers & technical details
Regional release records and identifiers for 7 Days to Die | Xbox One.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Telltale, Inc. | Worldwide; Game Preview version (download version) | MobyGames |
| Developed by | The Fun Pimps Entertainment LLC | Worldwide; Game Preview version (download version) | MobyGames |
| Ported by | Iron Galaxy Studios, LLC | Worldwide; Game Preview version (download version) | MobyGames |
| Game Engine by | Unity Technologies ApS | Worldwide; Game Preview version (download version) | MobyGames |
| Business Model | Commercial | Xbox One | MobyGames |
| Media Type | Blu-Ray Disc | Xbox One | MobyGames |
| Media Type | Download | Xbox One | MobyGames |
| Multiplayer Options | Internet | Xbox One | MobyGames |
| Multiplayer Game Modes | Co-Op | Xbox One | MobyGames |
| Multiplayer Game Modes | Free-for-all / One-on-one (VS) | Xbox One | MobyGames |
| Xbox/Windows Live | Online Multiplayer | Xbox One | MobyGames |
| Genre | Action & Adventure | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Mature | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | Telltale Publishing | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Action & Adventure | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2016-06-28 | Worldwide; Game Preview version (download version) | MobyGames |
| 2016-06-28 | PAL | PriceCharting |
| 2016-06-28 | North America | PriceCharting |
| June 28, 2016 | North America | PriceCharting |
| June 28, 2016 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| upc | 894515001818 | North America | PriceCharting |
| asin | B01DPUVMFS | North America | PriceCharting |
| epid | 221919030 | North America | PriceCharting |
| upc | 5060146463416 | PAL | PriceCharting |
| ean | 5060146463416 | PAL | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting