Call of Duty: Ghosts
About the Game
Call of Duty: Ghosts is a single-player and multiplayer first-person shooter game. The campaign is set in an alternate near-future timeline in which a powerful alliance of South American nations known as the Federation has risen to global dominance following the collapse of the world’s economy.
Story & Setting
The campaign alternates between different playable characters, offering varied perspectives and mission types.
Gameplay & Core Systems
The United States, once a superpower, has been devastated by orbital strikes that leveled major cities and crippled its infrastructure. Players primarily experience the conflict through the perspective of Logan Walker, a soldier fighting alongside his brother Hesh and their father Elias, a commander of the elite “Ghosts” unit. The Ghosts specialize in stealth, sabotage, and infiltration, and their mission focuses on tracking down Rorke, a former Ghost who has been captured and turned into a weapon against his former comrades. At its core, the gameplay follows the traditional Call of Duty formula of tightly scripted missions, combining on-foot combat, vehicle sequences, and large-scale engagements. Players engage in fast-paced shooting, breach-and-clear operations, underwater stealth sections, and high-altitude combat.
Standout Features
- Weapons range from modern ballistic firearms to experimental devices, with customizable attachments and equipment.
- Riley: The game includes a companion canine, Riley, who participates in certain missions and can be directly controlled for stealth attacks and reconnaissance.
- Multiplayer is a major component, expanding the series’ competitive framework with new systems and modes.
- Custom loadouts return, allowing players to choose from a wide selection of weapons, perks, and killstreaks using a point-based allocation system.
- Dynamic maps introduce environmental changes such as collapsible structures and triggered events that alter the layout mid-match.
- Standard modes like Team Deathmatch, Domination, and Search and Destroy are joined by new ones, including Blitz, where players score by reaching teleport portals in the enemy base, and Cranked, which rewards speed and aggression by giving temporary power-ups after each kill.
- Progression in multiplayer revolves around earning squad points to unlock weapons and abilities.
- Squads Mode: The game introduces Squads Mode, where players create teams of custom soldiers that can fight AI or human opponents in various configurations.
Modes & Ways to Play
Co-operative play is featured in Extinction Mode, a separate survival experience replacing the series’ Zombies mode, where up to four players battle waves of alien creatures while completing objectives and defending drill points.
Player support includes Bots, Co-Op, Free-for-all / One-on-one (VS), and Team.
Presentation & Atmosphere
Display support includes HDTV 720p, HDTV 1080i, HDTV 1080p, and HD Video Output. Audio support includes Dolby Digital.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Call of Duty: Ghosts | PlayStation 4 | PS4.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Activision Publishing, Inc. | United States; retail release | MobyGames |
| Developed by | Infinity Ward, Inc. | United States; retail release | MobyGames |
| Developed by | Neversoft Entertainment, Inc. | United States; retail release | MobyGames |
| Developed by | Raven Software Corporation | United States; retail release | MobyGames |
| Additional Development by | Beachhead Studio | United States; retail release | MobyGames |
| Additional Development by | Certain Affinity, Inc. | United States; retail release | MobyGames |
| Additional Development by | DemonWare Ltd. | United States; retail release | MobyGames |
| Additional Development by | FreeStyleGames Ltd. | United States; retail release | MobyGames |
| Additional Development by | High Moon Studios, Inc. | United States; retail release | MobyGames |
| Additional Development by | Nerve Software, LLC | United States; retail release | MobyGames |
| Additional Development by | Treyarch Corporation | United States; retail release | MobyGames |
| Additional Graphics by | AMC pixel factory, LLC | United States; retail release | MobyGames |
| Additional Graphics by | Technicolor India Pvt Ltd | United States; retail release | MobyGames |
| Cutscenes by | Spov Ltd. | United States; retail release | MobyGames |
| Cutscenes by | Mill, The | United States; retail release | MobyGames |
| Additional Sound by | Earbash Audio, Inc. | United States; retail release | MobyGames |
| Additional Sound by | Source Sound, Inc. | United States; retail release | MobyGames |
| Additional Sound by | Todd-AO | United States; retail release | MobyGames |
| Voice Production by | PCB Productions | United States; retail release | MobyGames |
| Middleware by | Havok | United States; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | United States; retail release | MobyGames |
| Published by | Activision Publishing, Inc. | United Kingdom | MobyGames |
| Developed by | Infinity Ward, Inc. | United Kingdom | MobyGames |
| Developed by | Neversoft Entertainment, Inc. | United Kingdom | MobyGames |
| Developed by | Raven Software Corporation | United Kingdom | MobyGames |
| Additional Development by | Beachhead Studio | United Kingdom | MobyGames |
| Additional Development by | Certain Affinity, Inc. | United Kingdom | MobyGames |
| Additional Development by | DemonWare Ltd. | United Kingdom | MobyGames |
| Additional Development by | FreeStyleGames Ltd. | United Kingdom | MobyGames |
| Additional Development by | High Moon Studios, Inc. | United Kingdom | MobyGames |
| Additional Development by | Nerve Software, LLC | United Kingdom | MobyGames |
| Additional Development by | Treyarch Corporation | United Kingdom | MobyGames |
| Additional Graphics by | AMC pixel factory, LLC | United Kingdom | MobyGames |
| Additional Graphics by | Technicolor India Pvt Ltd | United Kingdom | MobyGames |
| Cutscenes by | Spov Ltd. | United Kingdom | MobyGames |
| Cutscenes by | Mill, The | United Kingdom | MobyGames |
| Additional Sound by | Earbash Audio, Inc. | United Kingdom | MobyGames |
| Additional Sound by | Source Sound, Inc. | United Kingdom | MobyGames |
| Additional Sound by | Todd-AO | United Kingdom | MobyGames |
| Voice Production by | PCB Productions | United Kingdom | MobyGames |
| Middleware by | Havok | United Kingdom | MobyGames |
| Middleware by | RAD Game Tools, Inc. | United Kingdom | MobyGames |
| Published by | Activision Publishing, Inc. | Germany; retail release | MobyGames |
| Developed by | Infinity Ward, Inc. | Germany; retail release | MobyGames |
| Developed by | Neversoft Entertainment, Inc. | Germany; retail release | MobyGames |
| Developed by | Raven Software Corporation | Germany; retail release | MobyGames |
| Additional Development by | Beachhead Studio | Germany; retail release | MobyGames |
| Additional Development by | Certain Affinity, Inc. | Germany; retail release | MobyGames |
| Additional Development by | DemonWare Ltd. | Germany; retail release | MobyGames |
| Additional Development by | FreeStyleGames Ltd. | Germany; retail release | MobyGames |
| Additional Development by | High Moon Studios, Inc. | Germany; retail release | MobyGames |
| Additional Development by | Nerve Software, LLC | Germany; retail release | MobyGames |
| Additional Development by | Treyarch Corporation | Germany; retail release | MobyGames |
| Distributed by | NBG EDV Handels- und Verlags GmbH | Germany; retail release | MobyGames |
| Additional Graphics by | AMC pixel factory, LLC | Germany; retail release | MobyGames |
| Additional Graphics by | Technicolor India Pvt Ltd | Germany; retail release | MobyGames |
| Cutscenes by | Spov Ltd. | Germany; retail release | MobyGames |
| Cutscenes by | Mill, The | Germany; retail release | MobyGames |
| Additional Sound by | Earbash Audio, Inc. | Germany; retail release | MobyGames |
| Additional Sound by | Source Sound, Inc. | Germany; retail release | MobyGames |
| Additional Sound by | Todd-AO | Germany; retail release | MobyGames |
| Voice Production by | PCB Productions | Germany; retail release | MobyGames |
| Middleware by | Havok | Germany; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Germany; retail release | MobyGames |
| Published by | Activision Publishing, Inc. | Mexico; retail release | MobyGames |
| Developed by | Infinity Ward, Inc. | Mexico; retail release | MobyGames |
| Developed by | Neversoft Entertainment, Inc. | Mexico; retail release | MobyGames |
| Developed by | Raven Software Corporation | Mexico; retail release | MobyGames |
| Additional Development by | Beachhead Studio | Mexico; retail release | MobyGames |
| Additional Development by | Certain Affinity, Inc. | Mexico; retail release | MobyGames |
| Additional Development by | DemonWare Ltd. | Mexico; retail release | MobyGames |
| Additional Development by | High Moon Studios, Inc. | Mexico; retail release | MobyGames |
| Additional Development by | Nerve Software, LLC | Mexico; retail release | MobyGames |
| Additional Development by | Treyarch Corporation | Mexico; retail release | MobyGames |
| Additional Development by | FreeStyleGames Ltd. | Mexico; retail release | MobyGames |
| Distributed by | Actibliz México, S. de R.L. de C.V. | Mexico; retail release | MobyGames |
| Additional Graphics by | AMC pixel factory, LLC | Mexico; retail release | MobyGames |
| Additional Graphics by | Technicolor India Pvt Ltd | Mexico; retail release | MobyGames |
| Cutscenes by | Spov Ltd. | Mexico; retail release | MobyGames |
| Cutscenes by | Mill, The | Mexico; retail release | MobyGames |
| Additional Sound by | Earbash Audio, Inc. | Mexico; retail release | MobyGames |
| Additional Sound by | Source Sound, Inc. | Mexico; retail release | MobyGames |
| Additional Sound by | Todd-AO | Mexico; retail release | MobyGames |
| Voice Recording by | Localizadora Latam S.C. | Mexico; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Mexico; retail release | MobyGames |
| Middleware by | Havok | Mexico; retail release | MobyGames |
| Published by | Square Enix Co., Ltd. | Japan; retail release | MobyGames |
| Developed by | Infinity Ward, Inc. | Japan; retail release | MobyGames |
| Developed by | Neversoft Entertainment, Inc. | Japan; retail release | MobyGames |
| Developed by | Raven Software Corporation | Japan; retail release | MobyGames |
| Additional Development by | Beachhead Studio | Japan; retail release | MobyGames |
| Additional Development by | Certain Affinity, Inc. | Japan; retail release | MobyGames |
| Additional Development by | DemonWare Ltd. | Japan; retail release | MobyGames |
| Additional Development by | High Moon Studios, Inc. | Japan; retail release | MobyGames |
| Additional Development by | Nerve Software, LLC | Japan; retail release | MobyGames |
| Additional Development by | Treyarch Corporation | Japan; retail release | MobyGames |
| Additional Development by | FreeStyleGames Ltd. | Japan; retail release | MobyGames |
| Additional Graphics by | AMC pixel factory, LLC | Japan; retail release | MobyGames |
| Additional Graphics by | Technicolor India Pvt Ltd | Japan; retail release | MobyGames |
| Cutscenes by | Spov Ltd. | Japan; retail release | MobyGames |
| Cutscenes by | Mill, The | Japan; retail release | MobyGames |
| Additional Sound by | Earbash Audio, Inc. | Japan; retail release | MobyGames |
| Additional Sound by | Source Sound, Inc. | Japan; retail release | MobyGames |
| Additional Sound by | Todd-AO | Japan; retail release | MobyGames |
| Voice Production by | PCB Productions | Japan; retail release | MobyGames |
| Middleware by | Havok | Japan; retail release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Japan; retail release | MobyGames |
| Published by | ak tronic Software & Services GmbH | Germany; Software Pyramide | MobyGames |
| Developed by | Infinity Ward, Inc. | Germany; Software Pyramide | MobyGames |
| Developed by | Neversoft Entertainment, Inc. | Germany; Software Pyramide | MobyGames |
| Developed by | Raven Software Corporation | Germany; Software Pyramide | MobyGames |
| Additional Development by | Beachhead Studio | Germany; Software Pyramide | MobyGames |
| Additional Development by | Certain Affinity, Inc. | Germany; Software Pyramide | MobyGames |
| Additional Development by | DemonWare Ltd. | Germany; Software Pyramide | MobyGames |
| Additional Development by | High Moon Studios, Inc. | Germany; Software Pyramide | MobyGames |
| Additional Development by | Nerve Software, LLC | Germany; Software Pyramide | MobyGames |
| Additional Development by | Treyarch Corporation | Germany; Software Pyramide | MobyGames |
| Additional Development by | FreeStyleGames Ltd. | Germany; Software Pyramide | MobyGames |
| Additional Graphics by | AMC pixel factory, LLC | Germany; Software Pyramide | MobyGames |
| Additional Graphics by | Technicolor India Pvt Ltd | Germany; Software Pyramide | MobyGames |
| Cutscenes by | Spov Ltd. | Germany; Software Pyramide | MobyGames |
| Cutscenes by | Mill, The | Germany; Software Pyramide | MobyGames |
| Additional Sound by | Earbash Audio, Inc. | Germany; Software Pyramide | MobyGames |
| Additional Sound by | Source Sound, Inc. | Germany; Software Pyramide | MobyGames |
| Additional Sound by | Todd-AO | Germany; Software Pyramide | MobyGames |
| Voice Production by | PCB Productions | Germany; Software Pyramide | MobyGames |
| Middleware by | Havok | Germany; Software Pyramide | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Germany; Software Pyramide | MobyGames |
| Media Type | Blu-Ray Disc | PlayStation 4 | MobyGames |
| Media Type | Download | PlayStation 4 | MobyGames |
| Video Modes Supported | HDTV 720p | PlayStation 4 | MobyGames |
| Video Modes Supported | HDTV 1080i | PlayStation 4 | MobyGames |
| Video Modes Supported | HDTV 1080p | PlayStation 4 | MobyGames |
| Video Modes Supported | HD Video Output | PlayStation 4 | MobyGames |
| Sound Capabilities | Dolby Digital | PlayStation 4 | MobyGames |
| Input Devices Supported/Optional | Headset Compatible | PlayStation 4 | MobyGames |
| Input Device Features Supported | Vibration | PlayStation 4 | MobyGames |
| Multiplayer Game Modes | Bots | PlayStation 4 | MobyGames |
| Multiplayer Game Modes | Co-Op | PlayStation 4 | MobyGames |
| Multiplayer Game Modes | Free-for-all / One-on-one (VS) | PlayStation 4 | MobyGames |
| Multiplayer Game Modes | Team | PlayStation 4 | MobyGames |
| Number of Offline Players | 1-2 Players | PlayStation 4 | MobyGames |
| Number of Online Players | 2-18 Players | PlayStation 4 | MobyGames |
| PlayStation Network | Trophies | PlayStation 4 | MobyGames |
| Miscellaneous Attributes | Remote Play | PlayStation 4 | MobyGames |
| Original game disc count | 1 | North America | MobyGames |
| Genre | FPS | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Mature | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Action & Adventure | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2013-11-05 | United States; retail release | MobyGames |
| 2013-11-05 | United Kingdom | MobyGames |
| 2013-11-05 | Germany; retail release | MobyGames |
| 2013-11-29 | Mexico; retail release | MobyGames |
| 2014-02-22 | Japan; retail release | MobyGames |
| 2017-09-15 | Germany; Software Pyramide | MobyGames |
| 2013-11-22 | PAL | PriceCharting |
| 2013-11-15 | North America | PriceCharting |
| November 15, 2013 | North America | PriceCharting |
| November 22, 2013 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| UPC-A | 047875846791 | United States; retail release | MobyGames |
| Sony PN | CUSA-00018 | United States; retail release | MobyGames |
| eBay Product ID | 165717364 | United States; retail release | MobyGames |
| ASIN | B00D4WTO1M | United States; retail release | MobyGames |
| Sony PN | CUSA-00025 | Germany; retail release | MobyGames |
| EAN-13 | 5030917126208 | Germany; retail release | MobyGames |
| Sony PN | CUSA-00018 | Mexico; retail release | MobyGames |
| UPC-A | 047875848641 | Mexico; retail release | MobyGames |
| Sony PN | PLJM-84001 | Japan; retail release | MobyGames |
| EAN-13 | 4988601008303 | Japan; retail release | MobyGames |
| eBay Product ID | 212076808 | Japan; retail release | MobyGames |
| upc | 047875846791 | North America | PriceCharting |
| asin | B00D4WTO1M | North America | PriceCharting |
| epid | 165717364 | North America | PriceCharting |
| upc | 047875846807 | North America | PriceCharting |
| upc | 5030917126185 | PAL | PriceCharting |
| ean | 5030917126185 | PAL | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting