Fallout 3
About the Game
After World War II, rapid technology development carried humans towards a supposedly bright future, fulfilling their eternal dream. But eventually war raged again and in the year 2077, the dream suddenly came to a halt and mushroom clouds dominated the sky. A few communities survived in their underground bunkers called "Vaults"; others mutated heavily. Overall, what was left of the world was nothing more than a nuclear wasteland filled with ruins of a once great civilization.
Story & Setting
The protagonist is one of them. The protagonist's goal is to find him, learning on the way part of the truth about what the Overseer concealed all these years. players are free to explore the game's world from the beginning, visiting many optional locations, talking to characters and completing side quests. The main quest line, however, is largely linear, posing moral choices to players only during its final phase.
Gameplay & Core Systems
Fallout 3 is a role-playing game with elements of a 3D shooter. It retains many elements of the previous games in the series, while somewhat shifting the emphasis from social interaction and ethical role-playing to combat and exploration of an open, continuous 3D world. players shapes the main character by allocating points into the S.P.E.C.I.A.L. (Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck) attributes. The skill system has been mostly carried over from the preceding installments, including weapon specializations (small and big guns, energy weapons, etc.), and active skills such as Science, Repair, Lockpick, and others. Passive skills, particularly Speech, play a lesser role than in earlier Fallout games and a few skills have even been removed completely.
Standout Features
- The combat system has undergone a major overhaul.
- The simpler system of these two is action-oriented, nearly indistinguishable from traditional 3D shooter combat.
- players character equips a weapon (ranging from a baseball bat to the destructive mini-nuke launcher) and attacks enemies with it; damage calculation is based on the participants' statistics more than on players' dexterity, though the latter plays a role as well.
- Alternatively, players can opt to switch to the Vault-Tec Assisted Targeting System (V.A.T.S.) combat mode, a real-time system that allows players to pause the game at any time and target specific regions of one or more enemies until the available action points are used.
- The Karma system from the previous installments is back, keeping track of the main character's actions and decisions made by players throughout the course of the game.
- Skill points and perks are acquired when the protagonist levels up.
- Tactical turn-based battles from the previous games have been replaced with two different combat modes; players are able to switch between them at any time.
- Ethically unacceptable actions reduce players character's Karma points.
Presentation & Atmosphere
Display support includes HDTV 720p, HDTV 1080i, and HDTV 1080p. Audio support includes Dolby Digital.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Fallout 3 | Xbox 360.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Bethesda Softworks LLC | United States | MobyGames |
| Developed by | Bethesda Game Studios | United States | MobyGames |
| Additional Graphics by | Massive Black Inc. | United States | MobyGames |
| Additional Graphics by | Liquid Development, LLC | United States | MobyGames |
| Graphic Engine by | Emergent Game Technologies | United States | MobyGames |
| Middleware by | RAD Game Tools, Inc. | United States | MobyGames |
| Middleware by | Havok | United States | MobyGames |
| Middleware by | Interactive Data Visualization, Inc. | United States | MobyGames |
| Middleware by | OC3 Entertainment, Inc. | United States | MobyGames |
| Middleware by | Singular Inversions Inc. | United States | MobyGames |
| Published by | Bethesda Softworks LLC | Germany | MobyGames |
| Developed by | Bethesda Game Studios | Germany | MobyGames |
| Distributed by | ZeniMax Europe Ltd. | Germany | MobyGames |
| Additional Graphics by | Massive Black Inc. | Germany | MobyGames |
| Additional Graphics by | Liquid Development, LLC | Germany | MobyGames |
| Graphic Engine by | Emergent Game Technologies | Germany | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Germany | MobyGames |
| Middleware by | Havok | Germany | MobyGames |
| Middleware by | Interactive Data Visualization, Inc. | Germany | MobyGames |
| Middleware by | OC3 Entertainment, Inc. | Germany | MobyGames |
| Middleware by | Singular Inversions Inc. | Germany | MobyGames |
| Published by | Bethesda Softworks LLC | Sweden | MobyGames |
| Developed by | Bethesda Game Studios | Sweden | MobyGames |
| Distributed by | Ubisoft Sweden AB | Sweden | MobyGames |
| Additional Graphics by | Massive Black Inc. | Sweden | MobyGames |
| Additional Graphics by | Liquid Development, LLC | Sweden | MobyGames |
| Graphic Engine by | Emergent Game Technologies | Sweden | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Sweden | MobyGames |
| Middleware by | Havok | Sweden | MobyGames |
| Middleware by | Interactive Data Visualization, Inc. | Sweden | MobyGames |
| Middleware by | OC3 Entertainment, Inc. | Sweden | MobyGames |
| Middleware by | Singular Inversions Inc. | Sweden | MobyGames |
| Marketed by | ZeniMax Europe Ltd. | Sweden | MobyGames |
| Published by | Bethesda Softworks LLC | Australia | MobyGames |
| Developed by | Bethesda Game Studios | Australia | MobyGames |
| Distributed by | ZeniMax Europe Ltd. | Australia | MobyGames |
| Additional Graphics by | Liquid Development, LLC | Australia | MobyGames |
| Additional Graphics by | Massive Black Inc. | Australia | MobyGames |
| Graphic Engine by | Emergent Game Technologies | Australia | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Australia | MobyGames |
| Middleware by | Havok | Australia | MobyGames |
| Middleware by | Interactive Data Visualization, Inc. | Australia | MobyGames |
| Middleware by | OC3 Entertainment, Inc. | Australia | MobyGames |
| Middleware by | Singular Inversions Inc. | Australia | MobyGames |
| Published by | Bethesda Softworks LLC | United Kingdom | MobyGames |
| Developed by | Bethesda Game Studios | United Kingdom | MobyGames |
| Additional Graphics by | Massive Black Inc. | United Kingdom | MobyGames |
| Additional Graphics by | Liquid Development, LLC | United Kingdom | MobyGames |
| Graphic Engine by | Emergent Game Technologies | United Kingdom | MobyGames |
| Middleware by | RAD Game Tools, Inc. | United Kingdom | MobyGames |
| Middleware by | Havok | United Kingdom | MobyGames |
| Middleware by | Interactive Data Visualization, Inc. | United Kingdom | MobyGames |
| Middleware by | OC3 Entertainment, Inc. | United Kingdom | MobyGames |
| Middleware by | Singular Inversions Inc. | United Kingdom | MobyGames |
| Marketed by | ZeniMax Europe Ltd. | United Kingdom | MobyGames |
| Published by | Bethesda Softworks LLC | New Zealand | MobyGames |
| Developed by | Bethesda Game Studios | New Zealand | MobyGames |
| Distributed by | GameWizz Digital Entertainment | New Zealand | MobyGames |
| Additional Graphics by | Liquid Development, LLC | New Zealand | MobyGames |
| Additional Graphics by | Massive Black Inc. | New Zealand | MobyGames |
| Graphic Engine by | Emergent Game Technologies | New Zealand | MobyGames |
| Middleware by | RAD Game Tools, Inc. | New Zealand | MobyGames |
| Middleware by | Havok | New Zealand | MobyGames |
| Middleware by | Interactive Data Visualization, Inc. | New Zealand | MobyGames |
| Middleware by | OC3 Entertainment, Inc. | New Zealand | MobyGames |
| Middleware by | Singular Inversions Inc. | New Zealand | MobyGames |
| Marketed by | ZeniMax Europe Ltd. | New Zealand | MobyGames |
| Published by | Bethesda Softworks LLC | Russia; Original English version | MobyGames |
| Developed by | Bethesda Game Studios | Russia; Original English version | MobyGames |
| Distributed by | 1C-SoftClub | Russia; Original English version | MobyGames |
| Additional Graphics by | Liquid Development, LLC | Russia; Original English version | MobyGames |
| Additional Graphics by | Massive Black Inc. | Russia; Original English version | MobyGames |
| Graphic Engine by | Emergent Game Technologies | Russia; Original English version | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Russia; Original English version | MobyGames |
| Middleware by | Havok | Russia; Original English version | MobyGames |
| Middleware by | Interactive Data Visualization, Inc. | Russia; Original English version | MobyGames |
| Middleware by | OC3 Entertainment, Inc. | Russia; Original English version | MobyGames |
| Middleware by | Singular Inversions Inc. | Russia; Original English version | MobyGames |
| Marketed by | ZeniMax Europe Ltd. | Russia; Original English version | MobyGames |
| Published by | Bethesda Softworks LLC | Russia; Localized version | MobyGames |
| Developed by | Bethesda Game Studios | Russia; Localized version | MobyGames |
| Distributed by | 1C-SoftClub | Russia; Localized version | MobyGames |
| Localized by | 1C Company | Russia; Localized version | MobyGames |
| Additional Graphics by | Liquid Development, LLC | Russia; Localized version | MobyGames |
| Additional Graphics by | Massive Black Inc. | Russia; Localized version | MobyGames |
| Graphic Engine by | Emergent Game Technologies | Russia; Localized version | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Russia; Localized version | MobyGames |
| Middleware by | Havok | Russia; Localized version | MobyGames |
| Middleware by | Interactive Data Visualization, Inc. | Russia; Localized version | MobyGames |
| Middleware by | OC3 Entertainment, Inc. | Russia; Localized version | MobyGames |
| Middleware by | Singular Inversions Inc. | Russia; Localized version | MobyGames |
| Marketed by | ZeniMax Europe Ltd. | Russia; Localized version | MobyGames |
| Business Model | Commercial | Xbox 360 | MobyGames |
| Media Type | Download | Xbox 360 | MobyGames |
| Media Type | DVD-ROM | Xbox 360 | MobyGames |
| Video Modes Supported | HDTV 720p | Xbox 360 | MobyGames |
| Video Modes Supported | HDTV 1080i | Xbox 360 | MobyGames |
| Video Modes Supported | HDTV 1080p | Xbox 360 | MobyGames |
| Sound Capabilities | Dolby Digital | Xbox 360 | MobyGames |
| Number of Offline Players | 1 Player | Xbox 360 | MobyGames |
| Xbox/Windows Live | Achievements | Xbox 360 | MobyGames |
| Xbox/Windows Live | Content Download | Xbox 360 | MobyGames |
| Xbox/Windows Live | Friends | Xbox 360 | MobyGames |
| Original game disc count | 1 | North America | MobyGames |
| Genre | RPG | North America | PriceCharting |
| Also compatible on | Xbox One | North America | PriceCharting |
| Developer | Bethesda | North America | PriceCharting |
| Disc count (PriceCharting) | 2 game discs | North America | PriceCharting |
| ESRB rating | Mature | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | Bethesda | North America | PriceCharting |
| Developer | Bethesda Game Studios | Japan | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | Japan | PriceCharting |
| Genre | FPS | Japan | PriceCharting |
| Player count | 1 player | Japan | PriceCharting |
| Publisher | Bethesda Softworks | Japan | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | RPG | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
| Publisher | Bethesda Softworks | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2008-10-28 | United States | MobyGames |
| 2008-10-30 | Germany | MobyGames |
| 2008-10-31 | Sweden | MobyGames |
| 2008-10-31 | Australia | MobyGames |
| 2008-10-31 | United Kingdom | MobyGames |
| 2008-10-31 | New Zealand | MobyGames |
| 2008-11-14 | Russia; Original English version | MobyGames |
| 2009-04-28 | Russia; Localized version | MobyGames |
| 2008-12-04 | Japan | PriceCharting |
| 2008-10-31 | PAL | PriceCharting |
| 2008-10-28 | North America | PriceCharting |
| October 28, 2008 | North America | PriceCharting |
| December 4, 2008 | Japan | PriceCharting |
| October 31, 2008 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| UPC-A | 093155126800 | United States | MobyGames |
| eBay Product ID | 58187565 | United States | MobyGames |
| EAN-13 | 0093155125520 | Germany | MobyGames |
| eBay Product ID | 1101062577 | Germany | MobyGames |
| EAN-13 | 0093155125490 | Sweden | MobyGames |
| EAN-13 | 0093155125506 | Australia | MobyGames |
| eBay Product ID | 1140608434 | Australia | MobyGames |
| EAN-13 | 0093155123373 | United Kingdom | MobyGames |
| upc | 093155126800 | North America | PriceCharting |
| epid | 58187565 | North America | PriceCharting |
| upc | 093155118232 | North America | PriceCharting |
| upc | 4988648626102 | Japan | PriceCharting |
| upc | 0093155125490 | PAL | PriceCharting |
| ean | 4988648626102 | Japan | PriceCharting |
| ean | 0093155125490 | PAL | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting