Fallout 76
About the Game
Fallout 76 is a multiplayer online action, first-person shooter, role‑playing game. The game serves as a narrative prequel to previous entries in the Fallout series and is set in Appalachia, a post‑apocalyptic version of West Virginia. Twenty‑five years after a nuclear war devastated the world, residents of Vault 76 emerge on “Reclamation Day” to explore, rebuild, and begin reclaiming the surface of society. Unlike earlier games in the series, there is no single protagonist; instead, each player creates their own customizable character and forges a unique path through the wasteland.
Story & Setting
Initial releases lacked human NPCs, relying instead on holotapes, robots, and environmental storytelling. The Wastelanders update (April 2020) introduced human characters, dialogue trees, and branching quests. Another, later notable addition is the Expeditions mode, introducing content beyond Appalachia and new storyline missions set in different environments like The Pitt (Pittsburg, PA).
Gameplay & Core Systems
Real‑world locations such as the cities of Charleston and Morgantown, the New River Gorge Bridge, the Greenbrier Resort, and folklore creatures like the Mothman appear throughout the map. Core Fallout mechanics are present: real‑time combat includes firearms, melee weapons, and explosives, while stealth and V.A.T.S. are integrated - with V.A.T.S. acting as a real‑time targeting assist rather than pausing time. Weapons and armor degrade through use, requiring constant scavenging of abandoned buildings and settlements to repair or replace them. Character progression uses a distinctive perk card system instead of traditional skills. Players allocate attribute points among S.P.E.C.I.A.L. categories (Strength, Perception, Endurance, Charisma, Intelligence, Agility, Luck) and then equip perk cards that correspond to those attributes.
Standout Features
- Unlike earlier games in the series, there is no single protagonist; instead, each player creates their own customizable character and forges a unique path through the wasteland.
- Appalachia has diverse environments and includes forests, swamps, mountains, and irradiated areas.
- Real‑world locations such as the cities of Charleston and Morgantown, the New River Gorge Bridge, the Greenbrier Resort, and folklore creatures like the Mothman appear throughout the map.
- Core Fallout mechanics are present: real‑time combat includes firearms, melee weapons, and explosives, while stealth and V.A.T.S. are integrated - with V.A.T.S. acting as a real‑time targeting assist rather than pausing time.
- Weapons and armor degrade through use, requiring constant scavenging of abandoned buildings and settlements to repair or replace them.
- Character progression uses a distinctive perk card system instead of traditional skills.
- Each card consumes points, and higher‑level cards can be crafted by combining duplicates.
- Punch Card Machines: This allows dynamic builds (for example, stealthy snipers, heavy‑gun brawlers, or support‑oriented characters) because cards can be swapped at any time using Punch Card Machines.
Modes & Ways to Play
Another, later notable addition is the Expeditions mode, introducing content beyond Appalachia and new storyline missions set in different environments like The Pitt (Pittsburg, PA). Players may cooperate or compete with others, engaging in PvE or PvP scenarios.
Player support includes Internet, Free-for-all / One-on-one (VS), and Team.
Presentation & Atmosphere
Appalachia has diverse environments and includes forests, swamps, mountains, and irradiated areas. Real‑world locations such as the cities of Charleston and Morgantown, the New River Gorge Bridge, the Greenbrier Resort, and folklore creatures like the Mothman appear throughout the map. On tougher difficulty settings, neglecting these needs can result in severe penalties or even death. A core gameplay feature is the C.A.M.P. system, which allows players to build modular, portable bases in the world.
Display support includes 4K UHD (3840×2160).
More game data: releases, identifiers & technical details
Regional release records and identifiers for Fallout 76 | Xbox One.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Bethesda Softworks LLC | Worldwide; download release (B.E.T.A. version) | MobyGames |
| Developed by | Bethesda Game Studios | Worldwide; download release (B.E.T.A. version) | MobyGames |
| Developed by | Bethesda Game Studios Austin LLC | Worldwide; download release (B.E.T.A. version) | MobyGames |
| Developed by | Bethesda Game Studios Montreal | Worldwide; download release (B.E.T.A. version) | MobyGames |
| Published by | Bethesda Softworks LLC | Worldwide; download release | MobyGames |
| Developed by | Bethesda Game Studios | Worldwide; download release | MobyGames |
| Developed by | Bethesda Game Studios Austin LLC | Worldwide; download release | MobyGames |
| Developed by | Bethesda Game Studios Montreal | Worldwide; download release | MobyGames |
| Middleware by | RAD Game Tools, Inc. | Worldwide; download release | MobyGames |
| Middleware by | OC3 Entertainment, Inc. | Worldwide; download release | MobyGames |
| Middleware by | Umbra Software Ltd. | Worldwide; download release | MobyGames |
| Middleware by | Donya Labs AB | Worldwide; download release | MobyGames |
| Middleware by | Microsoft Corporation | Worldwide; download release | MobyGames |
| Business Model | Commercial | Xbox One | MobyGames |
| Media Type | Blu-Ray Disc | Xbox One | MobyGames |
| Media Type | Download | Xbox One | MobyGames |
| Video Modes Supported | 4K UHD (3840×2160) | Xbox One | MobyGames |
| Color Depth | HDR (High Dynamic Range) | Xbox One | MobyGames |
| Multiplayer Options | Internet | Xbox One | MobyGames |
| Multiplayer Game Modes | Free-for-all / One-on-one (VS) | Xbox One | MobyGames |
| Multiplayer Game Modes | Team | Xbox One | MobyGames |
| Number of Online Players | 2-24 Players | Xbox One | MobyGames |
| Xbox/Windows Live | Achievements | Xbox One | MobyGames |
| Save Game Methods | Auto-save | Xbox One | MobyGames |
| Save Game Methods | Manual Save | Xbox One | MobyGames |
| Save Game Methods | Cloud (Online) | Xbox One | MobyGames |
| Miscellaneous Attributes | In-app/game/skill Purchase | Xbox One | MobyGames |
| Miscellaneous Attributes | Xbox One X Enhanced | Xbox One | MobyGames |
| Genre | RPG | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Mature | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | RPG | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2018-10-23 | Worldwide; download release (B.E.T.A. version) | MobyGames |
| 2018-11-14 | Worldwide; download release | MobyGames |
| 2018-11-14 | PAL | PriceCharting |
| 2018-11-14 | North America | PriceCharting |
| November 14, 2018 | North America | PriceCharting |
| November 14, 2018 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| upc | 093155173040 | North America | PriceCharting |
| asin | B07DD9571M | North America | PriceCharting |
| epid | 24021980048 | North America | PriceCharting |
| upc | 093155173071 | North America | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting