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Just Dance: Greatest Hits | Nintendo Wii

Just Dance: Greatest Hits | Nintendo Wii

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Just Dance: Greatest Hits

Wii

Just Dance: Greatest Hits

Important: Game may not include original DLC, bonus-content, online-pass, season-pass, or other digital redemption codes. Any included codes may have already been redeemed or expired.

Preorder and launch bonuses, promotional or bonus inserts, and bundled bonus-game downloads are not guaranteed. Content supplied on the game disc or cartridge is unaffected.

A dance collection built around familiar routines

Just Dance: Greatest Hits brings together 35 tracks for the North American Wii release, collecting songs from the early Just Dance games and adding three selections from Just Dance 3. The focus is choosing music and performing its choreography, with each song providing a self-contained dance session. You follow a coach on the television while holding a Wii Remote, then try to match the movements to the beat. It suits both a quick attempt at one favorite song and a longer gathering in which people take turns choosing what the room will dance to next.

Read the coach and move with the music

The central challenge combines movement with timing. A routine asks you to copy an on-screen dancer rather than move a character around a level, and scrolling indicators provide another way to read the sequence. Watch how the coach changes pose, brings an arm across the body or moves into the next part of the choreography, then keep your own movement aligned with the music. The Wii Remote supplies the motion input used for scoring. Your aim is to perform a recognizable sequence at the right moment, rather than simply wave the controller as quickly as possible.

Learning a routine therefore involves both noticing the next instruction and remembering the pattern that connects it to the last one. On an unfamiliar song, the coach and indicators help you react as the dance unfolds. Repeating that song gives you a chance to anticipate transitions and make the movements more deliberate. The point-scoring system gives that practice a purpose: you can return to a routine to improve the accuracy and timing of your performance. This is a useful distinction for buyers who enjoy music games that reward familiarity with a fixed choreography.

Choose familiar songs from different styles

The collection mixes contemporary pop from its release period with older party favorites. Its announced track list includes Katy Perry's “Firework,” Rihanna's “Only Girl (In The World),” B.o.B featuring Hayley Williams on “Airplanes,” Boney M.'s “Rasputin,” and Elvis Presley's “Viva Las Vegas.” That variety makes song selection part of the experience: one player might choose a tune they already know, while another prefers discovering how a different musical style translates into a dance. The compilation format puts these returning routines together on a single disc, providing a convenient selection from the series' early years.

Solo practice and local competition

Classic mode centers on following the selected routine and earning points through your performance. It provides a straightforward way to try a song by yourself, learn its sequence or compare another attempt with how you performed before. Local multiplayer supports up to four dancers with Wii Remote controllers, so the same basic system can become a shared activity. Everyone has a visible model to follow, which helps a group start playing without first learning a complex set of button combinations. The music and choreography remain the main task whether you approach the song casually or concentrate on your score.

Dance Battles give that movement-based play a competitive setting. The game's Wii feature description also describes forming a dance crew of up to four players and competing against another crew. This creates a reason to organize participants into sides and pay attention to how each side performs. Mash-Up mode, identified in the saved game record, rearranges choreography into a mixed sequence instead of sticking solely to one ordinary routine. These options serve different preferences: a familiar Classic dance is useful for focused repetition, while competition and rearranged choreography give a gathering other ways to use the collection.

Build a longer dance or activity session

Dance Party is described as keeping music playing continuously, giving a group an option intended for an ongoing session. Just Sweat provides the activity-oriented side of the game, with a Sweat Meter and daily or weekly objectives described in the Wii product features. These systems give players a separate reason to keep moving beyond winning a dance-off. You can approach a session around completing an activity goal or around spending time with the songs. The exercise framing belongs to the game's presentation; its displayed activity feedback should be understood as game feedback, rather than a personalized measure of physical fitness.

What the screen and the songs are like

The presentation keeps choreography prominent through stylized dancers, colorful silhouettes and animated backgrounds. It is designed around reading the coach's body movement while the song plays, with scoring feedback helping you judge your attempt. The music is central to the atmosphere, so the experience changes with the track you select even though the underlying follow-and-score loop stays consistent. The ESRB rates this Wii release Everyone 10+ with the Lyrics descriptor. Its rating summary identifies suggestive references and references to alcohol in some songs, which is relevant when choosing music for a mixed-age group.

The North American Wii edition

This physical release was published by Ubisoft and developed by Ubisoft Paris. It uses a Wii optical disc and Wii Remote motion controls, with local play for one to four participants. The rhythm-and-dance format makes the meaningful goals song-based: learn the choreography, improve how accurately you match it, choose another track or change the session's mode. The Greatest Hits title also matters when comparing copies, because the North American collection is the 35-track version. Its value lies in returning early-series music and routines in one selection, with solo, competitive, party and activity-oriented ways to spend time dancing.

A 2012 Cheetos promotion offered codes for the tracks “Katti Kalandal” and “Baby Girl” during a stated promotional period ending September 30, 2012. Promotional codes, inserts and access are not guaranteed with this copy. The three included Just Dance 3 selections described for the standard collection are separate from that external promotion.

Quick Specs

  • Platform: Nintendo Wii
  • Region: North America
  • Edition: Greatest Hits compilation
  • Release date: June 26, 2012
  • Developer: Ubisoft Paris Studios SARL
  • Publisher: Ubisoft Entertainment SA
  • Distributor: Ubisoft, Inc.
  • Genres: Music and rhythm; action; dancing
  • Players: 1–4 local participants
  • Input: Wii Remote motion controller
  • Core play: Follow on-screen choreography in time with the music
  • Scoring focus: Movement accuracy and timing
  • Collection: 35 tracks; early Just Dance selections and three Just Dance 3 selections
  • Modes and activities: Classic, Dance Battles, Mash-Up, Dance Party and Just Sweat
  • Activity tracking: Sweat Meter; daily and weekly objectives
  • ESRB: Everyone 10+ — Lyrics
  • Media: Wii optical disc
  • UPC: 008888177272
  • Nintendo media code: RVL-SJHE-USA-B0
  • Franchise: Just Dance
More game data: releases, identifiers & technical details

Regional release records and identifiers for Just Dance: Greatest Hits | Nintendo Wii.

Release and technical facts

Fact Value Release / platform Source
Published by Ubisoft Entertainment SA United States MobyGames
Developed by Ubisoft Paris Studios SARL United States MobyGames
Distributed by Ubisoft, Inc. United States MobyGames
Media Type Wii Optical Disc Wii MobyGames
Genre Simulation North America; greatest hits PriceCharting
Also compatible on Wii U North America; greatest hits PriceCharting
Developer Ubisoft North America; greatest hits PriceCharting
Disc count (PriceCharting) 1 game disc North America; greatest hits PriceCharting
ESRB rating Everyone 10+ North America; greatest hits PriceCharting
Player count 1 to 4 Players North America; greatest hits PriceCharting
Publisher Ubisoft North America; greatest hits PriceCharting

Regional releases

Release date Region / edition Source
2012-06-26 United States MobyGames
2012-06-26 North America; greatest hits PriceCharting
June 26, 2012 North America; greatest hits PriceCharting

Catalog identifiers by release

Identifier Code Region / edition Source
Nintendo Media PN RVL-SJHE-USA-B0 United States MobyGames
UPC-A 008888177272 United States MobyGames
eBay Product ID 115549404 United States MobyGames
asin B0081AWU4A North America; greatest hits PriceCharting
epid 115549404 North America; greatest hits PriceCharting
upc 008888177272 North America; greatest hits PriceCharting

Data by MobyGames.com · Catalog data: PriceCharting

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Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

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Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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