Just Dance: Summer Party - Limited Edition
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A self-contained Just Dance selection for Wii
Just Dance: Summer Party – Limited Edition brings a collection of routines from the Just Dance 2 era together as a standalone Wii game. Its 23-song selection focuses on immediate dancing: choose a track, follow the performers and try to match their movements. You do not need a separate copy of Just Dance 2 to use this release. For someone building a Wii music library, that makes the song selection the main reason to consider it. The familiar motion-based format gives you a compact collection to revisit when a particular routine or group of songs suits the occasion.
Each dancer holds a Wii Remote, and the game scores the controller's movement as you follow the routine on screen. Timing and the shape of that movement matter more than pressing a complicated sequence of buttons. Because the system follows the hand carrying the Remote, it does not judge your whole body in the way a camera-based dance game might. You can still follow the full choreography for the intended dance experience. Knowing what the game actually measures helps make sense of the score while leaving room to enjoy the steps without treating every result as a complete assessment of your dancing.
Read the routine before the next movement arrives
The visual presentation keeps the dancer prominent on screen, with scrolling indicators helping you anticipate the next movement. The useful habit is to watch both what the performer is doing now and what is approaching in the prompts. Repeating a song gives those cues more meaning because a familiar sequence is easier to recognize before it happens. The game provides feedback as you move, making another attempt a chance to improve a particular transition. Its progression is therefore closely tied to learning routines and raising scores, rather than following a story or developing a character.
Song-selection icons describe both technical complexity and intensity, while a separate duet symbol identifies routines arranged for two dancers. These indicators help distinguish different sorts of challenge. A song can ask for more coordinated movement without necessarily being the one you want for the most energetic part of a session. They also give a mixed group a useful way to choose what comes next. You can begin with a routine whose pattern looks approachable, then try one with more to remember once everyone understands how the on-screen guidance works.
Pop, rock and dance tracks share the disc
The selection brings together tracks such as Katy Perry's Firework, Rihanna's Pon de Replay, Blur's Song 2 and Steppenwolf's Born to Be Wild. American Boy, Nine in the Afternoon and Pump Up the Volume add more variety to the set. These songs make Summer Party a specific compilation with its own musical identity. If you already know another Just Dance release, checking the track list is useful because some of these routines originated as downloadable additions or appeared elsewhere in the series. Their presence here is part of the game's own included selection.
Several songs use cover recordings rather than the original artist's recording. Examples include Barbie Girl performed by Countdown Dee's Hit Explosion, Funkytown by Sweat Invaders and Maniac by Studio Allstars. Other choices include Mambo No. 5 and Moving on Up in versions by the Lemon Cubes. That distinction matters when you are choosing a music game for a particular song: recognizing the title does not always mean hearing the exact recording you have in mind. The collection also includes Chicken Payback and Professeur Pumplestickle, extending the selection beyond its best-known pop singles.
Dance together or change the objective
Up to four people can dance together locally, sharing the television while using their own Wii Remotes. A group can compete over scores or take on choreography together. Duet routines center the activity on a pair of dancers, giving you another reason to coordinate with someone beside you. The same song can therefore feel different depending on whether you are practicing alone or sharing the routine with a partner. This is a local living-room game, so the other dancers participate on the same console. Watching a familiar routine become a group performance is part of its social appeal.
Dance Battles organize the competitive side around opposing teams, and Dance Party offers another group-play option. Just Sweat shifts attention toward an activity goal instead of making the best dance score the only purpose. These options let you decide what the next session is for: learning a routine, playing against friends or simply keeping moving through familiar songs. The mode names describe different ways to use the same collection. Summer Party remains a self-contained selection whose songs are already included, so getting to know those routines is the continuing focus of play.
Just Sweat is an activity-focused mode, and the routines can be physically energetic. Its on-screen goals can provide a reason to return, but they should be understood as game feedback rather than a precise measurement of your body's energy use. For family play, the North American ESRB rating is Everyone 10+ with a Lyrics descriptor. The game includes popular music with some mild language and suggestive wording, so the song choices may matter as much as the approachable controls when deciding who will join a session.
The practical setup is a Wii and a Wii Remote for each active dancer, with space for everyone to follow the choreography. Summer Party's described modes are offline, and the songs in this compilation are supplied as game content. The Limited Edition wording identifies this particular release. Check the selected condition for the physical contents supplied, then treat the disc's song list and local dance modes as the core of the experience.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Just Dance: Summer Party - Limited Edition | Nintendo Wii.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | Ubisoft Entertainment SA | United States | MobyGames |
| Developed by | Ubisoft Paris Studios SARL | United States | MobyGames |
| Additional Development by | Ubisoft SRL | United States | MobyGames |
| Distributed by | Ubisoft, Inc. | United States | MobyGames |
| Additional Music by | APM Music LLC | United States | MobyGames |
| Middleware by | RAD Game Tools, Inc. | United States | MobyGames |
| Middleware by | AiLive, Inc. | United States | MobyGames |
| Testing by | Ubisoft Entertainment India Pvt. Ltd. (Pune) | United States | MobyGames |
| Testing by | Ubisoft SRL | United States | MobyGames |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2011-07-19 | United States | MobyGames |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| Nintendo Media PN | RVL-SJ9E-USA-B0 | United States | MobyGames |
| UPC-A | 008888177067 | United States | MobyGames |
| eBay Product ID | 108349878 | United States | MobyGames |
| ASIN | B0056GJVQW | United States | MobyGames |
Data by MobyGames.com




