Kung-Fu: High Impact
About the Game
Kung-Fu: High Impact is the successor to Kung-Fu: Live . The game concept is largely identical, but while the first game was exclusive to the PS3 with the PlayStation Eye, this version is exclusive to the Xbox 360 and requires the Kinect peripheral to play. Just like the original game the Kinect capturing and tracking technology allows players to star in a side-scrolling brawler. The main story campaign consists of fourteen levels, different from those in Kung-Fu: Live , where many enemies have to be defeated.
Gameplay & Core Systems
A high attack is blocked by raising one arm in front of the face and a low attack by lifting one leg. Each move also propels the character forward slightly, to keep moving through the levels. Enemies block as well, encouraging the use of varied moves or jumps to get behind them. There are different special moves, for instance a power punch that makes the character travel across the entire screen by pushing out both hands while keeping them slightly apart. Yellow warnings often appear for enemy moves, providing cues to dodge them by ducking or jumping.
Standout Features
- Just like the original game the Kinect capturing and tracking technology allows players to star in a side-scrolling brawler.
- It is possible to scan custom objects to use them in the game, such as a baseball bat or a toy sword.
- Certain objects in the environment can be destroyed and there are pick-ups such as a mana bonus for special moves and double damage.
- Next to the story campaign there are custom fights with options to choose the environment and enemies, and tweak parameters such as gravity, speed of time and movement exaggeration.
- Kinect: One players are captured using Kinect and can fight four human players, controlling enemies using regular controllers.
- Kung-Fu: The main story campaign consists of fourteen levels, different from those in Kung-Fu: Live , where many enemies have to be defeated.
- players' image, from head to feet, is shown in the game and kicks and punches are performed in real-time the way the players perform them in the room.
- Between levels there are comic-book like story sequences where players' image is also incorporated by capturing a number of poses before the sequence.
Modes & Ways to Play
There is also a tutorial and several survival modes. Multiplayer is supported for up to five players.
Player support includes Free-for-all / One-on-one (VS).
Presentation & Atmosphere
Certain objects in the environment can be destroyed and there are pick-ups such as a mana bonus for special moves and double damage. Next to the story campaign there are custom fights with options to choose the environment and enemies, and tweak parameters such as gravity, speed of time and movement exaggeration.
Audio support includes Dolby Digital.
More game data: releases, identifiers & technical details
Regional release records and identifiers for Kung-Fu: High Impact | Xbox 360 | Kinect.
Release and technical facts
| Fact | Value | Release / platform | Source |
|---|---|---|---|
| Published by | UTV Ignition Games Ltd. | Worldwide; Download release | MobyGames |
| Developed by | Virtual Air Guitar Company Oy | Worldwide; Download release | MobyGames |
| Localized by | Walkthru Oy | Worldwide; Download release | MobyGames |
| Localized by | Synthesis International s.r.l. | Worldwide; Download release | MobyGames |
| Localized by | Anima Soni Recordings | Worldwide; Download release | MobyGames |
| Additional Graphics by | Ringtail Studios Ltd. | Worldwide; Download release | MobyGames |
| Additional Graphics by | OtherSide OutSourcing Ltd. | Worldwide; Download release | MobyGames |
| Additional Graphics by | Soul Interface Studios | Worldwide; Download release | MobyGames |
| Additional Graphics by | Studio Kombo Oy | Worldwide; Download release | MobyGames |
| Additional Graphics by | Virtuos Ltd. | Worldwide; Download release | MobyGames |
| Additional Graphics by | Star Painters Digital Art Co., Ltd. | Worldwide; Download release | MobyGames |
| Additional Graphics by | UNDO Ltd | Worldwide; Download release | MobyGames |
| Additional Graphics by | Chengdu Trias Digital Technology Co., Ltd. | Worldwide; Download release | MobyGames |
| Sound Engine by | Audiokinetic Inc. | Worldwide; Download release | MobyGames |
| Middleware by | Gamebase Co., Ltd. | Worldwide; Download release | MobyGames |
| Middleware by | Autodesk, Inc. | Worldwide; Download release | MobyGames |
| Middleware by | Lightsprint s.r.o. | Worldwide; Download release | MobyGames |
| Testing by | Laboratoires Bug-Tracker Inc. | Worldwide; Download release | MobyGames |
| Business Model | Commercial | Xbox 360 | MobyGames |
| Media Type | Download | Xbox 360 | MobyGames |
| Sound Capabilities | Dolby Digital | Xbox 360 | MobyGames |
| Input Devices Required | Kinect Required | Xbox 360 | MobyGames |
| Xbox Kinect | 1-4 Players | Xbox 360 | MobyGames |
| Xbox Kinect | Activity Level: Standing - Active | Xbox 360 | MobyGames |
| Xbox Kinect | Object Scanning | Xbox 360 | MobyGames |
| Multiplayer Game Modes | Free-for-all / One-on-one (VS) | Xbox 360 | MobyGames |
| Number of Offline Players | 1-5 Players | Xbox 360 | MobyGames |
| Xbox/Windows Live | Achievements | Xbox 360 | MobyGames |
| Miscellaneous Attributes | Activity Level: Standing - Active | Xbox 360 | MobyGames |
| Genre | Sports | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | North America | PriceCharting |
| ESRB rating | Teen | North America | PriceCharting |
| Player count | 1 player | North America | PriceCharting |
| Publisher | Ignition | North America | PriceCharting |
| Disc count (PriceCharting) | 1 game disc | PAL | PriceCharting |
| Genre | Action & Adventure | PAL | PriceCharting |
| Player count | 1 player | PAL | PriceCharting |
| Publisher | Ignition Entertainment | PAL | PriceCharting |
Regional releases
| Release date | Region / edition | Source |
|---|---|---|
| 2013-03-05 | Worldwide; Download release | MobyGames |
| 2011-11-25 | PAL | PriceCharting |
| 2011-11-15 | North America | PriceCharting |
| November 15, 2011 | North America | PriceCharting |
| November 25, 2011 | PAL | PriceCharting |
Catalog identifiers by release
| Identifier | Code | Region / edition | Source |
|---|---|---|---|
| upc | 893384000571 | North America | PriceCharting |
| asin | B0055NBPYM | North America | PriceCharting |
| epid | 113372867 | North America | PriceCharting |
Data by MobyGames.com · Catalog data: PriceCharting