Metal Gear Solid V: The Phantom Pain | Xbox 360

Metal Gear Solid V: The Phantom Pain | Xbox 360

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Game Discs Only (2 Game Discs)
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Metal Gear Solid V: The Phantom Pain

Xbox 360

Metal Gear Solid V: The Phantom Pain

About the Game

Metal Gear Solid V: The Phantom Pain is a third-person action game with a focus on stealth and the final game in the Metal Gear series. Canonically it is the fifth game in the series, but it is the eleventh main installment overall. It is the sequel to Metal Gear Solid V: Ground Zeroes released the year before and a prequel to the original Metal Gear . The gameplay borrows and expands upon most of the mechanics introduced in Ground Zeroes , which was a smaller slice in content in anticipation of this title.

Story & Setting

This can happen in the middle of a story mission and it is possible to quickly call in friends to help with the defense.

Gameplay & Core Systems

Most of the gameplay mechanics introduced in Ground Zeroes are carried over. It is still an action game and stealth oriented, but replaces the linear corridor design from most earlier titles with large open world environments that offer players unrestricted freedom for the approach. Ground Zeroes only offered a single environment, while this game has many and brings back the base building feature from Metal Gear Solid: Peace Walker . To access advanced tools and weapons, Big Boss needs to complete missions for Miller so he can expand the main Mother Base. players need to focus on a consistent flow of the GMP currency to manage the base, research new technologies, hire soldiers and use money during missions for instance to call in an air strike.

Standout Features

  • Big Boss: To access advanced tools and weapons, Big Boss needs to complete missions for Miller so he can expand the main Mother Base.
  • players need to focus on a consistent flow of the GMP currency to manage the base, research new technologies, hire soldiers and use money during missions for instance to call in an air strike.
  • Next to merely completing missions, a Fulton technology can be used to transport back items, weapons, vehicles and even soldiers with interesting abilities to the Mother Base to use them.
  • Soldiers can be assigned to different teams for combat, research or gathering intel.
  • Eventually they can be sent out to complete missions on their own, providing additional GMP.
  • A companion app on a real smartphone can be used to manage the base as well.
  • Sabotaging or destroying certain structures can also influence other parts of the map.
  • Big Boss can travel on foot, on horseback or use a plane, a motorcycle, a patrol vehicle, a tank or a helicopter.

Modes & Ways to Play

A multiplayer mode allows players to build a second Mother Base, called the Forward Operating Base. In October 2015 the console versions were updated with a second multiplayer mode as a successor to Metal Gear Online . There are several game modes where players or team of players fight each other.

Player support includes Internet.

Presentation & Atmosphere

It is still an action game and stealth oriented, but replaces the linear corridor design from most earlier titles with large open world environments that offer players unrestricted freedom for the approach. Ground Zeroes only offered a single environment, while this game has many and brings back the base building feature from Metal Gear Solid: Peace Walker . The game world has a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound, for instance with rain and sandstorms. It is possible to render guards unconscious, kill them or use sound to lure some in a certain direction.

Audio support includes Dolby Digital.

More game data: releases, identifiers & technical details

Regional release records and identifiers for Metal Gear Solid V: The Phantom Pain | Xbox 360.

Release and technical facts

Fact Value Release / platform Source
Published by Konami Digital Entertainment Co., Ltd. United States; Retail release MobyGames
Developed by Kojima Productions United States; Retail release MobyGames
Additional Development by Konami Los Angeles Studio United States; Retail release MobyGames
Distributed by Konami Digital Entertainment, Inc. United States; Retail release MobyGames
Localized by Intac Co., Ltd. United States; Retail release MobyGames
Localized by Intac Plus Co., Ltd. United States; Retail release MobyGames
Additional Graphics by Frame Machine, LLC United States; Retail release MobyGames
Additional Graphics by GeneralAsahi Co., Ltd. United States; Retail release MobyGames
Additional Graphics by KTS Effects, Inc. United States; Retail release MobyGames
Additional Graphics by Amazing Studio JUR United States; Retail release MobyGames
Additional Graphics by Digital Media Lab, Inc. United States; Retail release MobyGames
Additional Graphics by Digital Frontier Inc. United States; Retail release MobyGames
Additional Graphics by Fly Studio Sdn Bhd United States; Retail release MobyGames
Additional Graphics by Virtuos Ltd. United States; Retail release MobyGames
Additional Graphics by Kyos Co., Ltd. United States; Retail release MobyGames
Additional Graphics by Anima Inc. United States; Retail release MobyGames
Additional Graphics by Lakshya Digital Pvt. Ltd. United States; Retail release MobyGames
Cutscenes by U'Den Flame Works Co., Inc. United States; Retail release MobyGames
Cutscenes by Crescent, Inc. United States; Retail release MobyGames
Cutscenes by Shirogumi, Inc. United States; Retail release MobyGames
Cutscenes by Nadia Inc. United States; Retail release MobyGames
Cutscenes by Garage Inc. United States; Retail release MobyGames
Cutscenes by RAYLINE STUDIO Inc. United States; Retail release MobyGames
Motion Capture by Imagica Corp. United States; Retail release MobyGames
Motion Capture by Ignis Imageworks Corp. United States; Retail release MobyGames
Motion Capture by Katsugekiza Inc. United States; Retail release MobyGames
Motion Capture by Studio Sora Corporation United States; Retail release MobyGames
Voice Recording by Formosa Interactive, LLC United States; Retail release MobyGames
Sound Engine by Audiokinetic Inc. United States; Retail release MobyGames
Middleware by Donya Labs AB United States; Retail release MobyGames
Testing by Enzyme Testing Lab Inc. United States; Retail release MobyGames
Testing by Interpret, LLC United States; Retail release MobyGames
Testing by 8-4, Ltd. United States; Retail release MobyGames
Testing by Digital Hearts Co., Ltd. United States; Retail release MobyGames
Testing by Pole To Win Co., Ltd. United States; Retail release MobyGames
Business Model Commercial Xbox 360 MobyGames
Media Type Download Xbox 360 MobyGames
Media Type DVD-ROM Xbox 360 MobyGames
Sound Capabilities Dolby Digital Xbox 360 MobyGames
Multiplayer Options Internet Xbox 360 MobyGames
Number of Online Players 2-12 Players Xbox 360 MobyGames
Xbox/Windows Live Content Download Xbox 360 MobyGames
Xbox/Windows Live Online Multiplayer Xbox 360 MobyGames
Xbox/Windows Live Scoreboard/Leaderboard Xbox 360 MobyGames
Xbox/Windows Live Voice Chat Xbox 360 MobyGames
Miscellaneous Attributes Hard Drive Required Xbox 360 MobyGames
Genre Action & Adventure North America PriceCharting
Also compatible on Xbox One North America PriceCharting
Developer Kojima Productions North America PriceCharting
Disc count (PriceCharting) 2 game discs North America PriceCharting
Player count 1 player North America PriceCharting
Publisher Konami North America PriceCharting
Developer Konami PAL PriceCharting
Disc count (PriceCharting) 1 game disc PAL PriceCharting
Genre Action & Adventure PAL PriceCharting
Player count 1 player PAL PriceCharting
Publisher Konami PAL PriceCharting

Regional releases

Release date Region / edition Source
2015-09-01 United States; Retail release MobyGames
2015-09-01 PAL PriceCharting
2015-09-01 North America PriceCharting
September 1, 2015 North America PriceCharting
September 1, 2015 PAL PriceCharting

Catalog identifiers by release

Identifier Code Region / edition Source
ASIN B015PXXVQQ United States; Retail release MobyGames
upc 083717302179 North America PriceCharting
epid 170249762 North America PriceCharting
upc 083717302186 North America PriceCharting
asin B0146JO21S PAL PriceCharting
asin B0146JO21S PAL PriceCharting

Data by MobyGames.com · Catalog data: PriceCharting

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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