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Need for Speed: Underground | Nintendo GameCube

Need for Speed: Underground | Nintendo GameCube

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State of Item
What's included in each condition?
Brand New/Sealed
Brand new, unopened, factory sealed.
Complete in Box
Pre-owned game, original manual, and original box or case. Other inserts may be missing. A damaged or missing case may be replaced.
Game & Case
Pre-owned game with a case and original artwork. A damaged or missing case may be replaced. A manual is not included.
Custom Case with Game
Original game with a new replacement case and professionally reprinted cover art.
Game Disc Only
Game disc or cartridge only. No case or manual.

Review the listing for any copy-specific notes, artwork variations, and included extras.

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EXPLORE THE GAME

Need for Speed: Underground

GameCube

Need for Speed: Underground

Important: Game may not include original DLC, bonus-content, online-pass, season-pass, or other digital redemption codes. Any included codes may have already been redeemed or expired.

Preorder and launch bonuses, promotional or bonus inserts, and bundled bonus-game downloads are not guaranteed. Content supplied on the game disc or cartridge is unaffected.

Make a name on the night racing circuit

Need for Speed: Underground puts your car at the center of a career in nighttime street racing. The aim is to win events, earn money and turn a licensed production car into a machine that looks and performs the way you want. Its emphasis on modified imports brings cars such as the Mazda RX-7 and Nissan Skyline GT-R into a racing scene built around customization and reputation.

The single-player competition includes more than 100 races. Moving through that lineup involves learning several disciplines while steadily expanding your car's possibilities. A victory supplies money for another modification, and your next event gives you a chance to put the result to work. Driving skill and the decisions you make in the garage develop together.

Learn the different race disciplines

  • Circuit: Complete laps of a closed route and cross the finish ahead of the competition.
  • Sprint: Race from one end of a route to the other.
  • Drag: Time manual gear changes carefully; missed shifts waste speed, while over-revving can damage the engine.
  • Drift: Build a score by sustaining controlled slides through corners.
  • Lap Knockout: Avoid last place at each lap's end to stay in the race.

Quick Race lets you choose an event directly, while Free Run gives you space to learn a track without an opponent or time limit.

Build a car with its own identity

The garage draws on licensed vehicles and hundreds of real aftermarket parts. You can work on performance as well as appearance, bringing the same interest in car building to the races and the customization screens. The selection includes equipment from established manufacturers, giving the modifications a connection to the tuner culture that inspired the game.

Visual changes range from body kits and wheels to paint, graphics and lighting. Layered vinyl graphics let you combine designs, while decals can be positioned on different parts of the bodywork. Bumpers, hoods, spoilers and side skirts change the overall shape; neon and window tint give you finer details to adjust.

Performance equipment tackles different characteristics of a build. Engine and exhaust packages improve acceleration and top speed, while drivetrain upgrades increase top speed. Brake kits improve handling, and weight reduction helps both acceleration and handling. Nitrous provides a temporary burst of speed. These categories give your race earnings several practical uses beyond buying another visual change.

Style contributes to progression

Driving actions earn style points that unlock cars and graphics. Visual modifications raise your car's reputation, multiply style rewards and help meet tournament entry requirements. The career therefore rewards attention to appearance alongside race results. Tournaments combine several races, with finishing positions contributing to the overall result.

The sound of the underground

Nighttime streets and conspicuously modified imports give the game its identity. The licensed soundtrack mixes hip hop and hard rock, including music from Mystikal, Rob Zombie and The Crystal Method. That combination of music, cars and after-dark competition places the emphasis on the early-2000s street-racing scene.

Playing on GameCube

Local competition uses two-player split-screen with two GameCube controllers. Saving career progress, settings and statistics requires a GameCube Memory Card; the North American package specifies eight blocks.

More game data: releases, identifiers & technical details

Regional release records and identifiers for Need for Speed: Underground | Nintendo GameCube.

Release and technical facts

Fact Value Release / platform Source
Published by Electronic Arts, Inc. United States MobyGames
Developed by Electronic Arts Black Box United States MobyGames
Publishing label EA Games United States MobyGames
Published by Electronic Arts, Inc. Germany MobyGames
Developed by Electronic Arts Black Box Germany MobyGames
Publishing label EA Games Germany MobyGames
Distributed by Electronic Arts GmbH Germany MobyGames
Published by Electronic Arts, Inc. France MobyGames
Developed by Electronic Arts Black Box France MobyGames
Publishing label EA Games France MobyGames
Distributed by Electronic Arts Publishing SARL France MobyGames
Published by Electronic Arts, Inc. Japan MobyGames
Developed by Electronic Arts Black Box Japan MobyGames
Publishing label EA Games Japan MobyGames
Video Modes Supported Progressive Scan (480p) GameCube MobyGames
Sound Capabilities Dolby Pro Logic II GameCube MobyGames
Multiplayer Options Same/Split-Screen GameCube MobyGames
Number of Offline Players 1-2 Players GameCube MobyGames
Original game disc count 1 North America MobyGames
Genre Racing North America PriceCharting
Also compatible on Wii North America PriceCharting
Developer Electronic Arts North America PriceCharting
Disc count (PriceCharting) 1 game disc North America PriceCharting
ESRB rating Everyone North America PriceCharting
Player count 1 player North America PriceCharting
Publisher Electronic Arts North America PriceCharting
Disc count (PriceCharting) 1 game disc Japan PriceCharting
Genre Racing Japan PriceCharting
Player count 1 player Japan PriceCharting
Publisher EA Games Japan PriceCharting
Also compatible on PAL Wii PAL PriceCharting
Disc count (PriceCharting) 1 game disc PAL PriceCharting
Genre Racing PAL PriceCharting
Player count 1 player PAL PriceCharting

Regional releases

Release date Region / edition Source
2003-11-17 United States MobyGames
2003-11-21 Germany MobyGames
2003-11-27 France MobyGames
2003-12-25 Japan MobyGames
2003-11-17 North America PriceCharting
2003-12-25 Japan PriceCharting
2003-11-21 PAL PriceCharting
November 17, 2003 North America PriceCharting
December 25, 2003 Japan PriceCharting
November 21, 2003 PAL PriceCharting

Catalog identifiers by release

Identifier Code Region / edition Source
eBay Product ID 10810 United States MobyGames
ASIN B0000C6EDJ United States MobyGames
Nintendo Media PN DL-DOL-GNDE-USA United States MobyGames
UPC-A 014633147049 United States MobyGames
EAN-13 5030931036156 France MobyGames
EAN-13 4938833006196 Japan MobyGames
Nintendo Media PN DL-DOL-GNDJ-JPN Japan MobyGames
eBay Product ID 1544175665 Japan MobyGames
asin B0000C6EDJ North America PriceCharting
epid 10810 North America PriceCharting
upc 014633147049 North America PriceCharting

Data by MobyGames.com · Catalog data: PriceCharting

⭐ Condition Explanations

Brand New/Sealed: Brand new, unopened, factory-sealed.

Complete in Box: Pre-owned game with original manual and original box/case. Other original inserts may not be included.

Game Disc/Cartridge Only: Game only, with no manual or case.

Game & Case: Game with case and original artwork. A damaged or missing original case may be replaced with a new aftermarket case.

Custom Case with Game: Original game with a new case and professionally reprinted cover art.

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